Enemy Territory: Quake Wars

Enemy Territory: Quake Wars v1.5 Mac PatchFileRadar
New Workarounds: New workaround involving switching between windowed mode and full screen - This only occurs if the window is big enough to go off the edge of the player's screen. There is a workaround that lets the user get back to fullscreen. 1. In the game, set the resolution to something small enough that the entire game window fits on your screen. 800x600 is a safe bet. 2. Quit the game then restart it. 3. Switch to fullscreen mode. 4. Switch to whatever resolution you want. Functionality: The Mac dashboard will appear whenever the mouse wheel is selected. - The user can change their Dashboard preferences to disable the middle mouse button bringing up the dashboard. Mac-Only 1.5 changes: Fixed an issue with missing server launcher page tabs Fixed crash when clicking on server launcher pull down menu Fixed a crash during spectator mode on Valley map
Submitted:  Jun 13, 2008
Total downloads: 100
Available servers: 3
Enemy Territory: Quake Wars Demo v2.0 (Linux)FileRadar
Enemy Territory: Quake Wars pits the armies of Earth against the invading alien Strogg in an online strategic shooter. Players choose to battle as one of five unique classes in either the EDF (Earth Defense Force -- humans) or the barbaric alien Strogg armies. This updated demo reflects the changes in the new 1.4 patch and includes the new features such as "tutorial mode". Note: The Enemy Territory: QUAKE WARS Demo 1.0 is no longer supported. We recommend that you uninstall Demo 1.0 before installing the Enemy Territory: QUAKE WARS Demo 2.0.
Submitted:  Feb 4, 2008
Total downloads: 153
Available servers: 1
Enemy Territory: Quake Wars v1.4 Linux ClientFileRadar
Splash Damage and id Software have updated Enemy Territory: Quake Wars to v1.4. This version improves the UI, tweaking gameplay, fixing network issues and various bugs.
Submitted:  Jan 15, 2008
Total downloads: 85
Available servers: 1
Enemy Territory: Quake Wars Demo v2.0FileRadar
The Enemy Territory: QUAKE WARS Demo 1.0 is no longer supported. We recommend that you uninstall Demo 1.0 before installing the Enemy Territory: QUAKE WARS Demo 2.0.
Submitted:  Jan 15, 2008
Total downloads: 652
Available servers: 6
Enemy Territory: Quake Wars v1.2 r5 Linux ClientFileRadar
The final version of the 1.2 Update for the Linux version of Enemy Territory: QUAKE Wars is now available for mirroring. It adds voice-over-IP functionality as well as a threaded renderer among many other things.
Submitted:  Nov 27, 2007
Total downloads: 94
Available servers: 2
ET: QW Lite Server SetupFileRadar
Enemy Territory: Quake Wars server setup.
Submitted:  Sep 10, 2007
Total downloads: 110
Available servers: 1
Enemy Territory: Quake Wars DemoFileRadar
The Demo version of Enemy Territory: Quake Wars.
Submitted:  Sep 10, 2007
Total downloads: 1874
Available servers: 4
Enemy Territory: Quake Wars - SDK v1.5FileRadar
With the impending release of the 1.5 update for ETQW, we've got the latest version of the Enemy Territory: QUAKE Wars Software Development Kit (SDK) for you to download. This one's fully compatible with ETQW 1.5 and incorporates the following improvements: EditWorld: * Added shortcut key for active XY view (Shift+F5) * Fixed autocompletion in the editor's console * Fixed compile warnings not properly showing in references * Fixed brush texture find and replace replacing the entire brush's texture * Fixed properties sometimes not showing their values * Changed Warning window to stay "locked" to the world it was initially loaded with Code: * Added XCode projects to allow mods to be compiled for OSX
Submitted:  May 22, 2008
Total downloads: 137
Available servers: 4
ET: vsp stats processorFileRadar
vsp stats processor is a multi game - log analyzer / stats generator / log parser. It can process log files from several games including Quake 3 Arena (q3a), Halflife 1, 2, Counter Strike Source (hl), Wolfenstein: Enemy Territory (wet), Return to Castle Wolfenstein (rtcw), Call Of Duty, COD: United Offensive (cod), Medal of Honor Allied Assault, MOHAA: Spearhead, MOHAA: BreakThrough (moh), Soldier of Fortune 2 (sof2), etc. It reads the log files generated by a game and displays various game statistics. vsp also supports both server logs (ex:- games.log for Q3A) and client logs (ex:- qconsole.log for Q3A).
