Braid and Limbo-guy diss Mario for going too mainstream and becoming unoriginal. But are they original themselves?
Indie Game: The Movie has been optioned
by HBO to be remade as a half-hour series, following a successful
screening at the Sundance Film Festival. And no, despite some troubling early rumors, it will not be a
sitcom or comedy series...
DIYGamer: "Game developer Jonathan Blow is a busy man. So we found ourselves scrambling about in a panic when we were given the chance to get an update on whats going on these days with his hotly anticipated adventure title The Witness, and the team behind it, straight from the horses mouth. Weeks were spent attempting to scratch out a few decent questions regarding his upcoming game, development style, and some habitual leisure activities (weeks may have also been spent on holiday break as well), and now you can find those inquiries below, along (happily) with his responses."
Big news coming from the filmmaking fellows of Indie Game: The Movie, as they announce their unique documentary will be on display (and competition) at Sundance next month. The film has earned a selection in the World Documentary Competition portion of the festival and will make its world premiere there in January.
Indie Game: The Movie has been awarded a coveted spot in the 2012 Sundance Film Festival line-up, catapulting the documentary and its Canadian filmmakers into the international spotlight. It will compete this winter against 11 other flicks in the World Cinema Documentary category, matching cinematic wits with non-fiction storytellers from around the globe...
OnLive Sale Braid Five Dollar Friday Finale. OnLive gamers can purchase Braid for as low as $3.50 in the US.
Gamasutra: At this weekend's IndieCade, Braid developer Jonathan Blow expanded upon his "philosophy of game design" he originally presented at GDC Europe, discussing how it works in concrete terms for puzzle design in Braid and his upcoming puzzle title, The Witness.
Johnathon Blow, the mind behind Braid, said in an interview that console ports are not worth it. With his next game, The Witness, coming to PS3 and Xbox 360, this is a weird thing to say. The developer states that indie teams should focus exclusively on the PC and iOS platforms.
The Humble Indie Bundle #3 just ended and its been the most successful one yet.
For a pretty little puzzler that costs less than $15, Braid is shockingly divisive. While many love the time-twisting gameplay, ethereal music and deeply philosophical story, a vocal group of gamers dismiss indie developer Jonathan Blow’s claim to fame as “pretentious.”
Why? Every title has haters, of course, but why has that one word become so strongly associated with criticism of Braid? I recently sat down with Jonathan Blow to play his new game The Witness and discuss his design philosophy. When asked if Braid was pretentious, here’s how he responded...