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Call Of Duty: World at War


9 ways to improve CoD: Modern Warfare

CoD 4 impossible to improve upon? We're not so sure. Here's what we want in Infinity Ward's new one

Words: David Houghton, GamesRadar UK

New weapons and experimental tech

CoD 4's sequel needs a new weapon set. There's nothing wrong with the current one of course. It's one of the most brutal, affecting and 'real' gun collections in gaming, after all. But part of the reason CoD 4 made such an impact upon the senses was the shock of just how blisteringly deadly its guns were after years of clunky old World War II relics. Without something new to make us sit up and yell "Omigoddidyouseewhatthatjustdidtothatgguuuy!?", the next game is really going to be missing something.

So while we certainly don't want a futuristic game, we do want some bleeding edge, maybe even experimental technology to play with. Something along the lines of this stuff will do, even if it only turns up on special occasions in the campaign. Actually, given how stupidly over-powered some of it is, it's probably better that that is the only time it turns up. Balancing this stuff online would be a bitch.


An in-depth map editor for the consoles

This one is a no-brainer, surely? Now that Far Cry 2 has shown us that multiplayer map editors can seriously work on a console - and with staggering depth and versatlity to boot - a nuanced shooter with as dedicated a fanbase as CoD is begging for one.

Only one stipulation though. User-generated maps should only be available for use in private matches, unless vetted and approved by Infinity Ward themselves. We've already wasted far too much of our lives waiting for new maps to download in the lobbies of FC2 and various PC shooters, only to be rewarded for our patience with a scrappily cobbled together polygon abortion with all the balancing and intelligence of a day-old, three-legged kitten on a moonshine bender. But make no mistake, good CoD maps made by hardcore CoD players have the potential to be utterly brilliant. Given Infinity Ward's love of its community, this feature could open up some great competitions and events too.


Destructible environments in campaign

We once had a few fears that destructible environments might make a shooter too easy, removing the necessity for accurate aim and tactics in favour of indescriminate bullet spam. Thankfully though, 2008 showed us that if a game as cover-oriented as Gears of War can pull off the idea without ruining things then we can accept it with open arms.

So we want it in CoD. CoD 4's new weapons shook the franchise up with a vicious shot of devastating power, and we want that emphasised as plaster and wood explodes and splinters all over every environment. We don't want any Bad Company-style silliness where we can blast apart anything the enemy could be hiding behind, but we do want to be able to put pressure on them by chipping away at the edges of their hidey-places. And if they're doing the same to us, then Modern Warefare will be more intense than ever before.


Water cover

Another one we culled from Far Cry 2. It might be the simplest of simple pleasures, but one of our favourite things to do in that game is to drop below the surface of a river just before reaching an enemy camp, swim along submerged, and then pop up from our splashy camouflage to unleash soggy hell. We don't necessarily want swimming in the next CoD, but the ability to at least submerge up to our necks for a stealth approach would make us very happy indeed. However silly a dream it might sound now that we've written it down. Pre-emptive depth-charging with grenades would be hilarious in multiplayer, and you know it.


Improvements to the multiplayer spawn points

Above: It might look fun, but it makes you Satan.

More of them and a bit of spawn protection or cloaking please. Because spawn campers deserve to be heavily weighted and then strung up by the balls. Using razor wire.



How to save Call of Duty 5 from crapness
We don't want WWII again - we want this



Is Call of Duty: World at War better than Call of Duty 4?
Our editors pick sides and do battle. Which shooter will emerge victorious? You decide!


 
85 Comments
Order Comments: Newest First | Oldest First
darkvare  - 10 months 13 days ago 
i agree with most points except the stealth
ModernCreed  - 10 months 13 days ago 
- Comment removed by Community
Reported
ModernCreed  - 10 months 13 days ago 
Damn
vic88  - 10 months 13 days ago 
all these ideas should be implemented
DontPanic  - 10 months 13 days ago 
Agrees, nice work.
mrandydixon  - 10 months 13 days ago 
Wow, that guy in the video is a DOUCHE.
hardcore_gamer1990  - 10 months 13 days ago 
lmao at the camping.
(and ModernCreed.)

and i read the experimental weapons article.

PLEASE let them be in CoD:MW2. They would just be so much fun in multiplayer.
i liked that laser-gun, kinda thinking flash-bang without the bang lol
x6o29x  - 10 months 13 days ago 
great article.i'd especially look forward to a dedicated stealth game mode but "bad company silliness"?come on,if youve got a rocker launcher you should be able to blow through walls with it.
Gatti  - 10 months 13 days ago 
ModernCreed .. Haha, i just love how you made a really bad joke .. And you didn't even get first?! ..
jar-head  - 10 months 13 days ago 
Destructive cover would be pretty cool, and some of the weapons being developed today for tomorrows soldiers are pretty damn cool, so how about *Free* Weapons download from live for multiplayer and campaign? The Story line was not entirely fictionless either, We basically played as either a grunt or SAS, and their are people who, through propaganda, that can do Anything. Maybe propaganda and natural power
bron1417  - 10 months 13 days ago 
all of these would be great for the next modern warfare. i actually like the idea of more stealth missions because i loved those missions in the first modern warfare.
noobeater  - 10 months 13 days ago 
lols at the video that was insane!

anyway i agree...the other thing would be ban kill cam

i love to snipe and although its good to move around to snipe someone going to where they thought u were. the idea of a snper is to pick off targets where they cant find you

good article and good ideas
derrderr420  - 10 months 13 days ago 
a lot of this stuff is already in battlefield
And_ROOS  - 10 months 13 days ago 
Martyrdom is provides balance against the dodgy kills ive been on the receiving end of. Ive been killed in some totally BS ways and its gratifying to see +10 come up on the screen as an "eat sh*t" to the dirty scum who killed me.
RebornKusabi  - 10 months 13 days ago 
I cannot *** over how awesome "All Ghillied [sp?] Up" and "One Shot, One Kill" was! We really do need more missions of that type- not so much that it delves into oversaturation but just enough to break up the constant "Go here, kill this". I tend to find shooters boring but those missions and "Aftermath" were missions that just were so unique to military shooters at that time that it came off as refreshing.
therat  - 10 months 13 days ago 
@noobeater

Why don't you just go on hardcore?

Anyway I agree with all the comments except the mercenary thing, I really don't like that idea.
therat  - 10 months 13 days ago 
Oh and RebornKusabi I totally agree with you, All Ghillied Up was amazing! Wasn't too keen on One Shot, One Kill though.
CoD_22  - 10 months 13 days ago 
who agrees that shipment is the best map ever made? its so fun with a shoty :P
Rhesus  - 10 months 13 days ago 
I totally agree with all of this stuff. I'm sure Call of Duty Modern Warfare 2 will be awesome.

@CoD_22, so true, so true.
MacGyver1138  - 10 months 13 days ago 
I agree with most of the points except the stealth. It might be a nice way to break up the campaign, but I don't think it would work well in multiplayer. COD is about tactics and shooting. If I want to sneak into a base against people, I'll play Splinter Cell.
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