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Empire: Total War


Leading the charge

Not perfect, perhaps, but certainly more robust. The harder AI has been an absolute bastard to take on toe-to-toe. Enemy generals work to split your ranks, or to funnel you into the firing line of cannons, or to avoid your flanking tactics. They’ll drive through your lines and then fan back around, attempting to split and isolate your troops. When they’re heavily entrenched, firing from the windows of buildings and harrying your troops with veteran skirmishers, it starts to feel like a more mature game.

The nature of war has changed with Empire’s 18th century setting. Firearms are now standard on the battlefield, and only a few units – certain cavalry, pikemen, some of the foot-soldiers on undeveloped nations – go without gunpowder weapons. Line infantry, the staple unit of European armies, now form a huge part of your army. This is no longer a game of massed cavalry charges. It’s about judging firing arcs and reloading times, and coaxing enemies into a killing field. Yes, a good cavalry charge will solve all kinds of problems, but the tactics are there to counter them. Bayonet-armed infantry forming defensive squares will make short work of a cavalry unit. It’s the mobile artillery - horse-drawn cannons - that can completely throw the balance of any given battle - particularly when you’re faced with sieges. The possibility for battlefield variation is more wide open than ever, and consequently even more engaging.

However, we’re not going to be uncritical. The most crucial problem for us is that the new real-time naval battles, although spectacular, are somewhat unconvincing. Naval combat is a major new addition to the series, which previously featured no real-time ship-to-ship conflict. In Empire you can produce fleets in your ports and then direct them into skirmishes on the high seas. From tiny sloops to ornate high-end flagship galleons, the full range of 18th century naval technology is afloat. The detail on these ships is astonishing: you can zoom right in to watch sailors taking pot-shots at the crew of nearby enemy ships, or see the many decks of guns frenziedly reloading between volleys.

Frustratingly, however, you never feel as if you’re actually fighting a major fleet engagement. The ships do not feel like sailing ships, and although the principles of broadsides, tacking against wind and ship-boarding are all in place, they never coalesce into strategy. The potential for micromanagement just seems to cause the battles to descend into a chaos, and it’s comparatively laborious alongside a land battle. Additionally, fighting a battle with more than just a handful of ships is ludicrously daunting, and rapidly becomes a chore.

In exactly the way that suspension of disbelief is absolute in the land battles, it disappears at sea. It feels as if these sea battles needed to be more like simulations, with the battles playing out and allowing you to make minor adjustments, rather than the peculiar battle-map remixing they’ve turned out as. We spent two long evenings trying to master the art of large-scale fleet combat, but it became clear it was never going to be digestible. While the land battles have been honed to the point of being unmissable, we found ourselves rapidly defaulting to auto-resolve fleet conflicts. If the rest of the game wasn’t quite so triumphant in its execution then this maritime misstep might have genuinely impacted on our verdict. As it is, we think there’s a reason why there are so few naval combat sims, and even fewer successful ones. It’s a deeply difficult task, and Creative Assembly have done the best that their game template would allow.



Nor could we really be without this new facet, because the high seas are so utterly integral to this new game. Leaving the ship battles unseen would not be acceptable, especially when naval engagements are crucial to your economic prowess. This is a game that allows you to play your own hand in all things – and that had to include the naval battles too. We’re glad of this new aspect of the game, but even more pleased we are usually able to skip it. There are other troubles too – the AI turns remain achingly slow, and the micromanagement of things such as regional taxes still isn’t quite clear or flexible enough to make fiddling around down there truly satisfying.

Nevertheless we cannot do anything other than play Empire, compulsively, obsessively. It’s not even a period of history we’ve previously taken much interest in, and we’ve still been overwhelmed with desire to keep on spreading our flag across this glorious, beautifully detailed map. Hell, you’re lucky to get a review at all. If we had our way we’d have been getting on with that land-invasion of India right now, which was well overdue. We’ve only just got around to dealing with that particular situation, thanks to getting caught up in Baghdad for the best part of a decade.

A game could be a high scoring instance of a ludicrously niche genre that only a handful of people will ever get a kick out of, and therefore would not earn the Must Buy. Occasionally though, we give a high score to an instance of a ludicrously niche genre that everyone will get a kick out of. That’s precisely why Empire: Total War gets a Must Buy award.

Mar 6, 2009

You'll love
  • Multi-layered strategy
  • Absolutely immense in scope
  • Intensely detailed in every aspect
You'll hate
  • Not good for just "a quick go"
  • Won't be easily mastered
  • Unfortunately, not quite done yet

 
16 Comments
Order Comments: Newest First | Oldest First
chester_spartan  - 8 months 24 days ago 
First! cant wait to pick this up
usmovers_02  - 8 months 23 days ago 
I'm not an RTS fan but I'll be getting this game.
Stabby_Joe  - 8 months 23 days ago 
@usmovers_02

Its not an RTS, its a combo of turn based strategy and real time tactics.
Sash  - 8 months 23 days ago 
I probably wont get this. But the graphics look amazing /drool
chainchomp  - 8 months 23 days ago 
I got this but i still havent finished dawn of war 2 yet. Cant wait to start playing it.
Good time for PC gaming :)
c03n3nj0  - 8 months 23 days ago 
Too bad my pc won't be able to handle this...
Schuultz  - 8 months 23 days ago 
It's a great game, but I'm surprised the Reviewer didn't mention the horrific performance issues and instability. The Game freezes regularly, has loading times of up to five minutes and crashes for me whenever I have large battles (4 Armies or more).
And that's even though I'm playing on the settings the game recommended to me, even scaled down the grass!
But don't let all that stop you from buying the game if you have a decent PC. CA have promised to work on a patch for the performance and instability which is supposed to already be released some time next week or so!
MrSegraves  - 8 months 22 days ago 
This looks just incredible... I hope my computer is up to it, I would hate to buy it and then it not work.
Sebastian16  - 8 months 22 days ago 
I've been waiting for this game release for a loong time. Great review GR, 'twas much appreciated.
Craza  - 8 months 21 days ago 
I'm surprised my dad hasn't picked up this game yet, but he bought DoW II yesterday and it didn't work on his computer because he doesn't have internet.

