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			<title>GamesRadar - Dead Space</title>
	    	<link>http://www.gamesradar.com/pc/dead-space/g-20080303156783069</link>
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    					<title>Gaming's freakiest monsters: A biological study (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/gamings-freakiest-monsters-a-biological-study/a-20091028103822738002/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/10/Freakiest%20Monsters/art/raw/PR-360_181--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Perhaps better than any other creative medium, videogames have managed to recreate entire ecosystems of imaginary creatures and presented them in an observable context. Books and movies may offer detailed glimpses of anatomy and behavior, but only in videogames does the observer interact with organisms and experience behaviors first hand. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 28, 2009
    							
    						
    					
    				
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    					<title>Dead Space Extraction has 500% more dialogue than original game (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-396557.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/396000/396557_1_hs.jpg" /&gt;&lt;br /&gt;VG247: Dead Space Extraction has more than 500 percent more dialogue in it than the original game, senior designer John Calhoun confirmed in the video you can see after the break.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 18, 2009
    							
    						
    					
    				
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    					<title>EA On Why Saboteur, Dragon Age Isn't This Year's Dead Space, Mirror's Edge (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-375835.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/375000/375835_1_hs.jpg" /&gt;&lt;br /&gt;Dead Space and Mirror&#039;s Edge were poised as massive, blockbuster new franchises for Electronic Arts last year, but while both were mostly critical successes (though Mirror&#039;s Edge nicely divided people), neither were the multi-million sellers they&#039;d been pegged as. During the Pacific Crest 11th Annual Technology Leadership Forum, EA CFO Eric Brown was asked a tough question -- are Saboteur and Dragon Age: Origins this year&#039;s Dead Space and Mirror&#039;s Edge?
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 &lt;br&gt; &amp;quot;Looking at the two franchises, we have more modest expectations for Saboteur,&amp;quot; explained Brown. &amp;quot;It&#039;s a version one of that IP, kind of an open world set in circa early 1940s Paris. We&#039;ve kind of set our expectations accordingly for that title, so that&#039;s probably one difference versus where we were, say, 12 months ago.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 11, 2009
    							
    						
    					
    				
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    					<title>Second and Third Dead Space Games In The Works At EA (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-367283.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/367000/367283_1_hs.jpg" /&gt;&lt;br /&gt;According to the entertainment newspaper Variety, not only has &amp;quot;Eagle Eye&amp;quot; director D.J. Caruso been attached to the film adaptation of the classic game about a mining ship that has been overtaken by alien forces, but EA already has the second and third titles in the series on the docket.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 27, 2009
    							
    						
    					
    				
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    					<title>Why Did Twice As Many People Play Dead Space As Bought It? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-356561.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/356000/356561_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;In studying how Dead Space sold, a key stat loomed large for EA.
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 &lt;br&gt; EA&#039;s Glen Schofield, studio manager for the company&#039;s Dead Space team at Visceral Games, appeared on the second episode of EA&#039;s official podcast to talk games, mention that Dead Space had co-op during some of its development cycle and explain the company&#039;s take on Dead Space&#039;s sales.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 6, 2009
    							
    						
    					
    				
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    					<title>Co-op originally planned for Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-353516.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/353000/353516_2_hs.jpg" /&gt;&lt;br /&gt;Dead Space almost included a co-op mode until EA ultimately scrapped it.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 1, 2009
    							
    						
    					
    				
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    					<title>Stupid game terminology  (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/stupid-game-terminology/a-2009061714459875057/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;Why can&amp;#8217;t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We&amp;#8217;re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It&amp;#8217;s convoluted, embarrassing and totally comically. Below are some of the ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jun 18, 2009
    							
    						
    					
    				
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    					<title>The Top 7... game religions (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-top-7-game-religions/a-2009050611104937072/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt; &lt;/p&gt;&lt;p&gt;Founded by a group of religious cultists who worship an unexploded megaton bomb, who then&amp;#160;built their church at the centre of the crater the bomb created.&amp;#160; These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred.&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt;How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								May 11, 2009
    							
    						
    					
    				
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    					<title>Visceral open to old IP, Dead Space sells 1.4 million (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-323149.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/323000/323149_1_hs.jpg" /&gt;&lt;br /&gt;With the renaming of EA Redwood Shores to Visceral Games came the announcement that the rechristened studio would focus on generating new intellectual properties. While the studio is working on new IPs, Visceral&#039;s general manager Glen Schofield told GameSpot that &amp;quot;if the right license came along--the right movie, the right book or whatever--we&#039;d do that as well.&amp;quot; Stating that Visceral wouldn&#039;t just be &amp;quot;The New IP House,&amp;quot; Schofield pointed to Capcom as a good example of a company that produces great original IP that can be turned into franchises, something he hopes to see happen for Dead Space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								May 5, 2009
    							
    						
    					
    				
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    					<title>Why Is There A Dead Space Trailer In Godfather II? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-307942.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/307000/307942_1_hs.jpg" /&gt;&lt;br /&gt;Godfather II includes a bonus trailer on the game disc but it&#039;s not for some upcoming EA game - it&#039;s for Dead Space, the survival horror game released last fall. Why put an old trailer on your game disc and bypass an opportunity to promote a new product? Well, there&#039;s a few reasons.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 7, 2009
    							
    						
    					
    				
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    					<title>EA Releases DRM De-Authorization Tool (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-303367.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/303000/303367_1_hs.jpg" /&gt;&lt;br /&gt;As you may already know and bitch about, some EA PC games only allow the owner to install the game on five machines. Back in December, EA released a de-authorization tool for Spore which allowed users to switch these five authorizations around between machines. Now they&#039;ve unveiled a new tool that allows you to do this for over a dozen different games with SecuROM.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 31, 2009
    							
    						
    					
    				
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    					<title>The Top 7... Annoying nags that need to STFU (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-top-7-annoying-nags-that-need-to-stfu/a-20090330145649859077/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We need to be told what to do in a game from time to time. We rely on helpful characters to issue us with objectives and point us in the right direction. Imagine the wasted hours if they weren&#039;t there to help. Trouble is, some of them go about it all wrong and - although they&#039;re trying to help - just get right on our tits. Honestly, Navi&#039;s a joy compared with these nagging characters that need to STFU.&lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;p&gt; ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Mar 30, 2009
    							