Submitted:  Apr 27, 2008
Total downloads: 51
Available servers: 1
Enemy Territory: Quake Wars v1.4 TrainerFileRadar
Unlimited Health, Unlimited Ammo, No Reload, Save Position, Teleport, Ghost Jump. Made exclusively for Cheat Happens. WRITTEN FOR THE PATCHED (1.4) VERSION OF THE GAME. May not work with all versions. Read the included readme file with Notepad for important instructions on using the trainer. This trainer features customizable hotkeys. This file is not supported in multiplayer or online games.
Submitted:  Mar 24, 2008
Total downloads: 65
Available servers: 1
Enemy Territory: Quake Wars Windows Server v1.4FileRadar
The ETQW 1.4 Update includes some pretty significant advances to the User Interface. First up is the improved Server Browser which now recommends three 'Hot Servers'. Selecting one of these will get you into a game at the start of a campaign, with a great ping, and the confidence that regardless of the starting player count, it will fill up really quickly because you can see (real-time) how many other people are considering joining these recommended servers. We've also added more flexibility to the HUD, with advanced and simplified HUD modes that reduce or increase HUD complexity based on your preferences, while the improved Mission End Screen gives you far more data on your predicted next persistent achievements, campaign-length upgrades, and new 'Personal Bests' – stats that show you your greatest achievements in any one life-time. We also removed the much-maligned 'Least Accurate Player' award, and replaced it with 'Most Objectives Completed' to encourage greater team-play. There are lots of smaller improvements too, including Deployables now being identifiable by the player that deployed them, while Objective Decay is now more clearly identified, players receive a lock-on warning when on foot and targeted by an Anti-Personnel Turret, and you're shown a progress bar while being revived by a Technician. We've also improved Fire-Teams, with colour-coded icons above the heads of the Fire Team Leader, Fire Team Members, and buddies on your IM list. Admins can now pause the game too, making the administration of tournament matches a little easier.
Submitted:  Jan 15, 2008
Total downloads: 203
Available servers: 2
Enemy Territory: Quake Wars Linux Server v1.4FileRadar
Hot Servers listing added to the server browser (includes listing of number of players considering joining the server) Server browser now updates player count the instant somebody chooses to connect to it Added panel to the server browser screen that displays the users stats and awards progress Ticker on server browser screen now links to external web sites New options available on Play Computer screen Additional option on the Game Settings screen (Advanced HUD, Respawn Text, Draw Fireteam List etc)
Submitted:  Jan 15, 2008
Total downloads: 283
Available servers: 2
Enemy Territory: Quake Wars v1.5 Windows Dedicated ServerFileRadar
Work on the 1.5 game update for Enemy Territory: QUAKE Wars is steaming ahead at full knots and we're now testing the latest version of it internally to see if there are any glaring issues left to fix. Even more exciting, we've put together the final changelog for the update, which you can find concealed somewhere within this blog update. In a smallish nutshell, 1.5 brings a number of new features and customization options to ETQW and fixes all of the issues left over from 1.4. Let's have a look: User Interface Improvements We've packed tons of small UI and HUD improvements into the 1.5 update, lots of which are the result of feedback from our players. We've added new customization options for turret lock-on warnings, so you can now get the full warning (beep and text), just the warning tone, just the HUD text, or nothing at all. Mine trigger warnings can similarly be toggled on or off and it's also possible to set the size of the mine indicators on the HUD or turn those off completely.
Submitted:  May 22, 2008
Total downloads: 58
Available servers: 2
Enemy Territory: Quake Wars v1.5 Linux Dedicated ServerFileRadar
Work on the 1.5 game update for Enemy Territory: QUAKE Wars is steaming ahead at full knots and we're now testing the latest version of it internally to see if there are any glaring issues left to fix. Even more exciting, we've put together the final changelog for the update, which you can find concealed somewhere within this blog update. In a smallish nutshell, 1.5 brings a number of new features and customization options to ETQW and fixes all of the issues left over from 1.4. Let's have a look: User Interface Improvements We've packed tons of small UI and HUD improvements into the 1.5 update, lots of which are the result of feedback from our players. We've added new customization options for turret lock-on warnings, so you can now get the full warning (beep and text), just the warning tone, just the HUD text, or nothing at all. Mine trigger warnings can similarly be toggled on or off and it's also possible to set the size of the mine indicators on the HUD or turn those off completely.
Submitted:  May 22, 2008
Total downloads: 55
Available servers: 2
Enemy Territory: Quake Wars v1.0 to v1.5 Full Linux Client PatchFileRadar
Splash Damage and id Software have released the final version of its v1.5 patch.
