Indie games received some nice coverage last Friday courtesy of a New York Times article that discusses how indie game developers have managed to make a mainstream splash.
Steam has slashed Number None's critically acclaimed time-controlling puzzle platformer Braid down 66%, offering up the game for a mere $5 through the weekend.
10 indie games for 75% off. Includes Braid, World of Goo, Everyday Shooter and more for only $29.99. A separate 5-pack of games is 66% off if you're not into all 10.
Direct2Drive has given Jonathan Blow's indie platformer Braid a solid discount for their Deal of the Week.
Mac users don't always get all the games that come to the PC but today they've received a damn good one. Time manipulator platformer Braid is now available through digital distribution platform Greenhouse and will hit other services soon.
PC gaming isn't dead. With major PC games delayed and released with their console counterparts, like BioWare's Dragon Age: Origins, gamers can easily turn to independently made games that deliver a big bang for their buck. These indies are filling digital distributors, such as Steam and Xbox Live, in recent years, thanks to award events like the Independent Games Festival, which elevate tiny developers with no financial backing from mainstream publishers.
OXM UK writes: "The Braid development blog has posted up 'exclusive info' about Braid II.
Steam is offering community members Global gameplay stats for all games that have Steam Achievements, showing what percentage of players have unlocked each achievement within a game.
Michaël Samyn of Tale of Tales, the developer of The Path, an art game that some people said isn't a game, is taking that same observation and making it about his indie peers. Games like Braid and Everyday Shooter, he wonders, maybe aren't games at all.