    						
    					
    				
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    					<title>Dead Space Team Being Renamed Visceral Games? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-290200.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/290000/290200_1_hs.jpg" /&gt;&lt;br /&gt;This morning, the news broke that EA filed a trademark for the name &amp;quot;Visceral Games&amp;quot;. While it&#039;s possible this is a new studio, it seems more likely that this is the new name for the development studio responsible for Dead Space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 6, 2009
    							
    						
    					
    				
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    					<title>Mirror's Edge sequel all but officially announced (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-290002.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/290000/290002_1_hs.jpg" /&gt;&lt;br /&gt;EA&#039;s Patrick S&amp;ouml;derlund on Mirror&#039;s Edge: &amp;quot;Is it perfect? No. Are there things in there that we will address for future versions? Absolutely. Was it a good first attempt? Yes! That&#039;s kind of how I summarize it.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 6, 2009
    							
    						
    					
    				
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    					<title>MCV Industry Excellence Awards 2009 Finalists Announced (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-285215.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/285000/285215_1_hs.jpg" /&gt;&lt;br /&gt;Taking place on Thursday April 23rd at The Brewery, Chiswell Street, London, this year&#039;s MCV Industry Excellence Awards will be the most hotly-contested ever, with 17 accolades up for grabs, across a diverse range of categories covering the entire industry.
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 &lt;br&gt; Nintendo, EA, Ubisoft, Microsoft, Sega and Activision will battle it out for the Games Publisher Award, whilst individual titles Guitar Hero World Tour, GTA IV, FIFA 09, Fallout 3, Wii Fit and Call of Duty: World At War compete for Game Campaign.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 26, 2009
    							
    						
    					
    				
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    					<title>LittleBigPlanet, Braid, Left 4 Dead lead game developers choice award finalists (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-274637.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/274000/274637_1_hs.jpg" /&gt;&lt;br /&gt;Gamasutra writes:
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 &lt;br&gt; &amp;quot;Media Molecule&#039;s LittleBigPlanet leads the nominees for the ninth annual Game Developers Choice Awards with seven nominations, organizers have revealed.
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 &lt;br&gt; Number None&#039;s Braid follows closely with five nominations. Among the nominations for LittleBigPlanet is the coveted Game of the Year award.
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 &lt;br&gt; Other nominees for that category include Fallout 3 and Left 4 Dead, each of which received a total of four award nominations; Rockstar North&#039;s Grand Theft Auto IV, which earned a total of three nominations, and Lionhead Studios&#039; Fable 2. Winners will be honored at an awards show taking place during the 2009 Game Developers Conference.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 9, 2009
    							
    						
    					
    				
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    					<title>intraFont v0.30: libccc, support for Chinese (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/psp/pc/News-272833.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/272000/272833_2_hs.jpg" /&gt;&lt;br /&gt;Here&#039;s another update to the font library of choice for homebrew devs, intraFont from BenHur. The library now has support for Chinese, and now also has libccc, BenHur&#039;s Character Code Conversion library for string parsing/conversion.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 6, 2009
    							
    						
    					
    				
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    					<title>Mirror's Edge, Dead Space Break 1 Million (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-271030.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/271000/271030_1_hs.jpg" /&gt;&lt;br /&gt;During a conference call today, EA CFO Eric Brown noted that both EA Redwood Shores&#039; Dead Space and DICE&#039;s Mirror&#039;s Edge sold over one million copies each in 2008. 
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 &lt;br&gt; The figure includes for all versions of the games released last year. The action-horror shooter Dead Space was available on PC, PS3 and Xbox 360, while the first-person parkour game Mirror&#039;s Edge hit PlayStation 3 and Xbox 360 in 2008.
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 &lt;br&gt; A PC version of Mirror&#039;s Edge followed the console editions in mid-January.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 4, 2009
    							
    						
    					
    				
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    					<title>Game levels that look like anuses (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/videos/g-20080303156783069/v-2009012117243790036</link>
				    
				
				
				    
    				
				    
				    	<description>This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. You get used to it eventually, but it makes pinpoint-accuracy abnormally and unnecessarily difficult in a game that demands it more than the average shooter.</description>
				    
				
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    								Jan 22, 2009
    							
    						
    					
    				
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    					<title>Electronic Arts Blew this Console Cycle? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-258120.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/258000/258120_1_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts is the focus of attention for both analysts and gamers as 2008 is closing. The publisher, which is already facing stiff competition from Activision Blizzard and Ubisoft, has seen worse than expected results in the last month, deciding to lay off more than 1,000 people, about 10% of its workforce, while also closing down or consolidating a lot of studios, including Need for Speed: Undercover developer Black Box. New intellectual properties like Dead Space, a space based horror shooter, and Mirror&#039;s Edge, the free running DICE developed title, have failed to make the impact that the company had hoped for.
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 &lt;br&gt; Some analysts believe that the recent news shows how the publisher missed the start of this console cycle and needs to rethink its strategy in order to create successful titles.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 11, 2009
    							
    						
    					
    				
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    					<title>Dead Space Hits Steam (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-257467.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/257000/257467_1_hs.jpg" /&gt;&lt;br /&gt;A mere day after Red Alert 3 became available on Steam, here comes another big EA title from this holiday season. Dead Space is now available to buy through the digital gaming service.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 9, 2009
    							
    						
    					
    				
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    					<title>The Best (And Worst) Of 2008: Sports Legends Editors' Choice Awards (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-254184.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/254000/254184_2_hs.jpg" /&gt;&lt;br /&gt;For the second year running, the Xbox 360 is the king of consoles. Barely edging out the impressive PS3, the swanky new dash and the amazing exclusives like Gears of War 2 and Fable 2 put Microsoft over the top. The Wii&#039;s casual focus didn&#039;t garner it any votes this year.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 5, 2009
    							
    						
    					
    				
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    					<title>2008: A Year to Dismember (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/videos/g-20080303156783069/v-20081231133447746034</link>
				    
				
				
				    
    				
				    
				    	<description>This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. You get used to it eventually, but it makes pinpoint-accuracy abnormally and unnecessarily difficult in a game that demands it more than the average shooter.</description>
				    
				
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    								Dec 31, 2008
    							
    						
    					
