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BioShock




Oct 1, 2009
PC Feature | BioShock
PC - BioShock - The 12 most misunderstood videogame villains One reason we like games is that the stakes are high. The good guys are really good, the bad guys are really bad, and the princesses are really doe-eyed. But sometimes, games manage to work in villains that operate in shades of gray… and other times, they accidentally make a villain out of the most sympathetic guy in the story. ... » Read More
Sep 17, 2009
PC Feature | BioShock
PC - BioShock - Myth in games We’ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes? ... » Read More
Jul 30, 2009
PC Feature | BioShock
Generally, the first rule when it comes to rescuing hostages is ‘don’t let everybody get horribly done in.’ But sadly, this proves too much of a stumbling block for many game heroes. Be it accidentally killing geriatrics with a killer virus or letting the damsel in distress get crushed by a cow, the following rescue missions all get botched. Spectacularly. &# ... » Read More
Jun 26, 2009
PC Feature | BioShock
When the hero's mistakes end the world instead of saving it. ... » Read More
Jun 12, 2009
PC Feature | BioShock
You never knew they were so wrong... ... » Read More
May 13, 2009
PC Feature | BioShock
PC - BioShock - BioShock 2: GamesRadar reader response We ranted, you replied. Now the discussion continues. ... » Read More
May 8, 2009
PC Feature | BioShock
PC - BioShock - TalkRadar 50 – all about YOU The Topics Top 7… gut-wrenching choices – or, as Charlie admits, the Top 7… decisions. Motion controls are coming to Xbox 360 – first avatars, now motion silliness. Could a handheld MicroBoy be far behind? Punch-Out!! exclusive boxer reveals – see, GamesRadar gets cool exclusives too.  More shitty Spider-Man audio – from the Sega CD game we vow to reference once every four podcasts. And more!!!!!! ... » Read More
May 8, 2009
PC Feature | BioShock
PC - BioShock - Why BioShock 2 is a TERRIBLE IDEA One Rapture-loving Radar editor hates the sequel already. Here's why. ... » Read More
Apr 15, 2009
PC Feature | BioShock
I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ... » Read More
Apr 9, 2009
PC Feature | BioShock
PC - BioShock - The 10 greatest mustaches in gaming history Video Games and facial hair have long had a close bond, be it the soul patch on the Prince of Persia, Gordon Freeman’s goatee, or the five o'clock shadow on every single character made with the Unreal 3 Engine. But while most games have people (mostly men) with some bit of hair growing beneath the nose but above the mouth, there are too few with just a mustache adding character to their faces. ... » Read More
Mar 20, 2009
PC Feature | BioShock
Amongst the games, press releases and bulging envelopes of cash curiously marked '9/10, yeah?' that we receive from publishers each day we also get clothing. Mainly T-shirts of random ill-fitting sizes. And they fall into three categories: Outdoors, Indoors, and Bin. ... » Read More
Mar 19, 2009
PC Feature | BioShock
Unsung, underrated and unbelievably good. Sit back, relax, and enjoy. ... » Read More
Mar 11, 2009
PC Feature | BioShock
PC - BioShock - The world's best game devs in their own words The secrets of their success in their own words. ... » Read More
Feb 4, 2009
PC Feature | BioShock
PC - BioShock - How Metacritic rules the games industry You’re probably kicking yourself for not thinking of it first. Instead of relying on one critic’s point of view, mash them all together into one easily-understood uberscore. Rubbish games will be punished, quality will win out, and the occasional dodgy verdict will be smoothed over by the masses. That’s the theory. ... » Read More
Jan 28, 2009
PC Feature | BioShock
PC - BioShock - Behind the scenes of gaming's great soundtracks When he started sharing his idea of an orchestra playing music from videogames, people thought the veteran composer Tommy Tallarico was off his rocker. It took him three years to convince publishers and developers that he was sane. “Imagine me making a call to Taito in Japan, asking them for the rights for the score of [1983 arcade hit] Elevator Action. “I’d like to play the theme tune to the game at the Hollywood Bowl with the Los Angeles Philharmonic. Hello... hello?’” ... » Read More
Nov 17, 2008
PC Feature | BioShock
Evil doesn't HAVE to be serious business... ... » Read More
Oct 28, 2008
PC Feature | BioShock
PC - BioShock - Why scary games are never scary They can be creepy. They can be disturbing. They can obviously be gross, gory and gruesome. Are videogames, however, really that scary? Do they truly, honestly frighten you? We don't think so, and here are 13 reasons why. ... » Read More
Jul 3, 2008
PC Feature | BioShock
PC - BioShock - The Most Gratuitous Headshots Video Ever Two minutes. One video. Fifty-five perforated skulls. ... » Read More
Jun 18, 2008
PC Feature | BioShock
PC - BioShock - Further Reading The links between novels and gaming are stronger than you think. Successful franchises spawn tie-in books dealing with the further adventures of Lara Croft or generic videogame action heroes, but often a respected author’s words can find themselves directly or indirectly rendered in gaming. Take Cormac McCarthy’s The Road for example, a post-apocalyptic journey through a near-future American wasteland that’s become required ... » Read More
Jun 5, 2008
PC Feature | BioShock
PC - BioShock - Game names corrected by spell check You know that red line that pops up in Word, Firefox or any other program with a spell check? It's helpful, don't get us wrong, but they really should spend some time working on spell check's virtual intuition. When we typed "Firefox," just now while writing this article, the red line asked if we meant "firebox." Um no, we didn't. And that's what happens countless times every second across the world when people type in video game names - ... » Read More
The Knowledge
BioShock
BioShock

Genre: Shooter
Release date: Aug 21, 2007
Published by: 2K Games
Developed by: 2K Boston
Designer: Ken Levine
Franchise: BioShock
10 INCREDIBLE
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TalkRadar UK #13: Alcohol addled
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