2. House of the Dead (2003)
The film: German-born auteur Uwe Boll's iconic scheißefilm about a bunch of college kids who get the brilliant idea to throw a rave on a zombie-infested island.
The game: The House of the Dead 2 and The House of the Dead 3, snippets of which are used as transitions and inexplicably cut into action sequences throughout the entire movie.
The scene: Possibly the longest, dullest and most unintentionally hilarious action sequence ever committed to film. Midway through the movie, grizzled smuggler Capt. Kirk (Jurgen Prochnow) breaks out a bunch of guns he'd been hiding and distributes them to the surviving kids. Naturally, the guns make them all superhuman zombie-killers, and about 10 minutes of amateurish Matrix-style shenanigans ensue.
Why it's stupid: OK, look: we know it's not exactly difficult or original to poke fun at Uwe Boll, but just look at this shit. We're picking on this scene in particular because it shoehorns a near-constant stream of game footage into the live-action zombie killing. Every time a zombie gets offed, bam! We get a glimpse of an in-game zombie getting its head blown off. Sometimes it's not even a zombie - sometimes it's a giant, armored, headless boss monster that Boll apparently thought resembled an extra charging around in zombie makeup.
Why do all that? Oh, right - because it's based on a videogame, and we need to be reminded of that every few seconds or else we'll forget. It's Boll's way of saying, "Hey, remember how cool this game was? Please stop laughing at my work."
At any rate, we've edited the whole action scene down to just the highlights, so be aware that what you're about to see is much more entertaining than the real thing.













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