    				
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    					<title>Dead Space - New secrets revealed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-252232.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/252000/252232_1_hs.jpg" /&gt;&lt;br /&gt;In Dead Space you will find many Unitology signs. After completing the last chapter you will find the code to start your quest to reveal the hidden message.
 &lt;br&gt; 
 &lt;br&gt; The first sign is the phrase, &amp;quot;Do you believe? Your light shows the way. We have left you a gift.
 &lt;br&gt; http://deadspace.ea.com/ibelieve&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 30, 2008
    							
    						
    					
    				
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    					<title>EA Games to release DRM-free titles on Steam (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-250052.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/250000/250052_1_hs.jpg" /&gt;&lt;br /&gt;EA has signed on with Valve&#039;s highly popular digital distribution program Steam to distribute their games including recent releases, and with some added good news. Titles such as Spore and Mass Effect that have come under heavy fire for DRM usage, will no longer have any SecuROM protection. All games will use Steam&#039;s DRM.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 22, 2008
    							
    						
    					
    				
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    					<title>GamesRadar's Officially Annual Platinum Chalice Awards 2008 (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/gamesradars-officially-annual-platinum-chalice-awards-2008/a-2008121817178666006/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/12/Platinum%20Chalice%20Awards%202008/Okami%20Award%20for%20Game%20Doomed/okami%20art%20(1)--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Has it really only been 12 months since the last avalanche of &amp;#8220;Best Games of 200X&amp;#8221; awards? Well, we all love a good list, and you won&amp;#8217;t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else&amp;#8217;s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Dec 19, 2008
    							
    						
    					
    				
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    					<title>Dead Space Developers Announce New Project (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-246491.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/246000/246491_1_hs.jpg" /&gt;&lt;br /&gt;An abducted soul, a lifetime of sins, a journey to the depths of despair. Electronic Arts Inc. announced today that EA Redwood Shores, the studio behind hit horror game Dead Space, is making Dante&#039;s Inferno &amp;ndash; a Third-Person Action/Adventure adaptation of the medieval epic poem The Divine Comedy by Dante Alighieri...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 15, 2008
    							
    						
    					
    				
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    					<title>Reviews Liven Up Dead Space Sales - Analyst (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-229566.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/229000/229566_1_hs.jpg" /&gt;&lt;br /&gt;Edge writes: &amp;quot;While reviews for Dead Space generated some positive buzz, there&#039;s still always a question mark that follows the release of virtually any new, unproven IP.
 &lt;br&gt; 
 &lt;br&gt; However, one analyst says that the EA Redwood Shores-developed game has likely exceeded U.S. retailers&#039; and EA&#039;s own sales expectations.
 &lt;br&gt; 
 &lt;br&gt; In his NPD preview, Jesse Divnich with Electronic Entertainment Design and Research believes the game, released on October 14, sold 470,000 during its opening month in the U.S.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 11, 2008
    							
    						
    					
    				
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    					<title>Dead Space Downloadable Content Details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-229069.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/229000/229069_1_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts announced today that the critically acclaimed Dead Space will be releasing premium upgrade packs to provide the game hero, Isaac Clarke, an everyday systems engineer, with the ultimate Necromorph-dismembering equipment in his fight for survival aboard the space-travelling USG Ishimura. Players can experience the glory of strategic dismemberment November 13th on XboxLIVE! Marketplace worldwide and...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 10, 2008
    							
    						
    					
    				
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    					<title>Win 15 DVDs by watching Dead Space: Downfall on Blu-ray (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/win-15-dvds-by-watching-dead-space-downfall-on-blu-ray/a-20081103141852302058/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Everything%20Else/Art/Finished/deadspaceTILTUP2--article_blog_image.jpg" /&gt;&lt;br /&gt;You want DVDs. We want cheat codes. We have a solution.Here in the GamesRadar offices, we firmly believe that playing videogames is the best thing you can do on a couch that won&amp;#8217;t make you gag if your grandmother wants to join you. However, watching movies runs a close second (playing &amp;#8220;Guess the Stain&amp;#8221; was nominated as well, but only by one editor. We don&amp;#8217;t go over to his house anymore). ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 3, 2008
    							
    						
    					
    				
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    					<title>Dead Space Unlockable Secrets (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-225236.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/225000/225236_1_hs.jpg" /&gt;&lt;br /&gt;Gamerzones writes:
 &lt;br&gt; 
 &lt;br&gt; Dead Space has been one of the best sci-fi horror games ever to be released from EA on the 360, PS3 and PC.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 3, 2008
    							
    						
    					
    				
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    					<title>EA Reward Some Known Survivors (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-224615.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/224000/224615_1_hs.jpg" /&gt;&lt;br /&gt;Brodiesan over at PS3 Attitude writes: 
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Did you follow our weekly articles about the Dead Space competition/marketing game &amp;quot;No Known Survivors&amp;quot;? We sure hope you did because if you passed up on the episodic experience you&#039;ve just missed out on a complimentary coupon from the good folk over at EA.
 &lt;br&gt; 
 &lt;br&gt; [...]
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;As we&#039;re a charity site (and the cost of postage would vastly outweigh any savings from using the code) I&#039;m offering up my coupon to the first person who comments below and asks nicely for it.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 31, 2008
    							
    						
    					
    				
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    					<title>Dead Space - Developer diary 9: Isaac (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/videos/g-20080303156783069/v-20081027133616542083</link>
				    
				
				
				    
    				
				    
				    	<description>This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. You get used to it eventually, but it makes pinpoint-accuracy abnormally and unnecessarily difficult in a game that demands it more than the average shooter.</description>
				    
				
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    								Oct 27, 2008
    							
    						
    					
    				
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    					<title>The secrets of Dead Space deciphered (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/the-secrets-of-dead-space-deciphered/a-2008102316501646005/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;We literally think Dead Space is&amp;#160;awesome. It&#039;s an interstellar scare-a-thon of the absolute highest order. And we guarantee that anyone who plays the game will wish they knew what all the alien scribblings plastered inside the Necromorph-infested Ishimura mining vessel mean. Well, we did at least. Which is why we made it our mission to crack the code. We&#039;re anal like that.&lt;/p&gt;&lt;p&gt;And crack it we did. The vast majority of it ties-in with ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Oct 24, 2008
    							
