Assassin's Creed

Assassin's Creed

We plunge into the heart of Ubisoft's crusader

For another equally quick but marginally safer way down, there is the “leap of faith.” This near-suicidal plunge allows you to get from the top of a high building, losing pursuers on the way down but hopefully saving your bones in a pile of fortuitous hay at the bottom. And while this move seems immensely risky at first, you’ll always land safely so long as there’s plenty of horse-chow below, as it’s all part of the contextual nature of Creed. Because, unlike other games, your movements and skills aren’t attached to precise button pushes - although slick timing does play a part. Instead it’s more about picking the right idea and letting the context take care of the rest.

It’s certainly ambitious too for, like a Medieval marionette, your limbs are tied to the controller. So pushing A moves your leg, be it to run up a wall, leap a gap or booting a downed guard in the chops. Two buttons, X and B, are your arms, with one controlling your selected weapon and the other dealing with more passive moves such as shoves, grabs and grasp. Finally, Y is your head, which mostly controls your “initiative” but if your hands are pinned in the middle of a scrap then it can dish out a nasty head-butt.


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The Knowledge
Assassin's Creed
Assassin's Creed

Genre: Action
Release date: Apr 8, 2008
Published by: Ubisoft
Developed by: Ubisoft Montreal
Multiplayer Modes:
Offline
1 player SOLO
8 GREAT
Read the review
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