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The Top 7… least scary moments in scary games: Redux

Our first-ever Top 7, revised and remastered in time for Halloween

Words: Mikel Reparaz, GamesRadar US

This week marks two important milestones for GamesRadar: the start of Halloweek, a weeklong series of horror-centric features, and the two-year anniversary of our weekly Top 7 lists. To celebrate both at once, we’ve dredged up the original Top 7 article - back from before we had our formula down and our shit together – and updated it with fresh art, better layout, a few revisions and videos that actually work. It’s a recycled idea, sure, but given how impossible it was to find anything on our site in 2006, we’re guessing it’s new to at least some of you. (And if it’s not, don’t worry – all-new Top 7s resume next Monday.)


Above: Remember when our site looked like this? Yeah, we've learned a lot since then

Any horror-movie director can tell you that keeping up a tense atmosphere for 90 minutes of screen time isn't easy. So imagine what it must be like to try and keep up that same level of tension over 10-plus hours of a survival horror game. No matter how scary you make it, sooner or later your carefully constructed atmosphere of terror and despair is going to fall flat.

With that in mind, let’s take a look at seven of the scariest games ever made (and we’re only looking at truly scary games, which is why we don’t have the entirety of Alone in the Dark on this list), and pinpoint the exact moments when they dropped the ball.


With its first-person camera-combat sequences, genuinely creepy ghosts and cursed-village setting, Fatal Frame II is one of the most immersive, atmospheric horror games ever. But that suffers a little when you fight a ghost for the first time, and big hit points and encouraging messages suddenly start popping up onscreen. The moaning phantoms are still eerie as hell, but the reminder that we're playing a game makes it a little harder to really be afraid.


Above: Ghosts are spooky. Hit points, not so much

We can wrap our heads around the idea of fighting a ghost with a magical camera. We can even accept that a ghost could absorb multiple hits from said camera, or have its remaining energy displayed in our viewfinder. But popup numbers are too much even for our stretched ability to suspend disbelief.



 
37 Comments
Order Comments: Newest First | Oldest First
lava_lamp  - 1 year 14 days ago 
pyramid heads rocks
so does suntrust bank
jar-head  - 1 year 14 days ago 
lol good stuff, keep em cummin!
oryandymackie  - 1 year 14 days ago 
I..erm...kinda..got a BIT scared when that statue came towards me. I thought I'd have to fight it, which I was cool with, but then it started moving!!!
georgeguy  - 1 year 14 days ago 
these are pretty funny...
benjitenji  - 1 year 14 days ago 
i wonder why you didnt give a heads up to the SH series's UFO endings, those are equally nofunny and not scary as the dog ending, espically SE:H's, oh wheeler, you loveable twit.
CuddlyBomber  - 1 year 14 days ago 
Ohman have you guys ever come a long way from your early days. Stay funny G-Radar.
CuddlyBomber  - 1 year 14 days ago 
Oh ya and four pages! OH NOES!!!!!
Now thats scary!
Kerfluffle  - 1 year 14 days ago 
I think the part where its inferred that Sander Cohen is gay or that if you kill him in Apollo Square and then burn his Quadtych he will resurrect and try to kill you again in BioShick is pretty unscacy since hes a mass murdering psychopath. Or maybe it just makes his powers more frightening o.0
bron1417  - 1 year 14 days ago 
way to bring back a classic article and make it beter. funny guys.
key0blade  - 1 year 14 days ago 
I remember the old days...

They were full of crap! :D joking, but good article GR!!
ragrappy1  - 1 year 13 days ago 
Wow, This stuff is sad.
Let me be scary about it SSSSSAAAAAAAADDDD.
Fluxnard  - 1 year 13 days ago 
I am the master of unlocking!!!1!!11!!!one!
Valandil  - 1 year 13 days ago 
That last video made me laugh alot!
RaIdEn  - 1 year 13 days ago 
i remember the first time i encountered one of those chickens. i heard it coming and i was like " oh crap somethin really big is gonna eat me!" then that thing came and i was like "WTF?"
Coolbeans69  - 1 year 13 days ago 
How come you guys didn't rate gh4??? Do u still need to get it? Please review it soon I'm trying to decide whether to get it or not.
Defguru7777  - 1 year 13 days ago 
Two things that will never scare me: Resident Evil's voice acting and the Salazar statue. One thing that does scare me: a sequel to Billy Hatcher and the Giant Egg.
Corsair89  - 1 year 13 days ago 
Congrats on two years of those excellent Top 7's. Keep them coming!
carsonnik  - 1 year 13 days ago 
I must be the only person in the world who didn't think RE 4 was very scary.
Cynwyddon  - 1 year 13 days ago 
DENNIS!
crustdbeat  - 1 year 13 days ago 
The point of clock tower was to feel that you had no chance at all if you were caught, none of this torturing crap.
Snippy time!
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