    						
    					
    				
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    					<title>Coming Out In Europe This Week - PAL Releases (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-220289.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/220000/220289_1_hs.jpg" /&gt;&lt;br /&gt;dailygamesnews.com - We mentioned earlier October was going to be a killer month for videogame releases, this is what&#039;s going out this week across Europe...&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 23, 2008
    							
    						
    					
    				
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    					<title>Sequels for Army of Two, Battlefield: Bad Company and Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-220385.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/220000/220385_1_hs.jpg" /&gt;&lt;br /&gt;Ripten reports that Variety have recently interviewed EA games label president Frank Gibeau and Dead Space executive producer Glenn Schofield, who revealed that there are sequels in the works for some of EA&#039;s biggest games. Gibeau stated that there is a &amp;quot;sequel idea planned&amp;quot; for Army of Two and a Battlefield: Bad Company. We can only hope that the sequel for Army of Two is called &amp;quot;Army of TwoTwo (TuTu)&amp;quot;. Also mentioned was that a sequel to Dead Space, EA&#039;s recently released horror shooter, was already in the works, and that ideas for a Dead Space movie were in the pipeline as well.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 23, 2008
    							
    						
    					
    				
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    					<title>Dead Space (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/review/dead-space/a-20081020112112859019/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PC/2008-10-20/dead_003_ss--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Dead Space is the first game that can truly be called post-BioShock. You&amp;#8217;re an inexplicably mute character on a dark, claustrophobic spaceship dripping with spooky atmosphere, taking instructions from people who may or may not be playing you. But where BioShock was a psychological thriller, Dead Space is an action-horror game that prioritizes blood over brains. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 20, 2008
    							
    						
    					
    				
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   						<title>Dead Space (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/screenshots/g-20080303156783069</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
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    								Oct 20, 2008
    							
    						
    					
    				
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    					<title>Dead Space PC Version Perplexed With Control Problems and Issues - Not Fluid Enough  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-217990.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/217000/217990_1_hs.jpg" /&gt;&lt;br /&gt;What If Gaming writes: &amp;quot;For all our hardcore PC audience, that means everyone of you, we recently got hands on with an early copy of EA&#039;s Dead Space for the PC. Good news? It&#039;s still Dead Space!
 &lt;br&gt; 
 &lt;br&gt; Bad news? The controls are 2nd to the worst controls we&#039;ve seen ever since Path of Neo came to the PC platforms. The smoothness compared to consoles is just not there, and from what we can tell it doesn&#039;t seem like a patch can fix most of the issues. Inventory stack access becomes frustrating when fighting with monsters and aiming for on-the-fly changes. The controls just aren&#039;t smooth.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 19, 2008
    							
    						
    					
    				
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    					<title>New Game Releases for the Week of October 19, 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-217589.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/217000/217589_1_hs.jpg" /&gt;&lt;br /&gt;Gamerdeals.net writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Even with the slight delay of LittleBigPlanet, there is still plenty of gaming cheer to be had, as we are now officially under the holiday assault.  Highlights include Fable 2 (Xbox 360), Bioshock (PS3), Wii Music (Nintendo Wii), Far Cry 2 (Xbox 360, PS3, PC), Castlevania: Order of Ecclesia (Nintendo DS), and Dead Space (PC).
 &lt;br&gt; 
 &lt;br&gt; Check out the full list of new video game releases (USA) for the week of October 19, 2008 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PS2, PSP, Nintendo DS, and PC!&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 18, 2008
    							
    						
    					
    				
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    					<title>Dead Space, What You Get After Completing (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-216380.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/216000/216380_1_hs.jpg" /&gt;&lt;br /&gt;DeaconBlade writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;I just finished what I feel is just an awesome experience!  I managed to survive the USG Ishimura and all those damn Necromorphs.  Here&#039;s a list of all the goodies you get after completing the game.  I know some of you have heard in various places but I decided to offer the first pic of the completion rewards.  You get a Military Suit, Backstory Logs, 50,000 Credits, 10 Power Nodes and Impossible Mode.  I can&#039;t wait to go back through it with the Military Suit!&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 16, 2008
    							
    						
    					
    				
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    					<title>Dead Space Comes With Two Demos on the Disc (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-216225.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/216000/216225_1_hs.jpg" /&gt;&lt;br /&gt;Eager horror fans who just picked up Dead Space will find a couple extra goodies of the non-scary kind when they pop the disc into their system. At least on the PS3 version, you get two Blu-ray Disc icons under the Game XMB -- one for Dead Space of course, but surprisingly also one for EA Demos. 
 &lt;br&gt; 
 &lt;br&gt; Included on the disc are demos for Battlefield: Bad Company and Burnout: Paradise.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 15, 2008
    							
    						
    					
    				
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    					<title>Gears of War 2 LE Only $59.99 And LittleBigPlanet Plus Others For $54.99 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-214389.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/214000/214389_1_hs.jpg" /&gt;&lt;br /&gt;GameXtract writes &amp;quot;I like getting my video games cheaper. Especially when I don&#039;t have to wait for three months till everyone else doesn&#039;t give a dam about the game. It looks like ToysRus is trying to get an upper hand on pre-orders this year with Gears of War 2. The limited edition is listed on the site for $59.99 instead of the regular $69.99 found at many other retailers.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Get the full info after the jump.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 13, 2008
    							
    						
    					
    				
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    					<title>New Game Releases for the Week of October 12, 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-213770.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/213000/213770_1_hs.jpg" /&gt;&lt;br /&gt;Gamerdeals.net writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The middle of October greets us with an abundance of quality releases on every platform!
 &lt;br&gt; 
 &lt;br&gt; The highlights this week include Dead Space (Xbox 360/PS3), FIFA Soccer 2009 (Xbox 360, PS3, PS2, PSP, DS, PC), SOCOM Confrontation (PS3), Saints Row 2 (Xbox 360/PS3/PC), and Sam and Max Season 1 (Nintendo Wii).
 &lt;br&gt; 
 &lt;br&gt; Check out the full list of new video game releases (USA) for the week of October 12, 2008 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PS2, PSP, Nintendo DS, and PC!&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 11, 2008
    							
    						
    					
