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BioShock


Bioshock

Daddy knows best

The thing to remember with Bioshock is that it isn’t your traditional FPS. There are no exploding barrels, there’s no wall-hugging, no mad online Deathmatches with a rocket launcher nestled in the corner of the map - it’s an entirely different breed of shooter, where the gun is an extension of your brain and not vice versa. Bioshock is the kind of mind-harmingly original title that has immense potential but could get overlooked in favor of much flashier shooters with plenty of rev but nothing under the hood.
“The last thing we want,” says Irrational’s Ken Levine, “is a repeat of System Shock II, where it scored 95% in games magazines but sold next to nothing.” Bioshock already looks like it can match System Shock II in terms of quality, and although it’s easy to pin down why this should be a success, it’s up to you, the consumer, as to whether it’ll just flutter off into obscurity the moment Irrational raises its hands and lets the finished Bioshock find its way into stores. We’re praying not.

 
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The Knowledge

BioShock

Genre: Shooter
Release date: 24 Aug 2007
Published by: 2K Games
Developed by: 2K Boston
Designer: Ken Levine
Franchise: BioShock
10 INCREDIBLE
Read the review
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