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Enemy Territory: Quake Wars




Jul 3, 2008
PC Feature | Enemy Territory: Quake Wars
PC - Enemy Territory: Quake Wars - The Most Gratuitous Headshots Video Ever Two minutes. One video. Fifty-five perforated skulls. ... » Read More
May 9, 2008
PC Feature | Enemy Territory: Quake Wars
PC - Enemy Territory: Quake Wars - Enemy Territory: Quake Wars - dev commentary Developers Splash Damage began as a bunch of fanboy modders, before growing into one of the UK’s most important games companies, creating Wolfenstein: Enemy Territory and most recently Enemy Territory: Quake Wars. We fought off Stroggs advancing on Bromley to ask art director Richard Jolly and creative director Paul Wedgwood about the making of this Quake-inspired tactical blaster and discover what it’s like working with a famous ... » Read More
Aug 8, 2007
PC Feature | Enemy Territory: Quake Wars
A lot's happened in the world of PC gaming already this year. Most notable was the introduction of Microsoft's Games for Windows - Live initiative, but there have already been several high profile releases on the platform. So much so that when we went back to our 2007 PC Game feature we almost had to halve it, as many games were already on sale. But that's okay because there are plenty more waiting for their chance to conquer the charts. Here's what you should be spending your money on in the ... » Read More
Apr 17, 2007
PC Feature | Enemy Territory: Quake Wars
Tucked in between a supermarket lies Splash Damage, the up and coming developer behind the brilliant id Battlefield-beater Enemy Territory: Quake Wars. And tucked in between the kitchen and rigged-up testing room lies lead designer and founder Paul Wedgwood, whom we sat down with to find out more about the upcoming Stroggified shooter. The obvious question is why has it taken so long to get Quake Wars out the door? Wedgwood: The first thing to bare in mind is that it is a brand new title so ... » Read More
Apr 2, 2007
PC Feature | Enemy Territory: Quake Wars
What happens when you mix one part artist, one part producer, and one part co-owner of id Software? Kevin Cloud, a guy who knows a lot about first-person shooters. We recently got a chance to chat with Cloud regarding his latest project, Enemy Territory: Quake Wars. From our brief hands-on time with the beta, ETQW looks ready to make some waves in virtual battlefields soon. Besides revealing details on ETQWs gameplay mechanics and setting, Cloud shares his thoughts on what makes a great mod, ... » Read More
Feb 26, 2006
PC Feature | Enemy Territory: Quake Wars
The arrival of the "next-gen" in console land is obvious - it happens instantaneously with the release of a new box. The line is blurred in the constantly evolving world of PC, but only a fool would say it's not there. PC is currently edging into new territory, boosted there by swelling processor power, sparkling new graphical technologies, and outrageous ambition. Corridors, bases and monsters can only get so beautiful; we're moving on to whole worlds now, living environments ripe with ... » Read More
The Knowledge
Enemy Territory: Quake Wars
Enemy Territory: Quake Wars

Genre: Shooter
Release date: Oct 2, 2007
Published by: Activision
Developed by: Splash Damage
Franchise: Quake
Min system requirements: Intel Pentium IV 2.8 GHz, 512 MB, 128 MB, 5000 MB
Features: Widescreen, Integrated Voice Chat, Dolby Digital
Multiplayer Modes:
Online
32 player CO-OP
32 player VS
9 AWESOME
Read the review
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