    				
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    					<title>NO Demo for Dead Space   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-213500.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/213000/213500_1_hs.jpg" /&gt;&lt;br /&gt;Were you looking to test out EA&#039;s new horror game before purchase? Looks like your out of luck then. Xbox Evolved has confirming details that there will be no demo.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Oct 11, 2008
    							
    						
    					
    				
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    					<title>Dead Space: A 15-Hour &quot;Roller Coaster&quot; Ride (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-211173.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/211000/211173_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;Sometimes, it&#039;s all about the pacing. Whether its romance, comedy or horror, the way certain elements are presented can change the entire package. For instance, if you try to pack all of the genre-dependent content into the first hour or final few of a product, it&#039;s going to be disappointing. 
 &lt;br&gt; 
 &lt;br&gt; That&#039;s why Dead Space has been created with the intent of being &amp;quot;[...] a roller coaster ride, where you have those horror moments, but you also have those spaces in between to let down your guard. In fact, stopping to take a breath makes it even more impactful the next time we throw an encounter at you, or use a false scare to put you on edge,&amp;quot; according to Rich Briggs, producer. He speaks the truth-getting that sense of false security has been my downfall in such recent games as Silent Hill: Homecoming, or even Alone in the Dark. Thinking that things are really okay when they&#039;re not, can sometimes be the most horrifying frame of mind.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews.com&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 7, 2008
    							
    						
    					
    				
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    					<title>Dead Space Wants You to Feel Alone (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-210565.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210565_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;All jokes aside, after a recent interview conducted with Dead Space Producer Rich Briggs, it&#039;s been made perfectly clear that there are no current plans for multiplayer support for the upcoming survival horror scarefest. Many gamers have been asking this question, including myself. One nameless Ishimura crew member versus their friends, as Necromorphs? It seems like it&#039;d work in theory, and would be a welcome addition to a game that looks better and better with every bit of footage revealed. However, it&#039;s not merely for the reasons one would suspect-the game isn&#039;t fit for such a mode, it wouldn&#039;t work, etc.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 6, 2008
    							
    						
    					
    				
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    					<title>Historical Gothic Architecture Influenced Dead Space's Design (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-210553.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210553_1_hs.jpg" /&gt;&lt;br /&gt;Forget hip, modern and futuristic. The creators of Dead Space took their cues from the architecture of yore. That&#039;s right, rather than poring over sci-fi blockbusters, classic novels in the genre or using more futuristic d&amp;eacute;cor as a base on which to create environments and even costumes, the team looked to the past for inspiration.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 6, 2008
    							
    						
    					
    				
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    					<title>Dead Space Wants Silence to Terrify You (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-210497.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210497_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;As we&#039;ve seen in terrible American remakes of Japanese horror film classics (The Grudge, anyone?), it&#039;s obvious that filmmakers always want to use music and sound effects to their advantage when attempting to scare the pants off its audience. However, after such banal usage in 99% of the horror films released throughout the years, it tends to become familiar. When the music swells in a horrifying tidal wave of strings and accompanying instrument, we&#039;re all ready to jump in our seats, expecting to be afraid of whatever&#039;s coming out onscreen. 
 &lt;br&gt; 
 &lt;br&gt; The creators of Dead Space are looking to put these tactics to good use, once and for all, throwing in the spice of actual silence to instill fear and to get our blood pumping, rather than forcing music to do the job through the entirety of the game. Ominous music has become an extremely overplayed option and a cop-out when certain games&#039; content isn&#039;t chilling enough to carry the fear factor.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 6, 2008
    							
    						
    					
    				
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    					<title>That Aussie Game Site: Daily Wrap 3rd October, 2008  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-208666.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208666_1_hs.jpg" /&gt;&lt;br /&gt;That Aussie Game Site have wrapped up the day in games reporting on Bungie&#039;s Kojima talent aquisition, new DLC for Star Wars: The Force Unleashed and a swag of demos coming to the PSN. They&#039;ve also got information on the free DLC for Gears of War 2, information regarding the Resistance 2 Beta, Dead Space colour-coded suits and a bunch of new media for Tom Clancy&#039;s End War. What a day!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 3, 2008
    							
    						
    					
    				
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    					<title>Ones to Watch: October 2008 PC Games (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-208719.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208719_1_hs.jpg" /&gt;&lt;br /&gt;Aeropause writer Joe Haygood takes a look at the best games that the PC has to offer in the month of October.  Some of the stand outs include Dead Space, Fallout 3, and Far Cry 2 to name a few.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 3, 2008
    							
    						
    					
    				
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    					<title>Dead Space: First verdict spotted (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-208168.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208168_1_hs.jpg" /&gt;&lt;br /&gt;CVG reports: &amp;quot;The first verdict for EA&#039;s impressive survival horror game is in - and the score should keep fans excited. The latest Xbox World 360 mag, on shelves today, awards the survival horror game 91%, claiming that Resident Evil developer Capcom should take note, &amp;quot;Because EA can teach them a thing or three about survival horror.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Exploring the decks of the Ishimura is a &amp;quot;nail-biting experience,&amp;quot; says the mag, driven forward by the &amp;quot;film-worthy&amp;quot; script and &amp;quot;inspired&amp;quot; setting. &amp;quot;It&#039;s Rapture in space: every bit as disturbing, just as meticulously designed and easily as believable.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 2, 2008
    							
    						
    					
    				
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    					<title>Dead Space ULE Announced Along With Giveaway Details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-207652.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207652_1_hs.jpg" /&gt;&lt;br /&gt;GamingShogun writes, &amp;quot;The Ultra Limited Edition is here! A.K.A, the ULE. We&#039;ve put together 1,000 of these to be distributed exclusively through the EA STORE. They went on sale two days ago and now there&#039;s less than 700 available (Update: as of Tuesday the 30th there&#039;s 640 left, at this rate they will be gone by NEXT WEEK), so get them while you can! What do you get, you ask? Well, you get a whole lot, including some things you won&#039;t see anywhere else...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>How to Make a Monster! (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/how-to-make-a-monster/a-2008100113432810082/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Dead%20Space%20Art%20Interview/Finished/arch%20second%20half--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Art: there&amp;#8217;s not that much to it. To prove it, we talked to Lead Art Director Ian Milham and Lead Creature Designer Ben Wanat about their sci-fi survival-horror game, Dead Space. Ian&amp;#8217;s in charge of all the environments in the game; basically, he makes sure that nothing looks out of place while keeping the entire game terrifying and believable. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>No Known Survivors Updated   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-207275.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207275_1_hs.jpg" /&gt;&lt;br /&gt;No Known Survivors gets updated with some great new prizes with the launch of Chapter 2. Also save $5.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 1, 2008
    							