Submitted:  May 22, 2008
Total downloads: 60
Available servers: 2
Enemy Territory: Quake Wars v1.0 to v1.5 Full Windows Client PatchFileRadar
Splash Damage and id Software have released the final version of its v1.5 patch.
Submitted:  May 22, 2008
Total downloads: 195
Available servers: 6
Enemy Territory: Quake Wars v1.4 to v1.5 Linux Client PatchFileRadar
This download allows you to run Enemy Territory: Quake Wars natively under Linux.
Submitted:  May 22, 2008
Total downloads: 157
Available servers: 5
Enemy Territory: Quake Wars v1.4 to v1.5 Windows Client PatchFileRadar
Splash Damage and id Software have released the final version of its v1.5 patch.
Submitted:  May 22, 2008
Total downloads: 137
Available servers: 5
Patch: ETQW Client v1.4 to v1.5 Update Beta (Linux)FileRadar
* HUD Players will no longer receive warning VO for incoming enemy artillery * Added g_aptWarning for toggling APT warning on the HUD * Restricted the g_mineIconSize cvar to values between 0 and 20 * The Fireteam menu will now not show 'next page' unless there are 9 or more players (instead of 8) * Fixed Buddy Player Arrows showing up as the incorrect colour if that player had a Clan Tag * Fixed the Objective Bar sometimes changing colour * Fixed Magog warning spam * Ranked Servers Locked si_maxPlayers to 24 on Ranked Servers * Fixed being able to start a match on a Ranked server with less than 6 players * Map Loads, Auto-Downloads, ETQW:TV Fixed downloading modifications from the server not working with Vista and UAC * Fixed the intro movie overriding the Accept Download prompt for mods on game restart * Fixed the map loading music continuing to play after the load had completed * Fixed the server crash when clients are downloading files * Fixed ETQW:TV Relays crashing when clients tried to connect too early * Player Statistics Fixed certain Achievement stats, such as Vehicle and Deployable kills, not being counted * Fixed ranks above Supreme Commander displaying as ##### or emptyname * Fixed Mining Laser objectives giving an additional 40 Soldier XP to the constructor * Fixed XP Save not working on reconnects * User Interface Fixed the 'Press F3 to Ready Up' tooltip not always displaying * Fixed the 'Most Vamptire Damage' typo in Personal Achievements * Fixed the final Objective in a map not counting towards the Most Objectives Completed end-game reward * Fixed Player Ranks not showing in-game or on the Scoreboard * Fixed spectators seeing a defaulted string in the end-game scoreboard * Fixed transparency options for Tooltips and Subtle Motivators not always saving * Fixed video options not always saving if a player is using a 'Set as Default' profile * Tooltips Fixed the Tooltip frame being completely white on first map load * Fixed decoy tooltip not always playing * Fixed Strogg Hack tooltip not playing on Volcano * Fixed players not turning to face final objective on Outskirts during tooltip * Fixed not resetting proficiency upgrade VO when resetting tooltips * Fixed Exploits Fixed clients having incorrect spread values for the Scoped Assault Rifle whilst unscoped * Fixed exploit that allowed GDF to get past Strogg Energy Shields * Fixed being able to complete certain objectives at a distance * Fixed clipping hole in Refinery that allowed players to get underneath the map * Bots Fixed potential bot freeze issue with enemies & hunting * Fixed Medics not seeing obstacles when giving supplies * Fixed Anansi pilots getting stuck chasing Icarus players around the map * Bots will now avoid vehicles 'booby trapped' with Charges, unless it's the MCP * Bots will now stop and give engineers time to repair their vehicle * Bot Oppressors will use their Energy Shields more effectively * Bots can now use all seats in the Bumblebee * Removed some debug prints * Other Miscellaneous bot fixes * Miscellaneous Fixed unintentionally skipping through multiple weapons and tools when using the mousewheel * Fixed the 'Aborting Bombardment' VO not playing when the Airstrike/Violator beacon is in an invalid location * Fixed spectators sometimes hearing hit-beeps when switching between players * Fixed player landing sound sometimes playing multiple times * Fixed some cases of vehicle wheels occasionally being above the ground when they spawn * Fixed a disguise spotting issue * Fixed lock-on issues when the MCP is disabled * Fixed visual MCP deploy issue where it would sometimes come in sideways * Fixed objects sometimes showing up in the wrong place when playing back demos * Known Issues The game will not start for users running the Windows XP Service Pack 3 Beta * Some empty folders are left behind by the ETQW 1.5 uninstaller * Capturing the Energy Cells on Quarry gives no XP * Intermittent server crashes for some users * Additional map holes in Refinery and Salvage
