Despite destructible environments and extensive multiplayer, Faces of War falls short of total victory with frustrating AI and extensive micro-management duties.
Available on:
PC
Genre: Strategy Release date: September 12, 2006 Published by: Ubisoft Developed by: Best Way
We get face-deep in this explosive WWII role-playing RTS
Aug 18, 2006
There'd better be a damn good rationale for us to go back to the WWII frontlines - again. But Ubisoft thinks that they have the reason in their expansive squad-based real-time strategy battler, Faces of War.
Recently, we took a long, hard look at Faces in a hands-on of the first few levels. The environments are what struck us the most when we first laid eyes on this war-torn RTS. Even the training scenarios contain a shell-shocking amount of authenticity and detail. Down-to-the-rivet attention
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Thursday 20 July 2006
We've spearheaded beach landings, busted German bunkers, shot down Nazi fighters and fought the good fight many times before, but now there's a new WWII challenge heading our way. Faces of War is a squad-level real-time strategy game for PC, and those good people at Ubisoft have just released a brill demo for you to try the action for yourself.
Faces of War puts you in command of a single squad of six soldiers, but you're supported in your missions by AI controlled
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Judging by the latest build, it would seem that the face of war is a huge, beaming grin, with a tiny wry smirk at one end that grows each time you take advantage of this RTS's array of realistic details.
Example: a firefight dominates a town square. Taking control of an anti-tank trooper, you sneak behind the enemy and send a rocket pounding into the back of their tank. The force of the explosion rolls it forward (smirk), crushing a few of its foot soldier allies (smirk).
Without the tank,
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ESRB Rating
Faces of War is rated: Mature
Blood,
Language,
Violence