Enemy Territory: Quake Wars Windows Server v1.4
The ETQW 1.4 Update includes some pretty significant advances to the User Interface. First up is the improved Server Browser which now recommends three 'Hot Servers'. Selecting one of these will get you into a game at the start of a campaign, with a great ping, and the confidence that regardless of the starting player count, it will fill up really quickly because you can see (real-time) how many other people are considering joining these recommended servers. We've also added more flexibility to the HUD, with advanced and simplified HUD modes that reduce or increase HUD complexity based on your preferences, while the improved Mission End Screen gives you far more data on your predicted next persistent achievements, campaign-length upgrades, and new 'Personal Bests' – stats that show you your greatest achievements in any one life-time. We also removed the much-maligned 'Least Accurate Player' award, and replaced it with 'Most Objectives Completed' to encourage greater team-play. There are lots of smaller improvements too, including Deployables now being identifiable by the player that deployed them, while Objective Decay is now more clearly identified, players receive a lock-on warning when on foot and targeted by an Anti-Personnel Turret, and you're shown a progress bar while being revived by a Technician. We've also improved Fire-Teams, with colour-coded icons above the heads of the Fire Team Leader, Fire Team Members, and buddies on your IM list. Admins can now pause the game too, making the administration of tournament matches a little easier.