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Brothers in Arms: Hell's Highway

Also known as: BiA

Fierce action and bro-bonding drama worthy of an HBO mini-series

When we last filled the boots of Brothers in Arms protagonist Matt Baker in Road to Hill 30 (the sequel followed one of his fellow sergeants), he was just beginning to learn the ropes as a squad leader in the 101st Airborne Division. Now a grizzled veteran who’s earned the trust and respect of his troops, Baker must lead his squad through one of the most punishing Allied defeats in World War II: Operation Market Garden. Hell’s Highway is a thrilling and exhausting ride that tests your first-person shooter abilities in the face of overwhelming odds, and puts you face to face with the emotional weight of war.

Luckily, you’re never alone in this battle. Plenty of familiar NPC faces return to help you wrest the Netherlands from Nazi control, providing essential cover fire while you exercise your flanking and sharpshooting skills. The basic suppress-and-flank mechanic is again the crux of the gameplay. Using the simple and effective mouse-based squad control system, you direct fire teams to hide and attack from behind cover to pin down fortified positions, while you navigate around the map to catch the enemy with his pants down. The very competent team AI will automatically “lock” into a defensive stance behind any nearby fence or wall, and realistically shout out context-sensitive dialogue about the battlefield situation.

In contrast to previous BiA games, this time you have command of specialized machine-gun and bazooka teams that are especially adept at wiping out waves of attackers or sandbagged defenses and tanks, respectively. Managing the careful advance and targeting tactics of two (and eventually three) capable teams offers a wealth of strategic options, so I never felt like I had to do all the work. I was able to mix up my attacks with stealthy flanking and patient sniping, though my favorite tactic was to surprise and chase a large group of enemies right into my MG squad’s fire. Watching a line of panicked Nazis run into an open field and stumble lifelessly to the ground never got old. (Occasional auto-triggered slow-motion “highlight reel” shots didn’t hurt, either.)


 
7 Comments
Order Comments: Newest First | Oldest First
GoldenMe  - 1 year 1 month ago 
First!

Wonder why the PC version is better than the console's version. Hmm.
DeadGirls  - 1 year 1 month ago 
Sweet.

I really enjoyed the first two and was hoping they wouldn't f- it up with this one. I was pretty worried that they would dumb it down for the console crowds.
From what it sounds like here I won't be disappointed.
chilipeppersman  - 1 year 1 month ago 
i didnt like the first two, does anyone think ill like this one?
BiA  - 1 year 1 month ago 
Wow. didn't see that coming. Great review. Going to buy it soon.
drprofessor  - 1 year 1 month ago 
This game is frikin awesome.
PC ftw
DeadGirls  - 1 year 1 month ago 
I bought it from Steam.
I like how dark and mature the storyline is.
The directing and voice acting are improved from the first two but are still a little flat.

The funniest thing about this GR review is that they don't mention ANYTHING about multiplayer. I find that funny because the multiplayer aspect of HH (which was designed by a DIFFERENT company) really isn't worth mentioning at all. A co-op mode would have been awesome, as would team battles, but the multiplayer is not even on par with CoD:4 or RB6V2.They completely missed a chance to make a good game great.
It is still worth it, especially if you were a fan of the first 2.
CaptainStupid  - 1 year 1 month ago 
"Baker must lead his squad through one of the most punishing Allied defeats in World War II: Operation Market Garden." Actually, Market Garden was one of the least punishing "defeats" for the Allies during WWII, if you compare it to the fall of France in 1940, or the Nazi blitzkrieg that captured much of Europe between 1939 and 1943. How about the merciless crushing of the Warsaw uprising in the summer of 1944? I could go on and on... except that Market Garden wasn't even a defeat. Most of its objectives were taken. Only the British and Polish Airborne forces were mauled. The U.S. paratroopers survived to fight another day. Market Garden didn't "end the war by Christmas," but it sure helped liberate a lot of territory. That's not what I would call defeat.
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The Knowledge
Brothers in Arms: Hell's Highway
Brothers in Arms: Hell's Highway

Genre: Shooter
Release date: Oct 7, 2008
Published by: Ubisoft
Developed by: Gearbox
Franchise: Brothers in Arms
Min system requirements: 2.6GHz dual-core CPU, 1GB RAM (2GB for Vista), 128MB Geforce 6800 or better, 8GB HD space
Recommended system: 2GB RAM, GeForce 9800GT/Radeon 3870 videocard
Multiplayer Modes:
Online
20 player VS
9 AWESOME
Read the review
Latest Articles About This Game
Fierce action and bro-bonding drama worthy of an HBO mini-series
PC Review  -  Oct 7, 2008