    						
    					
    				
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    					<title>Dead Space web-site updated with new tale of despair  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-207027.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207027_1_hs.jpg" /&gt;&lt;br /&gt;PS3 Attitude&#039;s Brodiesan writes: 
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;[... ]we are now entering the unnerving setting of the second episodic story of dismay and (if going by the first story is any indication) dismemberment on board the troubled mining ship Ishimura.
 &lt;br&gt; 
 &lt;br&gt; Story &amp;quot;13&amp;quot; starts today (though it might have been up late yesterday for you PST guys, let us know) and can be found by clicking on the fifth sector from the hub&#039;s navi-bar. Or, you know, you could always choose the mutated hand with the talon sticking out of its palm. Whatever takes your fancy.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 30, 2008
    							
    						
    					
    				
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    					<title>EA: Dead Space wouldn't have happened a few years ago (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-202717.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/202000/202717_1_hs.jpg" /&gt;&lt;br /&gt;An EA game like Dead Space simply &amp;quot;wouldn&#039;t have happened&amp;quot; prior to the company&#039;s change of strategy two years ago, gameplay engineer David Yee has told VideoGamer.com. Following his appointment in 2007, CEO John Riccitiello has encouraged a focus on original intellectual properties - a move which has proved popular among the design staff, according to Yee.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;It was easy from our standpoint on the ground to be like, &amp;quot;Well, we&#039;re not really too sure. This new guy just came back in&amp;quot; [to the company]. But we&#039;ve really seen that, over the course of Dead Space. A few years ago Dead Space would have been... there&#039;s no chance it would have happened. And we&#039;re seeing lots of other opportunities where people are able to explore doing new and original IP, which is really exciting.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 22, 2008
    							
    						
    					
    				
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    					<title>Dead Space Engine to Become Major Middleware (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-196159.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/196000/196159_1_hs.jpg" /&gt;&lt;br /&gt;Gameplayer spoke with Glen Schofield, the head of the studio working on upcoming horror sci-fi game Dead Space, who gave them the scoop on EA&#039;s planes for the middleware&#039;s future.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Glen was very excited about what the engine can offer, and how malleable it is. Lawyers are currently on the job sorting out the legalities of officially naming the engine and an announcement on this will be made soon.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 9, 2008
    							
    						
    					
    				
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    					<title>Is Australia getting a revised version of Dead Space? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-195219.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/195000/195219_1_hs.jpg" /&gt;&lt;br /&gt;A classification for Dead Space has appeared on the Australian OLFC website, as expected it has been given the highest rating possible for a game, MA15+, what was not expected however is one of the finer details indicating that the game has been submitted twice.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 7, 2008
    							
    						
    					
    				
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    					<title>Dead Space hasn't been banned in Germany, say Germans (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-194472.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/194000/194472_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer.de&#039;s scotched a report that said Dead Space had already been banned in Germany. Basically, it hasn&#039;t.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 5, 2008
    							
    						
    					
    				
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    					<title>Gamepro: EA's Dead Space moves up release date to October 24 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-191781.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/191000/191781_1_hs.jpg" /&gt;&lt;br /&gt;Gamepro: Electronic Arts today announced that upcoming space-borne survival horror title Dead Space will be coming to store shelves earlier than advertised.
 &lt;br&gt; 
 &lt;br&gt; The previous release date, October 31, coincided with spooky holiday Halloween in the States. Perhaps it was too scary a coincidence however, as the new date is more than a week earlier, on October 21. The UK release will be October 24, and the PC version is still set to arrive on October 31.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The decision to bring it to fans earlier was due to completing the game early,&amp;quot; read a release from EA&#039;s UK offices.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 1, 2008
    							
    						
    					
    				
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    					<title>Dead Space Coming Sooner - In US, Too (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-190879.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/190000/190879_1_hs.jpg" /&gt;&lt;br /&gt;Well, this is rare. The 360 and PS3 versions of EA&#039;s sci-fi survival horror game Dead Space will be arriving in stores earlier than you thought. I&#039;m not sure how exactly this happened, but the explanation probably involves a virgin sacrifice or two.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 29, 2008
    							
    						
    					
    				
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    					<title>Dead Space New UK Release Date (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-190773.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/190000/190773_1_hs.jpg" /&gt;&lt;br /&gt;The game will arrive on the PS3 and 360 on October 24th and the PC version will be released on the 31st.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 29, 2008
    							
    						
    					
    				
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    					<title>LGC 08: Why wait? Leipzig's biggest games reviewed NOW!  (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/preview/lgc-08-why-wait-leipzigs-biggest-games-reviewed-now/a-20080826102234267033/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Homepage/2008/08/26/0826_leipzig_review_blog--article_blog_image.jpg" /&gt;&lt;br /&gt;Knee-jerk reviews after ten minutes&#039; play-time. As is only right and proper. ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 26, 2008
    							
    						
    					
    				
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    					<title>Dead Space creator talks possible movie (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-182093.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/182000/182093_2_hs.jpg" /&gt;&lt;br /&gt;That VideoGame Blog writes: &amp;quot;When I asked if he saw the game going further than just the comic and animated film into a full feature he responded with an &amp;quot;Absolutely.&amp;quot; Following that with some talk about developing the entire property over the three mediums it is already being released on, he added that he didn&#039;t just want a movie - he wanted a &amp;quot;frickin&#039; candy bar.&amp;quot;&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 10, 2008
    							
    						
    					
    				
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    					<title>Aeropause Visits EA for Dead Space Community Days (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-181583.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181583_1_hs.jpg" /&gt;&lt;br /&gt;Aeropause, along with several other blog and horror sites, got a chance to head up to EA Redwood City to see and play through their new upcoming Survival Horror title, Dead Space.  Along the way, we had time with the development team and producer for Dead Space.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Gameplay has been quite nice, with Dead Space definitely taking a cue from several horror and space faring movies, yet putting a unique spin on the whole genre.  Our time was split over three diffferent levels of the game.  The first segment was embargoed, but it involved the first level of the game, and was a lot of fun, but not much else can be said at this time.  Our second segment focused on the different weapons you can get in the game, upgrades that can be added to your suit at Upgrade Workbenches, and new and improved types of creatures for you to attack.&amp;quot;nnel.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 9, 2008
    							
