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May 13, 2008
Wii Review
Wii - Deca Sports - Deca Sports

Deca Sports (Sports Island in the UK) has simple and genteel controls that mean you won’t be destroying any hardware - or indeed your wrists - and it’s a far less hectic proposition all round; ice skating, curling and badminton are hardly in the same adrenaline-pumping class as pole vaulting, hurdling and hammer-throwing. ...

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Aug 16, 2006
DS Review
Let's get one thing out of the way: Deep Labyrinth is not for everyone. Its long, winding dungeons and emphasis on exploring said dungeons will instantly turn away all but the hardest of the hardcore RPG fans. But, if you are one of those who swoon at the thought of investigating right-angled mazes and tapping the touch screen to swing a sword, then by all means, dive in. Labyrinth plays much like the King's Field series of old, or if you need a more modern reference to sculpt a mental image, ...
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Aug 29, 2006
PSP Review
First, the bad news: if you're looking for the same immersive plot that helped make rapper-filled smackfest Def Jam: Fight for NY compelling, you won't find it in Def Jam Fight for NY: The Takeover. Not only is The Takeover a side story (or maybe a prequel - it's unclear) to Fight for NY, but the narrative unfolds exclusively through text messages and old-style static cutscenes. And it doesn't really go anywhere interesting until near the end. So forget the story. The story is stupid, ...
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Mar 6, 2007
PS3 Review
Using music as a weapon is nothing new. Westlife songs regularly cause us agonizing pain, while Radiohead makes us want to slit our wrists in despair. But never have we seen music used to such brilliant effect in a fighting game, and after the series' more typical entries on PS2, we really didnt expect the latest Def Jam title to be so amazingly inventive. When you select your character, you also choose a song to represent them and play over the top of fights. Environments now contain plenty ...
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Mar 6, 2007
360 Review
Using music as a weapon is nothing new. Westlife songs regularly cause us agonizing pain, while Radiohead makes us want to slit our wrists in despair. But never have we seen music used to such brilliant effect in a fighting game, and after the series' more typical PS2 entries, we really didnt expect the latest Def Jam title to be so amazingly inventive. When you select your character, you also choose a song to represent them and play over the top of fights. Environments now contain plenty of ...
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Oct 3, 2006
PC Review
Remember WarGames? That '80s film where Matthew Broderick plays a school kid who inadvertently hacks into the US military's defense mainframe and plays a game of Global Thermonuclear War? DEFCON is that game in all but name: a world map in glowing outline, showers of vector-graphics warheads arcing between superpowers, and the silhouettes of subs creeping ominously across international waters. The war plays out in silence but for a ghostly soundtrack of unsettlingly off-key tones, coughing and ...
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Jun 30, 2008
Wii Review
Wii - Defend Your Castle - WiiWare - Defend Your Castle - WiiWare

The first reaction to XGen’s fortress-protection simulator ranged from a minor "pfft" from our art people to full-blown mock vomiting from one editor. An update of their own flash game, the argument goes that XGen haven’t really updated at all. Our scoffing editor even played the original in the background to make his point.

But they’re wrong. A) the crude stick men of the original are now, erm, crude crayon drawings ...

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Dec 21, 2006
360 Review
Defender is one of those masterpieces of gaming's golden age that 5% of the population could play well while the other 95% played something that didn't crush their soul. None of the multi-fingered challenge of Defender has disappeared since 1982, but playing it again makes us simply realize how much we suck. The goal of the game's complex control scheme was to make you feel like you're piloting a ship...at least for the 15 to 20 seconds youll be alive to do it. A two-way joystick plus buttons ...
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Jan 23, 2007
PS2 Review
Just once wed like to see a squad shooter with a bit of color. Soldiers in rainbow suspenders, terrorists sporting bright turquoise tops. It wouldnt be particularly stealthy, but at least it would catch the eye. While Team Sabre suffers from the same muted palette that many other games of this type are blighted with, at least Sabre is cheap. For around 20 bucks you get a perfectly reasonable shooter, with a streamlined command system that actually works well. Although wed still recommend ...
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Oct 30, 2007
DS Review
Oct. 30, 2007 Shocking. That's the easiest way to describe Dementium: The Ward. We're equally taken aback by the technical feat that developer Kid Renegade and upstart publisher Gamecock have managed to pull off, and that there's a terrifying first-person survival horror game that elicits genuine scares on the Nintendo DS. If Metroid Prime Hunters proved the platform detractors wrong, then Dementium proves them infinitely ...
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