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Dead Space




28 Oct 2009
PC Feature | Dead Space
PC - Dead Space - Gaming's freakiest monsters: A biological study Perhaps better than any other creative medium, videogames have managed to recreate entire ecosystems of imaginary creatures and presented them in an observable context. Books and movies may offer detailed glimpses of anatomy and behavior, but only in videogames does the observer interact with organisms and experience behaviors first hand. ... » Read More
18 Jun 2009
PC Feature | Dead Space
Why can’t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We’re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It’s convoluted, embarrassing and totally comically. Below are some of the ... » Read More
11 May 2009
PC Feature | Dead Space
Founded by a group of religious cultists who worship an unexploded megaton bomb, who then built their church at the centre of the crater the bomb created.  These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred. How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ... » Read More
30 Mar 2009
PC Feature | Dead Space
We need to be told what to do in a game from time to time. We rely on helpful characters to issue us with objectives and point us in the right direction. Imagine the wasted hours if they weren't there to help. Trouble is, some of them go about it all wrong and - although they're trying to help - just get right on our tits. Honestly, Navi's a joy compared with these nagging characters that need to STFU. ... » Read More
19 Dec 2008
PC Feature | Dead Space
PC - Dead Space - GamesRadar's Officially Annual Platinum Chalice Awards 2008 Has it really only been 12 months since the last avalanche of “Best Games of 200X” awards? Well, we all love a good list, and you won’t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else’s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that. ... » Read More
3 Nov 2008
PC Feature | Dead Space
PC - Dead Space - Win 15 DVDs by watching Dead Space: Downfall on Blu-ray You want DVDs. We want cheat codes. We have a solution.Here in the GamesRadar offices, we firmly believe that playing videogames is the best thing you can do on a couch that won’t make you gag if your grandmother wants to join you. However, watching movies runs a close second (playing “Guess the Stain” was nominated as well, but only by one editor. We don’t go over to his house anymore). ... » Read More
24 Oct 2008
PC Feature | Dead Space
We literally think Dead Space is awesome. It's an interstellar scare-a-thon of the absolute highest order. And we guarantee that anyone who plays the game will wish they knew what all the alien scribblings plastered inside the Necromorph-infested Ishimura mining vessel mean. Well, we did at least. Which is why we made it our mission to crack the code. We're anal like that.And crack it we did. The vast majority of it ties-in with ... » Read More
1 Oct 2008
PC Feature | Dead Space
PC - Dead Space - How to Make a Monster! Art: there’s not that much to it. To prove it, we talked to Lead Art Director Ian Milham and Lead Creature Designer Ben Wanat about their sci-fi survival-horror game, Dead Space. Ian’s in charge of all the environments in the game; basically, he makes sure that nothing looks out of place while keeping the entire game terrifying and believable. ... » Read More
8 Aug 2008
PC Feature | Dead Space
PC - Dead Space - 6 things you didn’t know about Dead Space Did you know that no one in space can hear you scream? What about the sound of gurgling as you slowly bleed out after being impaled by a multi-limbed tentacle monster? ... » Read More
6 Jun 2008
PC Feature | Dead Space
See if you can guess what game we’re talking about: in the war-torn near future, a supersolider - outfitted in skin-tight armor - wages battle against legions of aliens/other supersoldiers. To protect his scar-ridden face, he dons a nondescript, yet sleek helmet, thereby rendering him mute and indistinguishable from everything else on sale. Give up? It’s a trick question.You might remember our feature on the ... » Read More
The Knowledge

Dead Space

Genre: Action
Expected release date: 10/31/2008
Published by: EA GAMES
Developed by: EA Redwood Shores
Min system requirements: P4 2.8GHz, 1GB RAM, GeForce 6800/Radeon X1600, 7GB HD space, internet connection
Recommended system: Dual-core CPU, 2GB RAM, GeForce 9800GT/Radeon 4850
Features: DRM: Online activation; can be activated on five pcs; non-revocable
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
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