*Le Sigh* One of these days he will have to succumb to the mass of the internets.....
sataa  - 8 months 17 days ago 
I wonder what journalistic credibility PC Gamer think they might have after awarding this game 94%?
The game has has serious bugs. the campaign element is unplayable due to bugs, the mini campaign also has issues that make it playable but unwinable. There has been a patch released in early March that resolves some of the major problems (alt tab crash!) but the game is still very buggy both in playability and in stability. Even the instal process can take over a day! over a day to install the software? There may be another patch soon, if you are thinking of buying it, wait untill then. Most games will have issues on release, but this is the worst of the series and perhaps the worst I've seen. Google the word bug after the game... be informed, make better choices and stop the games companies releasing buggy software.
More like 64% than 94%!! Caveat Emptor!!
skester90  - 8 months 8 days ago 
I totally agree with sataa. I bought the game last week and I felt TOTALLY DISAPPOINTED!! And, it doesn't have anything to do with my computer...which is state of the art for gaming.
The people from CA did a horrendous job. The bugs in the graphics are very sloppy at best: the way the units move makes the game look like it was made in 1994 (in fact, there are better games from that year), the buildings are choppy and poorly rendered, the soldiers look two-dimensional, etc.
The campaign map looks horrible. I mean, how is it possible that France or Spain are only one region? Come on. They did a pretty bad job with the historical map. It looks like a cheap version of Europa Universalis (and I'm talking about the original version).
Then, what is going on with such a lame thing like the Steam Engine? It takes a crazy amount of time to load the game, even with a FAST computer like mine. Also, the installation time is horrendous...it literally takes an eternity to install a game. To enumerate all the faults in this crappy game, I could be writing comments for three days...THE MESSAGE IS CLEAR: I TOTALLY DON'T RECOMMEND BUYING THIS GAME!!!
In particular, in this moment of economic crisis $49.99 are better spent on food or gas. At least, Rome Total War or Medieval Total War 2 were pretty good and playable. I wish they had created this game in the same fashion. But, no, they had to screw us up...I'm not gonna buy a game from these guys again. I'm not gonna fall for it!!!
My rating: 34%.
barryhalls  - 7 months 27 days ago 
I have to agree with both sataa and skester.This game is not fit to be sold.Just check the boards on steam to get an idea of the problems with this game.How Gamesradar/PC Gamer can call this "one of the most playable and therefore important and accomplished games ever created"is beyond me.This is one of the most unplayable games i have ever bought in my 20 years of pc gaming.Did you notice in the GR verdict one of the cons was "Unfortunately, not quite done yet"?Some how they didnt say that in the review.I wonder how many advertising dollars they got for this one?To be fair this isnt the only site to give false praise to the game.Gamespot took over a week longer then the other top game sites to write thier review.They even did a post stateing they wanted to take time to dig into the game to do a proper review.Then bang a ETW wallpaper ad graced thier site two days later came a stellar review.Dont buy into the hype people.Check the boards.wait for a few patches and a 50% price cut before you try the game.
bfrins21  - 7 months 24 days ago 
I got this game and whenever I go to play it it goes to a blank screen and says Empire: Total War has stopped working. If anyone has any idea of how to fix this post it, otherwise this game is the biggest waste of 60 dollars ever
donaldathome  - 7 months 6 days ago 
Every now and then I buy a game, play it, don't like it, and put it away forever. My fault, not theirs. This time it's different. I played Shogun, Rome, Medieval 2, and loved them all. I expected Empire:TW to be a continuation of the excellent series. I can honestly say, this is the first time I ever felt genuinely cheated. This was a classic "bait and switch". They offered Empire: Total War and delivered "Europa: Total Civ". They copied ideas from the Civilization series and Europa Universalis, mashed them together with what was once a good game, and created a messed up, mixed up, mush that has nothing to recommend it. Even if there were no bugs, and the game could run well on any/every computer, it would still be a bad game. Play Civilization, play Europa Universalis, play Medieval2 or Rome Total War. Don't bother with this stinker.
HeavyTank  - 2 months 11 days ago 
Hey, apparently I am not the only one not to like this game...the units are REALLY lame(and few) compared to Medieval 2 (mangonels, hornet throwers, flamethrowers, armored cavalry, rocket launchers and waaay more melee infantry)...and the gameplay is half-broken..the 3rd camapign mission simply doesn't work..and the loading times are unacceptably long.
With that being said, the map system is really good, and the naval battles are a welcome, but broken addition.
Now, back to Kingdoms.
I guess I'll have to wait for a modern-day TW game..
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The Knowledge
Empire: Total War
Empire: Total War

Genre: Strategy
Release date: 4 Mar 2009
Published by: Activision
Developed by: Creative Assembly
Min system requirements: 2.4GHz CPU, 1Gb RAM (XP), 2Gb (Vista), 256Mb 3D card, 15Gb hard disk space
9 AWESOME
Read the review