Campaign, co-op and multiplayer, all given a thorough going over. ...
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Seriously, no offense to Call of Duty: World at War’s single player. Toiling through the Pacific and Eastern European theater, communicating with Keifer Sutherland and Gary Oldman, face melting flamethrowers that spits face-melting liquid death? We’re not complaining. You could argue that the immersive cinematic campaign helped Call of Duty 4 move 10 million copies, but it’s certainly not the reason why a healthy fraction ...
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Knee-jerk reviews after ten minutes' play-time. As is only right and proper. ...
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At this very moment, exhausted game journos are lurching across the globe to converge on Leipzig for a look at the industry’s latest. Tomorrow, when the show opens, this is what Activision will be showing the crowds of Call of Duty: World at War. ...
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With Call of Duty 4: Modern Warfare, Infinity Ward took its signature franchise into the 21st century. But we haven’t played our last WWII CoD game yet. Treyarch Studios, Activision’s B-team and developer of the console-only Call of Duty 3, is entrenched in the 1940s and hard at work on Call of Duty: World at War, which will come to the PC this year. ...
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Like Star Trek films we’ve come to expect the Call of Duty games to run one good, one bad. However, now that developer Treyarch sat us down in front of the game, we’ve removed our cynicism goggles to look upon the series with fresh, blood-spattered eyes. ...
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As you probably already know, Call of Duty: World at War is due out this fall for 360, PS3, PC and Wii. Activision has turned to good ol’ reliable Treyarch to develop World at War, while series creators Infinity Ward are hard at work on the next ordinal chapter, Call of Duty 5, for sometime in the distant future. More Duty should be a good thing, right? But fans are worried that with Treyarch helming the Pacific-themed WWII shooter, ...
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