Assassin's Creed


Ubisoft Montreal's formerly secret project seems to mix elements of Splinter Cell and Prince of Persia.

Available on: PC, PS3 , Xbox 360
Genre: Action
Release date: April 08, 2008
Published by: Ubisoft 
Developed by: Ubisoft Montreal 
Multiplayer Modes:
Offline
1 player Solo
8 Great
Read the review

Latest Stories
PC News - Sep 12, 2011
 
5 reasons to hate Assassin’s Creed
Ezio and Altair are hiding plenty of flaws under those hoods
PC News - Apr 27, 2011
 
Assassin's Creed was dumbed down and lacked variety, say Assassin's Creed devs
Ubisoft Montreal men offer an honest, BS free assessment of their first sneaky-stabby game
PC News - Oct 18, 2010
 
The Top 7... trendy game-design crutches
What do developers love? Falling back on these new-school clichés
PC News - Aug 24, 2009
 
Sep 12, 2011
5 reasons to hate Assassin’s Creed
Ezio and Altair are hiding plenty of flaws under those hoods
Apr 26, 2011
The Top 7... trendy game-design crutches
What do developers love? Falling back on these new-school clichés
Aug 24, 2009
If video games were... candy bars?
Take a look at the tastiest games around
Aug 14, 2009
The Top 7… games you either love or hate
If you’re in the middle, you’re in the crossfire
Mar 16, 2009
59 levels to play before you die: A - D
From the brilliant to the barmy - levels that every gamer needs to experience
Mar 14, 2008
Assassin's Creed was dumbed down and lacked variety, say Assassin's Creed devs
Ubisoft Montreal men offer an honest, BS free assessment of their first sneaky-stabby game
Oct 18, 2010
Assassin's Creed, I can't quit you
Video proof of why PC Gamer can't stop playing
Apr 10, 2008
Feedback improves Assassin's Creed PC
Ubisoft gives the game a variety injection with four new investigation types
Mar 04, 2008
Assassin's Creed minimum PC specs = yowch!
Creed versus Crysis - who's the winner?
Jan 22, 2008
Assassin's Creed 'twist' revealed in tutorial
Not exactly what we were expecting...
Nov 01, 2007
New Assassin's Creed videos
Let Altier show you how mincemeat is made
Oct 16, 2007
Raymond says "no" to Assassin's Creed demo
Sandbox games don't lend themselves to demos, says producer
Oct 08, 2007
Assassin's Creed - PC fans face delay
PC gamers kicked in the nuts as PC version of Ubisoft's game is moved to early 2008
Sep 25, 2007
Assassin's Creed: Where's Altair?
He's behind you! Plot-developing trailer inside
Sep 25, 2007
Assassin's Creed goes old school
New screens reveal that simple deception still works
Aug 22, 2007
Assassin's Creed
It's a love mostly, hate partially relationship
Apr 07, 2008
Assassin's Creed - hands-on
We spent an entire day playing Assassin's Creed at Ubi's Montreal studio
Oct 12, 2007
Oct 12, 2007 We're fresh from our most extensive hands-on time with Assassin's Creed yet, and were fortunate enough to play a nearly complete version that is mere days away from gold status. Unceremoniously dumped into the middle of the action with no training, our exploits ranged across two of the game's three cities and the wilderness area that connects them as we pursued two of Altier's primary targets. You can check out a ton of new screens here. As with all things new and innovative, » Read Full Assassin's Creed preview
Assassin's Creed
We plunge into the heart of Ubisoft's crusader
May 02, 2007
“Nothing is true, everything is permitted.” That, according to Corey May, Assassins Creeds scriptwriter, was the motto for the 12th century killers at the heart of the game - the Hashshashin. Its definitely a maxim that chimes throughout this game, because while Assassins Creed is open-ended and it is open-minded in its approach to morality, method and the murder, the whole project is still mired in Fort Knox-style secrecy. For while the Montreal-based team is happy to talk about » Read Full Assassin's Creed preview
Assassin's Creed
Time-traveling assassination thriller or historical climbing sim?
Feb 08, 2007
For a game that began life as a PlayStation 3 title, its surprising just how reliant Assassins Creed is on using the rumble to allow you to “feel” your way around the environment. So much so, in fact, that its impossible to see how the PS3 (or PC) versions could even fundamentally work. As you may know, Assassins Creeds gameplay is inspired by free-running movement; that is, being able to climb, leap, crawl and vault your way through the towns architecture as if it were one big » Read Full Assassin's Creed preview
ESRB Rating
Assassin's Creed is rated:
Mature
Blood, Strong Language, Violence