Screenshots updated
Mar 27, 2008
There are times when Assassin’s Creed feels like the future of videogames. It plays with heavy ideas and spectacular technology. It flits between questions on the nature of reality, and slapstick ragdoll animations of medieval goons plummeting to their death. Yet there are also times when it feels like a huffing anachronism: a failure where the writing overrides play, and the rigorous structure overrides the player’s instinct to ...