Luckily, the combat scenes are short, if not necessarily sweet, and don't detract irreparably from what is otherwise an excellent adventure game (though we do feel compelled to enter the standard, adventure game disclaimer: this isn't an action game - be prepared to do a lot of just walking around and talking). Let's just hope the attempt to broaden its audience works: Dreamfall ends on a cliffhanger. If it's all the same to the creators, we'd rather not wait another six years for a resolution.






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