    						
    					
    				
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    					<title>6 things you didn&#8217;t know about Dead Space (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/6-things-you-didnt-know-about-dead-space/a-20080808114034347052/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2008-07-14/DEDSPgenSCRN062408E3v1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Did you know that no one in space can hear you scream? What about the sound of gurgling as you slowly bleed out after being impaled by a multi-limbed tentacle monster? ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Aug 8, 2008
    							
    						
    					
    				
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    					<title>Dead Space cosplay rocks my pants (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-181293.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181293_1_hs.jpg" /&gt;&lt;br /&gt;That VideoGame Blog: &amp;quot;But possibly the coolest thing, aside from the game itself, wasn&#039;t even a part of marketing the game to us, it was just something one really passionate developer on the game did. Chuck Beaver is a producer for the game, but he&#039;s also a bit of a cosplayer, so on his own free time he put together a truly amazing Isaac cosplay.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 8, 2008
    							
    						
    					
    				
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    					<title>Dead Space packshot revealed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-181307.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181307_1_hs.jpg" /&gt;&lt;br /&gt;The packshot of EA&#039;s upcoming horror-fest Dead Space is appropriate - a bloody, severed hand floating in the emptyness of space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 8, 2008
    							
    						
    					
    				
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    					<title>Dead Space Animated Comic #4 Opens The Gates of Hell (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-178002.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/178000/178002_1_hs.jpg" /&gt;&lt;br /&gt;For fans of Dead Space that have been eagerly awaiting the next instalment of the wonderfully crafted animated comic, EA has finally released the next episode in the series which continues the gruesome story of the Marker, the Unitology conspiracies and the shocking mass-suicides and takes it one step further with the beginnings of horror, betrayal and infection.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>Confirmed: Dead Space released moved forward in US (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-169238.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169238_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA&#039;s confirmed that Dead Space will release on October 21 in the US, as was shown at the end of the Dead Space Loved Ones trailer at the weekend.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 14, 2008
    							
    						
    					
    				
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    					<title>Dead Space date changed to October 21? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-168612.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168612_1_hs.jpg" /&gt;&lt;br /&gt;VG247: This may just be a slip of the keypad, but at the end of the just-released Dead Space Loved Ones trailer, it clearly says that the game&#039;s releasing on October 21.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 12, 2008
    							
    						
    					
    				
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    					<title>&quot;Loved Ones&quot; Dead Space trailer for GTTV debut tonight (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-168257.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168257_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA&#039;s announced that a new Dead Space trailer, entitled &amp;quot;Loved Ones&amp;quot; will debut tonight on Gametrailers TV. The piece has been put together by James Wan, director of the Saw movies.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 11, 2008
    							
    						
    					
    				
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    					<title>Dead Space 100 DVD Sweepstakes (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-167834.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/167000/167834_1_hs.jpg" /&gt;&lt;br /&gt;EA is running a kick ass sweepstakes for Dead Space. Basically, you can win 100 of the DVDs the Dead Space team used in their research on Sci-Fi and Horror. There are some great movies here!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 10, 2008
    							
    						
    					
    				
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    					<title>Our boring masked heroes (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/f/our-boring-masked-heroes/a-2008060694557992075/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;See if you can guess what game we&amp;#8217;re talking about: in the war-torn near future, a supersolider - outfitted in skin-tight armor - wages battle against legions of aliens/other supersoldiers. To protect his scar-ridden face, he dons a nondescript, yet sleek helmet, thereby rendering him mute and indistinguishable from everything else on sale. Give up? It&amp;#8217;s a trick question.&lt;/p&gt;&lt;p&gt;You might remember our feature on the ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>feature</category>
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    								Jun 6, 2008
    							
    						
    					
    				
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    					<title>SDTV owners rejoice: You'll actually be able to read the text in Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-153453.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/153000/153453_1_hs.jpg" /&gt;&lt;br /&gt;Destructoid writes: &amp;quot;With each passing generation of consoles, cutting-edge graphics have been the delight of many. Unfortunately, there have been some nasty side-effects for others: Those still living in the standard-definition land of TV viewing have had to squint their way through countless games when it comes to text, maps, or both. 
 &lt;br&gt; I&#039;ve never been the type to question progress, yet I have wondered on numerous occasions why some developers have seemingly forgotten that not all of their customers have taken the high-definition plunge, regardless of whether or not their consoles have that capability. Whatever happened to making sure that a product was the best that it could be for all that played it?&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 4, 2008
    							
    						
    					
    				
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    					<title>Dead Space - hands-on  (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/preview/dead-space-hands-on/a-20080516114410401099/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;The first Dead Space&amp;#160;walkthrough&amp;#160;we attended wowed us with grotesque monsters right out of The Thing and an oppressive atmosphere that screamed Alien, so the skeleton of a great game seemed intact. However, we couldn&#039;t go all-out crazy for the game until we sat down and blasted some otherworldly creatures for ourselves; now that we have, our pre-emptive excitement is one step closer to validation. We&#039;re happy to report, based on ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
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    								May 17, 2008
    							
    						
    					
    				
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    					<title>EA, Starz Partner For Dead Space Animated Film (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/gaming/pc/News-126105.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/126000/126105_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts and Starz Media are joining up to develop an animated film that will serve as a prequel to EA&#039;s upcoming survival horror title Dead Space, and revealed additional animation projects in progress for two other unspecified EA franchises.
 &lt;br&gt; 
 &lt;br&gt; The Dead Space prequel film will be a continuation from a six-book Image Comics series based on the upcoming game, carrying on the plot where the comics leave off. The Dead Space storyline focuses on events on board a futuristic mining spaceship after it pulls a mysterious artifact from a dig site, triggering the invasion of an alien presence.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 21, 2008
    							
    						
    					
