Right click in the Blueprints window and Create Blueprint > Module to make a lovely “thing.” In Properties (top right) change Appearance > Icon to it_wine and Behaviour > Base Item to Miscellaneous Small Object. In General change its tag to ‘thethingy’ and fill in everything else as it pleases you. Create a second object, but change its appearance to it_wu_mace05, its Base Item to Mace and its tag (and Resource Name) to “thebiffer.”