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Command & Conquer 3 Tiberium Wars
Friday 12 January 2007
Peer into the roots of all real-time strategy games and you see Command & Conquer. Or, to be exact, original developer Westwood Studios and the genre-defining Dune II: The Battle for Arrakis. If there was ever a dose of gameplay that could be defined as timeless, C&C's build-'em and blast-'em action is it.
With C&C3, though, there are a blend of inventive ideas to keep the action fresh, streamlining the build-heavy moments at the beginning of each game and tactically ...
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