Paragon Studios has announced that fans attending the upcoming Hero-Con event in San Jose will also get access to the closed beta of the City of Heroes expansion, Going Rogue.
Paragon Studios has announced that the second Hero-Con event has been expanded to a two-day show and will be taking place from 24 – 25 October.
The article explains the three ways to gain access to City of Heroes' closed beta of Going Rogue. Going Rogue is the next full expansion to the City of Heroes world.
New details on City of Heroes next free content expansion called Issue 16: Power Spectrum are now available. The next issue includes a new character creator that allows gamers to customize each individual power and more.
Finally. After years of people complaining "Why can't my fire be green?!?" throughout the streets of Paragon City and the Rogue Isles, there is much rejoicing as Paragon Studios developer Matt Miller a.k.a. "Positron" has confirmed that Power Customization will be in "Issue 16".
Almost a month after it was announced, City of Heroes Issue 15: Anniversary is now in open beta. All subscribers that are active have access to the beta.
NCsoft has announced that due to abuse of a new system in City of Heroes, many achievements or 'Badges' are being removed.
A look at City of Heroes/Villains' next true expansion called Going Rogue. Many players are receiving emails about the expansion that might change the way CoH/V is played with the addition of a mirror universe. This article has the news and the links to the official Going Rogue site.
Massively:
This article details the content update for City of Heroes and City of Villains. Issue 15: Anniversary celebrates the game's 5 year anniversary by adding a new task force, customization options, and much more.
GamingShogun.com writes: "NCsoft has announced that it is releasing its product lineup on Valve's Steam platform today. These titles include Lineage, City of Heroes, and Guild Wars.
Issue 14, the latest update for the MMO City of Heroes which contains the new 'Mission Architect' feature, is now live.
The next update for the popular MMO, City of Heroes, is available to try out on the games test server.
Massively: "Thanks to the team at NC NorCal, we have a bit of superhero and supervillain fun for your Friday. They're winding up their three-video set to celebrate the launching of the Mac client for City of Heroes and City of Villains with this video titled "I'm a Hero, I'm a Villain: Sidekick." This time we get to meet the new sidekick - and thank the stars that being a sidekick in the game is much more fun!
Worlds.com filed suit against NCSoft for copyright infringement on Christmas Eve. Two patents filed in 2000 by Worlds.com involving scalable chat and enabling users to interact with each other in virtual space are all infringed upon by NCSoft's games(Including City of Heroes, Aion, Tabula Rasa, Guild Wars, etc).
Massively: Today's the release day for the City of Heroes Super Booster I: Cyborg Pack. Well, official release day: some players got a sneak preview yesterday when the pack was accidentally made available a day early. This isn't NCsoft's first foray into CoX microtransactions. We've already had the Wedding Pack and the Good versus Evil Add-on Pack for those who wanted a few optional extras. The Cyborg Pack looks like it puts both of those in the shade.
Closed betas, a relatively recent addition to City of Heroes issues, are a pretty mysterious business. For a start, nobody knows exactly what the selection procedure is. You can even be picked for closed beta for one Issue and not included next time around. As there's often at least a few weeks between closed and open betas, the closed beta testers get a serious head start on checking out the new awesome. As well as doing some serious focused testing, of course.
NCsoft has announced the complete merger of its City of Heroes and City of Villians titles into one game universe.
Jack "Jackalope" Emmert, chief creative officer of Cryptic Studios, will be one of the Industry Guests of Honor at GenCon, which will be held Aug. 14-17 in Indianapolis.
Via Massively: It's not been fixed for good and all, but there is progress. The latest build to go to the Test Server now includes a command that players can use to re-sync themselves with the server. All a player needs to do is type /sync, and the client and server should resynchronize. This will come as a huge relief to those players who have found the city empty one too many times of late.