All this would be redundant and gimmicky if the underlying game didn't react in a similarly freeform fashion. Most spectacularly, fire is far more convincing here than in any other game: it burns slowly over wood, spreading to other surfaces in a way that convinces the player that it's entirely natural. Not only that, but it damages what it touches, so that a table will crumble into charred lumps. Alone in the Dark's fire is used both as a weapon and a helpful tool to light the way forward in darkened corridors. All you need to do to turn a lump of wood into a convenient torch is hold it over something that's already burning.




Facebook
N4G




