Quantcast

Devil May Cry 4

Also known as: DMC4, Devil May Cry Four

Kick-ass powers that game characters forgot they had

They're oh so badass in the cutscenes, but once you're in control? Useless!

Words: David Houghton, GamesRadar UK

Game: Lost Odyssey

Character: Kaim Argonar

In-game failing: Sudden onset of battle fatigue

The righteous ass-whuppery Kaim unleashes in Lost Odyssey's opening FMV is one of the most stirring, whoop-inducing introductions of a hero we've witnessed in years. He charges unstoppably through hundreds of enemies with the grace and brutality of a butterfly with a shotgun. He lays down one-hit kills at every angle without even looking. Corpse upon corpse piles up around him as he carves a lightning-speed furrow through the battlefield. "Huzzah!" we thought. "This guy is awesome. Let us play him now!"

But then at the crucial moment it all just seemed to get a bit too much for him...

 

Game: Earthworm Jim

Character: Earthworm Jim

In-game failing: Transportation

You'd think that it would be pretty hard to overlook the presence of a moped-sized rocket in your back pocket, but that's exactly what Jim does. Every level, until he's beaten the boss.

Hey guess what Jim, that rocket that you always fly to the next stage on? How about using it to fly through the next stage? Or even better, right to the end of the game. You'd save yourself a whole lot of hassle.

 

Game: Tomb Raider: Angel of Darkness

Character: Kurtis Trent

In-game failing: Everything

If ever there was a character who's videogame report card would read "Must apply himself harder", it was Kurtis Trent. Introduced as an asymmetric, playable partner to Ms. Croft in Angel of Darkness, Kurt was a blade throwing, Force using, supernatural badass of legendary proportions, as you can see in the video below.

The only problem with his signature abilities? He couldn't actually use any of them in the game, reducing him to the state of a mind-bendingly pointless re-skinned Lara. Oh Kurtis, why do you even exist?


 
5 Comments
Order Comments: Newest First | Oldest First
poncho7998  - 1 year 2 months ago 
I'd have to admit, I always thought about this, especally after playing the Devil May Cry series. Why can't we be a total bad ass when we finally get to use the controller? It is fun to watch though.
Stryde22  - 1 year 2 months ago 
XD at Jill Valentine...so true. those games have always been sloppy in the movements.
As for Devil May Cry...the cutscenes were really the highlight of the entire series...shame that the anime series doesnt keep the same energy as the cutscenes do XD.
samownzsnake  - 8 months 26 days ago 
lulz! i was wondering when TS2 would be mentoned in one of ur articles
ShadesofGrey  - 4 months 26 days ago 
And what of our beloved Kratos? I'm pretty sure he was slinging one-hitters in all the cutscenes too, wasn't he?
Kytl  - 1 month 6 days ago 
kinda related, but theres also Kurthnaga from Fire Emblem Radiant Dawn. he comes in in a short cutscene in dragon form where he charges up an awesome breath attack and obliterates part of a castle and sends the little enemy soldiers scurrying around like ants. then when you get to use him, hes starts weak compared to how awesome he was in the cutscene.
Related Games
Earthworm Jim
Xbox 360
Devil May Cry 4
Xbox 360
Halo 3
Xbox 360
Lost Odyssey
Xbox 360
Resident Evil 5
Xbox 360
Resident Evil
GameCube
Steam Top 10 Weekly Sales Chart, Nov 22-28 N4G
PC News from N4G
30 Nov 2009
The Steam Early Holiday - Sunday's Deals N4G
PC News from N4G
29 Nov 2009
Runes of Magic Helps Raise Funds for Save the... N4G
PC News from N4G
29 Nov 2009
Blizzard in a Giving Mood N4G
PC News from N4G
29 Nov 2009