Knee-jerk reviews after ten minutes' play-time. As is only right and proper.
The first Dead Space walkthrough we attended wowed us with grotesque monsters right out of The Thing and an oppressive atmosphere that screamed Alien, so the skeleton of a great game seemed intact. However, we couldn't go all-out crazy for the game until we sat down and blasted some otherworldly creatures for ourselves; now that we have, our pre-emptive excitement is one step closer to validation. We're happy to report, based on
EA have clearly been shamefully stealing furtive glances over the shoulders of their peers before furiously scribbling borrowed ideas into their code for Dead Space, but the end result is clever, engaging and wonderfully scary. So, are you ready for a hands-on report based entirely on increasingly wavering comparisons? You are? Then let’s go!Dead Space is a bit like Event Horizon, placing you on a ship, the USG Ishimura, that’s