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Nov 7, 2008
PC Review
PC - King's Bounty: The Legend - King's Bounty: The Legend

Great love triangles of our time: the frog, the zombie and us. Oh, how we long to marry both, but society’s cruel rules forbid it. Also, there’s no space for two wives on the character screen. Damn it. This is a strategy-RPG in the mould of Heroes of Might & Magic, with a simple structure – perform quests, build armies, kill other armies – that still manages to be consistently surprising. ...

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Mar 7, 2006
DS Review
Plenty of DS titles, even original ones, barely make use of the hardware's unique features. This is not the case with Kirby Canvas Curse. The player uses the stylus to draw ramps onscreen. These ramps guide the now limbless puffball around expansive levels in search of power-ups and secret items, completely free of the D-pad or other conventional methods of input. You never directly control Kirby; he merely reacts to the paths you draw on the screen. Holy crap, this smells like ...
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Jan 2, 2007
DS Review
As the one of the most adorable mainstays in Nintendos stable, Kirby generally appeals to younger gamers. But that doesnt mean the little pink marshmallow has nothing for seasoned gamers. Kirby: Canvas Curse was a fine game, showing the ingenuity of the DSs touch screen early on in the systems lifespan. Squeak Squad doesn't bring the same kind of innovation, and instead sees Kirby pitted against a team of rodent robbers hell bent on making off with all of Dream Lands treasures for a more ...
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Oct 7, 2008
DS Review
DS - Kirby Super Star Ultra - Kirby Super Star Ultra

How much do you love Kirby? If your response lies anywhere above "a little, I guess," then Super Star Ultra is a must buy, period. None of its 16 minigames would fair well alone, but as part of an all-Kirby-all-the-time package, they create a cutesy compilation too robust to miss. ...

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May 8, 2007
DS Review
Yes, there was probably a time when Nintendogs was a silly idea, rather than the bringer of world peace and cure for all humanitys ills it actually was. But the fact remains: Aquarium DS is very silly indeed. Its not that a game where you plonk aquatic creatures in a tank and watch them swim around to music from Teletext isnt fun. As “tankmaster” youre limited to throwing bits of crill in, scrubbing crap off the sides and doing underwater feng shui with plastic models of the ...
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Mar 26, 2007
DS Review
Its impossible to deny that Konami Classics Series Arcade Hits is your standard arcade games compilation. Youve got 15 games here, mostly from the early 1980s, and maybe half of which we wouldnt actually consider hits. All are the exact versions straight from the original arcade – no added DS touch screen sensitivity, no graphical upgrades. The only real additions are the instructions that appear on the second screen (you can pick which one shows the game), some screen rotation and ...
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Nov 29, 2006
DS Review
With top-notch titles like Lumines, Gunpey, Every Extend Extra and Meteos, handhelds are becoming a puzzle lovers dream. Konductra shows similar promise, but unfortunately gets caught in its own mess. Konductras premise isnt entirely new - it's similar to Othello with a different motive, or Tetris played on a tray instead of in a column. The playfield is a horizontal grid, and every few seconds, you must place a Siamese pair of colored blocks somewhere on the grid. Black and white "conductor" ...
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Nov 10, 2008
DS Review
DS - Korg DS-10 - Korg DS-10

If you’re interested in making computer music, you’re going to have hours of fun with this little toy. It turns your DS into a software synth with a pattern sequencer and a couple of extras to add a bit of flourish to your recorded tunes or live performances. ...

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Mar 21, 2007
Wii Review
Somewhere in the world, there's an animal psychologist using Kororinpa: Marble Mania to determine scientifically, once and for all, if capuchin monkeys are smarter than Paris and Nicky Hilton (and after that, we're guessing, how much). The concept is dead simple - you have a marble, which you need to guide on a jewel-grabbing roll through a floating, maze-like track by tilting the Wii remote - so both groups can instantly grasp the concept. Moreover, because the controls are so in-tune, so ...
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Feb 9, 2007
Wii Review
Kororinpa makes us feel guilty. Sort of. It's not that it's usurped Monkey Ball's place in our hearts, exactly, it's just that... well... now we've seen so much more of it, we kind of want Monkey Ball to pack a bag full of its tired, tedious minigames and get its embarrassing soundtrack and limited flexibility out of our goddamn lives forever. It's time for Kororinpa to move in - glorious Kororinpa with its 100% responsive meaty 3D, its sanity-defying corner leaps and turns and its entire lack ...
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