    				
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    					<title>Play Spore, Dead Space next month (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/news/play-spore-dead-space-next-month/a-20080318154745326036/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    
					    	<description>Electronic Arts is set to sponsor the upcoming film festival Sci-Fi-London, where it will showcase big upcoming games Spore, Dead Space and Mass Effect PC.Command &amp;amp; Conquer 3: Kane&#039;s Wrath and Steven Spielberg&#039;s Boom Blox are also set to appear at the event, which runs between April 30 and May 4 at the Apollo West End theatre.Festival-goers will be given the chance to see a sneak preview of the company&#039;s excellent-looking survival horror ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Mar 18, 2008
    							
    						
    					
    				
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    					<title>Dead Space - updated hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/preview/dead-space-updated-hands-on/a-2008030317429243065/g-20080303156783069</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2007-12-03/dedspgenscrn0726v1--article_blog_image.jpg" /&gt;&lt;br /&gt;EA have clearly been shamefully stealing furtive glances over the shoulders of their peers before furiously scribbling borrowed ideas into their code for Dead Space, but the end result is clever, engaging and wonderfully scary. So, are you ready for a hands-on report based entirely on increasingly wavering comparisons? You are? Then let&amp;#8217;s go!Dead Space is a bit like Event Horizon, placing you on a ship, the USG Ishimura, that&amp;#8217;s ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Mar 3, 2008
    							
    						
    					
    				
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    					<title>Dead Space PC also on Halloween  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-116494.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/116000/116494_hs.jpg" /&gt;&lt;br /&gt;Good news, PC gamers! That expression is probably a Googlewhack by now, but here is some anyway: EA has told Eurogamer that Dead Space will be out on 31st October on PC.
 &lt;br&gt; 
 &lt;br&gt; That&#039;s in addition to the PS3 and 360 versions dated for Halloween yesterday. Apparently, er, they just forgot to say so in the press release.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Feb 27, 2008
    							
    						
    					
    				
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    					<title>Dead Space confirmed for October 31 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-115828.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/115000/115828_hs.jpg" /&gt;&lt;br /&gt;Gamers can prepare for a scare this Halloween with EA having today announced that its sci-fi survival horror, Dead Space, will be released across Europe and North America on October 31.
 &lt;br&gt; 
 &lt;br&gt; Dead Space is scheduled for release on Xbox 360 and PlayStation 3. EA made no mention of the previously announced PC version.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 26, 2008
    							
    						
    					
    				
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    					<title>No pause option for Dead Space? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-109635.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/109000/109635_hs.jpg" /&gt;&lt;br /&gt;CVG writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;In space no one will hear you pause, take a few deep breaths and revive yourself, before continuing. Or at least that&#039;s an option EA&#039;s dev team is looking at for its upcoming survival horror game, Dead Space.
 &lt;br&gt; 
 &lt;br&gt; We&#039;ve all done it, or at least been comforted by the fact that if the rabid dogs in Resident Evil got a little too much, you could hit pause, calmly cycle through your inventory and ram a few health packs down your throat. You&#039;re now able to take a few more bites to the leg before seeing the You Died message. Well done you.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 10, 2008
    							
    						
    					
    				
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    					<title>Dead Space for PC, sequels possible (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-100455.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/100000/100455_hs.jpg" /&gt;&lt;br /&gt;EA has confirmed that Dead Space will appear on PC, and says downloadable content for all three versions is under way.
 &lt;br&gt; 
 &lt;br&gt; Speaking exclusively to Eurogamer Germany, executive producer Glen Schofield also revealed the story would not finish there, opening the door to future sequels. Shock.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;I would definitely like to make future Dead Space games,&amp;quot; said Schofield, probably through Gordon the Gopher. &amp;quot;I&#039;d love for this to become a well established franchise; we&#039;ve created a huge and rich back story and universe, so other games could easily be made.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 16, 2008
    							
    						
    					
    				
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    					<title>GI cover reveals EA's new survival horror Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/pc/News-67568.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/67000/67568_hs.jpg" /&gt;&lt;br /&gt;GameInformer website has revealed the magazine&#039;s October cover, slipping out an artwork and title of EA&#039;s upcoming survival-horror action, Dead Space. While the game shouldn&#039;t be missed out on by fans of Event Horizon movie, it ultimately deals with humanity discovering a forgotten alien existence in the far reaches of the galaxy.
 &lt;br&gt; 
 &lt;br&gt; Check the cover picture to get a glimpse of the game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 14, 2007
    							
    						
    					
    				
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   						<title>Dead Space FAQ (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-307901</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
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    							    Feb 9, 2009
    							
    						
    					
    					
    				
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   						<title>Twinkle Twinkle Little Star (Easter Egg)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/easter-eggs/g-20080303156783069#304340</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Easter Egg ...</description>
    				
    				
				    
				
				<category>Easter Egg</category>
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    							    Jan 14, 2009
    							
    						
    					
    					
    				
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    		</item>
		
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   						<title>Dead Space FAQ/Walkthrough (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-285459</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Jan 5, 2009
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Dead Space FAQ (for Xbox 360/PS3) (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-282084</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Nov 18, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Dead Space FAQ/Walkthrough (360) (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-280922</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Nov 10, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Dead Space Guide (PS3) (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-280927</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 29, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Necromorph and Boss Guide (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-282520</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 29, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Codes (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/cheats/g-20080303156783069#282224</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 27, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Dead Space FAQ (Xbox 360 Version) (FAQ)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/faq/g-20080303156783069/c-280524</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the FAQ ...</description>
    				
    				
				    
				
				<category>FAQ</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 27, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Unitology Revealed (Cheat)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/cheats/g-20080303156783069#282075</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Cheat ...</description>
    				
    				
				    
				
				<category>Cheat</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 27, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Secret Message (SPOILER) (Easter Egg)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/easter-eggs/g-20080303156783069#282066</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Easter Egg ...</description>
    				
    				
				    
				
				<category>Easter Egg</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 27, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>Help With The Hunter (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/hints/g-20080303156783069#280520</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 20, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
   						<title>To Kill the Leviathan  (Hint)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/pc/dead-space/hints/g-20080303156783069#280522</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Hint ...</description>
    				
    				
				    
				
				<category>Hint</category>
    			<pubDate>
    				
    					
    					
    						
    						
    							
    							
    							    Oct 20, 2008
    							
    						
    					
    					
    				
    			</pubDate>    
    		</item>
		
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