Mystery. Betrayal. Men who voluntarily go by the name "Tracer Tong." These are just a few of the things that made Deus Ex - one of the first RPG/shooter hybrids and an enduring example of PC-gaming superiority - great. And with Deus Ex: Human Revolution looming large at E3 next week, we can't help but wax a little nostalgic about them, particularly the one thing that's arguably lasted longer than anything else in the minds of Deus Ex fans: its music.
Way back in 2007 we cobbled together a fun little list of frequently mispronounced game names. Far more obnoxious than the simple “Mah-rio/May-rio” switch, these names are routinely butchered and for a defensible reason – they’re almost all nutty as hell.
We thought we’d expand on that original feature, as 2007 is like 70 million years ago in internet time.
Earlier this year we posted a video of our extremely handsome mugs chattering on about the most important games of the past decade. Did you miss it? Were you so distracted by our handsome facial hair that our words washed across you impotently like waves over rocks? Good news everyone!
Stripped down to the bone, most videogames are about running errands: go here, kill that thing over there, bake a cake. There’s almost always a clear justification for them – save the world, get revenge, etc. – but usually, the real reason you do these things is simply because the game told you to. But can the game be trusted? Are you fighting for the right side? How can you be sure?