Void is a great example of a Doomer using the existing tech as a springboard with which to create something really fresh and new. A unique Lewis Carroll meets H.P. Lovecraft affair, the surrealism drips from every inch of its skewed monsters and hallucinogenic environments, creating something very un-Doom with an atmosphere all of its own.
Is that a set of dual-wielded pistols we see there? It certainly is. Seems we're not the only ones interested in putting existing games in first person. An ancient tomb, blow-dart booby traps, environmental puzzles and platforming... It's all vintage Lara, only trimmed down to fit the constraints of iD's aged shooter. If you squint, it could almost have been a secret first-person mode for the first Tomb Raider.
Lunacy. Utter lunacy. Sky May Be is a notoriously out-of-its-mind mod, developed with the intention of being "the strangest WAD ever made". On no level does it fail in that lofty boast.
It's packed with garish Lego-style design. It's littered with cryptic text and Windows iconography. The enemies are insane and the weapons defy all natural laws of human logic. We're going to stop trying to evoke its madness for the good of our own mental health. Just watch the video and let its creator explain more. We fear that in his case, the damage is already done.
Nuts takes Doom's in-your-face approach and smashes it repeatedly into your face until it breaks through into the back of your skull, turning your brain into a lump grey smoothy in the process. Containing such an insane number of monsters that it's killed the PC of many an unsuspecting Doomer, the below video is the only one we managed to find that had any semblance of a frame rate whatsoever.
Cyberdreams is a really, really interesting spin on the traditional game. It might look like plain old demon blasting Doom on the surface, but the clever part comes from the new gameplay structure. Imagine Doom spliced with Portal. Rather than traditional levels, Cyberdreams consists of a series of challenge rooms, each involving killing or escaping one or more of Doom's monolithic Cyberdemons. The catch is that you have barely anything in the way of weaponry and have to use environmental puzzling skills to escape with all of your limbs intact, making enemy in-fighting and telefrags the order of the day. Very clever indeed.

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