Company of Heroes


In this recurring segment, we seek out top developers and ask them questions relating to game design, the gaming community, and games in general. Then we fuse them all together in video form to create a virtual symposium featuring some of the most creative minds in the industry. In this edition, we asked six developers (including Ken Levine, Tim Willits, and Todd Harris) what makes PC gamers different from console gamers. And as a special super-neato bonus, we also got answers from The Walking Dead creator Robert Kirkman and Web Soup/Nerdist host Chris Hardwick...


Charlie Barratt - GamesRadar
By Charlie Barratt posted 5 years, 2 months ago
Every year is a good year for the PC. Computer gamers needn't worry about console launches, system shortages or a dearth of quality titles. They customize their own systems, they upgrade whenever they want or need to, and they get to play practically every game in some form. Usually with the best possible graphics. Last-gen, current-gen, next-gen... the PC is always in the cutting-edge generation. Although this technological freedom translates into a variety and depth of games limited only by
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