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Empire: Total War


Empire: Total War

Develop sea legs and scurvy

The engine too has been overhauled, allowing for more detailed graphics, from the macro level of the terrain to the micro level of the troops. Not only that, but we can expect a full-blown rethink of the game’s AI, with troops now reacting to your diplomatic relations, and even the weather. Rain will make your troops sluggish and dampen your gunpowder, while storms will make the sea a treacherous mistress. Generals will scream orders, ragdoll corpses will be thrown by cannon shot and bagpipes on the battlefield will give a mark of authenticity.

Coupled with these changes to the real-time action, the strategic sections have been streamlined, adding nation-based micromanagement (not requiring you to single out individual regions and change their taxes, for example). The entire game has been smoothed, buffed and shined up for the prime time, and it’s looking like another Total War triumph.

Jan 22, 2008


 
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The Knowledge
Empire: Total War
Empire: Total War

Genre: Strategy
Release date: 4 Mar 2009
Published by: Activision
Developed by: Creative Assembly
Min system requirements: 2.4GHz CPU, 1Gb RAM (XP), 2Gb (Vista), 256Mb 3D card, 15Gb hard disk space
9 AWESOME
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