Submitted:  Mar 5, 2008
Total downloads: 189
Available servers: 2
Patch: ETQW Client v1.4 to v1.5 Update Beta (Windows)FileRadar
* HUD Players will no longer receive warning VO for incoming enemy artillery * Added g_aptWarning for toggling APT warning on the HUD * Restricted the g_mineIconSize cvar to values between 0 and 20 * The Fireteam menu will now not show 'next page' unless there are 9 or more players (instead of 8) * Fixed Buddy Player Arrows showing up as the incorrect colour if that player had a Clan Tag * Fixed the Objective Bar sometimes changing colour * Fixed Magog warning spam * Ranked Servers Locked si_maxPlayers to 24 on Ranked Servers * Fixed being able to start a match on a Ranked server with less than 6 players * Map Loads, Auto-Downloads, ETQW:TV Fixed downloading modifications from the server not working with Vista and UAC * Fixed the intro movie overriding the Accept Download prompt for mods on game restart * Fixed the map loading music continuing to play after the load had completed * Fixed the server crash when clients are downloading files * Fixed ETQW:TV Relays crashing when clients tried to connect too early * Player Statistics Fixed certain Achievement stats, such as Vehicle and Deployable kills, not being counted * Fixed ranks above Supreme Commander displaying as ##### or emptyname * Fixed Mining Laser objectives giving an additional 40 Soldier XP to the constructor * Fixed XP Save not working on reconnects * User Interface Fixed the 'Press F3 to Ready Up' tooltip not always displaying * Fixed the 'Most Vamptire Damage' typo in Personal Achievements * Fixed the final Objective in a map not counting towards the Most Objectives Completed end-game reward * Fixed Player Ranks not showing in-game or on the Scoreboard * Fixed spectators seeing a defaulted string in the end-game scoreboard * Fixed transparency options for Tooltips and Subtle Motivators not always saving * Fixed video options not always saving if a player is using a 'Set as Default' profile * Tooltips Fixed the Tooltip frame being completely white on first map load * Fixed decoy tooltip not always playing * Fixed Strogg Hack tooltip not playing on Volcano * Fixed players not turning to face final objective on Outskirts during tooltip * Fixed not resetting proficiency upgrade VO when resetting tooltips * Fixed Exploits Fixed clients having incorrect spread values for the Scoped Assault Rifle whilst unscoped * Fixed exploit that allowed GDF to get past Strogg Energy Shields * Fixed being able to complete certain objectives at a distance * Fixed clipping hole in Refinery that allowed players to get underneath the map * Bots Fixed potential bot freeze issue with enemies & hunting * Fixed Medics not seeing obstacles when giving supplies * Fixed Anansi pilots getting stuck chasing Icarus players around the map * Bots will now avoid vehicles 'booby trapped' with Charges, unless it's the MCP * Bots will now stop and give engineers time to repair their vehicle * Bot Oppressors will use their Energy Shields more effectively * Bots can now use all seats in the Bumblebee * Removed some debug prints * Other Miscellaneous bot fixes * Miscellaneous Fixed unintentionally skipping through multiple weapons and tools when using the mousewheel * Fixed the 'Aborting Bombardment' VO not playing when the Airstrike/Violator beacon is in an invalid location * Fixed spectators sometimes hearing hit-beeps when switching between players * Fixed player landing sound sometimes playing multiple times * Fixed some cases of vehicle wheels occasionally being above the ground when they spawn * Fixed a disguise spotting issue * Fixed lock-on issues when the MCP is disabled * Fixed visual MCP deploy issue where it would sometimes come in sideways * Fixed objects sometimes showing up in the wrong place when playing back demos * Known Issues The game will not start for users running the Windows XP Service Pack 3 Beta * Some empty folders are left behind by the ETQW 1.5 uninstaller * Capturing the Energy Cells on Quarry gives no XP * Intermittent server crashes for some users * Additional map holes in Refinery and Salvage
Submitted:  Mar 1, 2008
Total downloads: 280
Available servers: 3
Enemy Territory: Quake Wars v1.4 Windows Client PatchFileRadar
Wait, 1.4? What happened to 1.3? Don't worry, you haven't missed an entire game update. 1.3 is a smaller update that's limited to the Korean release of ETQW. All other versions are moving on straight on to version 1.4.
Submitted:  Jan 15, 2008
Total downloads: 589
Available servers: 4
v1.0 - v1.2 PatchFileRadar
This is the first patch for Enemy Territory: Quake Wars updating the game to v1.2 and adding several different things.
Submitted:  Oct 31, 2007
Total downloads: 391
Available servers: 4
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