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Mar 13, 2008
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Sep 17, 2008
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Aug 12, 2008
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Aug 11, 2008
You don’t know what you’ve got ’til it’s gone, they say, and that’s exactly how you’ll feel for the first half an hour or so here. Bizarrely, this retro-styled platformer doesn’t have a jump button, forcing you to rely on the titular appendage to negotiate baddie-infested levels. ...