Hotfix 1.21 Changelog: Optimizations and Stability * Fixed security hole in code that caused client and server crashes. Notes: This hotfix requires Crysis to be patched to version 1.2 before it can be applied.
Crytek and EA have released the 1.2 patch for Crysis. This cumulative patch contains a range of optimizations, fixes, tweaks and new features. It doesn't seem that this great game will be running out of gas anytime soon.
Fixes: - Damage dealt to vehicles when shot by LAW has been made consistent - F12 (screenshot) now works in restricted mode as well - When player melees during gun raise animation, their gun will not be in a permanently raised position anymore - Memory leaks and potential crashes Updates: - Improved SLI / Crossfire support and performance - Improved overall rendering performance (DX9 and DX10) - Enabled VSync functionality in D3D10 Tweaks: - Reduced grenade explosion radius in multiplayer - Clamped water tessellation to avoid cheating in MP - Reduced LAW splash damage vs. infantry in PowerStruggle mode - Slowed Rocket projectile speed down in MP slightly