Screenshots updated
Apr 23, 2008
It sounded like a good idea. Just read our preview. An MMORPG in which you could literally become the ruler of the game world by achieving victory? It's brilliant.
Unfortunately, while the early adopting hardcore players who earnestly defend the game will disagree, ArchLord crashes hard during the leap from idea to execution, and fails to engage on any level. The core game demands operating in a group, always, since the large and largely inexplicable hordes of enemies that litter the landscape ...