Conversely, Reverend Ray couldn't be more armed if he was an atom bomb with a Stetson. He makes the most of his dual pistols, and a unique bullet-time-esque quick-draw mode. Both characters get to play with the whole array of Wild West details, such as horse riding, mine-cart abuse, lighting (and putting out) fires and so on.
There's a real love of the genre here. Chances are, if you've seen someone in a cowboy hat do it in a film, it's here somewhere. The two-leads idea works almost infinitely better than you might expect. It creates a distinct tension/release rhythm. Get through a section of the game as Billy, carefully staying out of everyone's way.






Facebook
N4G


