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Day of Defeat: Source

Also known as: Day of Defeat [UK]



Jul 3, 2008
PC News from N4G | Day of Defeat: Source
PC - Day of Defeat: Source - Day of Defeat: Source Palermo Update Adds Map, Achievements, Avatar, etc. The Day of Defeat: Source Palermo Update adds 51 achievements, player avatar displays in the scoreboard and win panel, and detailed player statistics that are integrated with the Steam Community features. Also added are the nemesis/revenge freeze cam, new particle effects driven, as well as a new map, Palermo, which is a remix of the most popular community map, dod_salerno, originally created by Magnar "insta" Jennsen.
» Read More N4G
May 23, 2008
PC News from N4G | Day of Defeat: Source
PC - Day of Defeat: Source - Day of Defeat Gets New Features In a press release issued today, Valve has announced that Day of Defeat will be getting multiple upgrades. Gamers can expect to see a new map, 51 new achievements, avatars and further Steamworks integration.
» Read More N4G
Nov 2, 2006
PC News from N4G | Day of Defeat: Source
PC - Day of Defeat: Source - Multi-core in the Source Engine Put into development for Half Life 2, the Source engine has become one of the most widely played engines on the planet. It powers not only HL2, but its expansions - Episode One and the upcoming Episode Two - as well as extensions including Counter-Strike and Day of Defeat. It's also widely used by third parties - Dark Messiah is built on the engine.

Writing the Source engine took Valve a long time - a long time. The release of HL2 was put back a year to allow for things to be finished. However, the firm's switch to episodic content - delivered through its online distribution platform, Steam - has allowed it to add to the engine pretty quickly and regularly since the release. HDR and cinematic effects are two of the upgrades that we've seen to the engine, both of which are designed to make things look better and richer. This dedication to the 'richness' of the gameplay experience is an ethos that permeates Valve - programmers are regularly found enthusing about how what they're coding will add depth and interactivity to the game. As Gabe Newell insisted today:

"Fundamentally, games are about what you do, not what you see. So in terms of things which make games fundamentally profound experiences - and differentiate them from non-interactive entertainment such as TV and film - it's more about what you do on the CPU than on the GPU."

Valve's multi-core transition is about allowing hardware enthusiasts to get hold of software that really takes advantage of the awesome new power we're going to see over the coming months. But more than that, it's about driving games further and deeper, making them - simply - better.
» Read More N4G
Jun 27, 2006
PC News | Day of Defeat: Source
Owners of team-play multiplayer game Day of Defeat: Source will be able to download a new update this Wednesday, 28 June, which offers a smattering of gameplay enhancements and adds a totally new match type, complete with two fresh levels designed for the new mission objectives. And we've got a video to give you a sneak preview. The brace of new levels - Colmar, set on a stormy northern France battlefield; and Jagd, a tight, urban environment in Germany - pit Axis and Allies against each other ... » Read More
Jun 27, 2006
PC News | Day of Defeat: Source
• Day of Defeat update trailer (WMV, 10.4MB) Tuesday 27 June 2007 Owners of team-play multiplayer game Day of Defeat will be able to download a new update this Wednesday, 28 June, which offers a smattering of gameplay enhancements and adds a totally new match type, complete with two fresh levels designed for the new mission objectives. And we've got a video to give you a sneak preview. The brace of new levels - Colmar, set on a stormy northern France battlefield; and Jagd, a tight, urban ... » Read More
Feb 15, 2006
PC News | Day of Defeat: Source
Valve has announced today that anyone with a Steam account will be able to take advantage of a whole weekend of free access to Day of Defeat: Source, the frenetic WWII-set, team-play shooter. Players can preload the game immediately for extra-swift access before the freebie action kicks off at 12pm (PST) this Friday 10 February - that's 8pm for Greenwich Mean Timers in the UK. Originally a third-party mod for Half-Life, Day of Defeat pits Allied and Axis forces against one another in some ... » Read More
The Knowledge

Day of Defeat: Source

Genre: Shooter
Published by: Valve
Developed by: Valve
Multiplayer Modes:
Offline
32 player VS
1 player SOLO
Online
32 player VS
Lots player MMO
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