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Nov 1, 2007
PC Review
Nov 1, 2007 After two years on shelves, Age of Empires III was beginning to look like it was locked in predictability. So The Asian Dynasties expansion from developer Big Huge Games (best known for creating Rise of Nations) arrives at just the right time, like new menus showing up at your favorite Chinese place just when you're getting sick of the same old sweet-and-sour chicken balls. New civilizations that play unlike any of their predecessors, a host of revamped features, and a return to ...
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Oct 17, 2006
PC Review
Exploring the new world was one of Columbus' greatest feats, but it was the colonization of that land that brought about a new era in civilization. And it was that era that was chronicled in Ensemble's Age of Empires III as you took on the role of a mighty European power. Now it is time for the tables to turn as the balance shifts to three Native American tribes and you lead the WarChief to victory. Each of the three new tribes, the Iroquois, the Sioux and the Aztecs bring a new style of play ...
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Sep 25, 2006
PC Review
Age of Pirates: Caribbean Tales, a sort of unofficial sequel to the recent Pirates of the Caribbean game (itself a renamed sequel to Sea Dogs ), is a Jack Sparrow of all trades. It just can't seem to get the individual elements up to the basic level even generic genre titles can manage, let alone master them. Part island vacation, part RPG and part empire builder, it seems like the pirate's life could be reasonably fun for a while. Sure, the missions never get more interesting than bare bones ...
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Nov 8, 2007
PC Review
Nov 8, 2007 The best war-themed board games are objects that cry out to be framed and hung on bedroom walls. Their digital equivalents are rarely as handsome or full of character. Why? We blame devs too short-sighted or mean to employ art talent like Robin Pirez and Sandra Rieunier-Duval, who have ensured this deep, turn-based treatment of the War Between the States is as decorative and atmospheric as it is engrossing and elegant. At its core, this is a game about moving armies and molding ...
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Apr 3, 2007
PC Review
This is a game from another decade, and its definitely not the 90s. A time when adventure games had lots of screens, many of which were just graphical interludes to walk through. Where your inventory quickly swelled with dozens of items, and visual clues telling you what to pick up were considered patronizing. Al Emmo isnt just old-school; its total old-school immersion thatll thrill genre-lovers and the pathologically curious. It does its best to be funny, with an every-line-as-joke approach ...
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Mar 2, 2007
360 Review
If you fancy yourself hardcore, this is the game to prove it. The graphics may be splashy, modern flash animations, but the side-scrolling shooter gameplay is a brutally hard, tear-inducingly old-school, one-hit-kill festival of tiny, quick bullets. Are you a casual gamer? Run. This game hates you. But if you did that, you'd be missing out. The game's wacky, colorful art style lives somewhere between Itchy & Scratcy and Lilo & Stitch, and your little, crash-landed alien oozes acid-tinted ...
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Feb 21, 2007
PC Review
Alien Shooter: Vengeance is a game where you, you guessed it, blast extra-terrestrial beings into space goop. It's an entertaining, standard shoot 'em up game for the PC, with no plot to speak of other than... well... exacting vengeance upon the aliens by shooting ...
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Jul 31, 2007
PSP Review
You'll have to forgive us old timers for getting our bloomers in a twist over a new Alien Syndrome game. We who spent the mid '80's pumping arcade machines full of shiny currency called "quarters" or praying to an ancient relic called the Sega Master System carry very fond memories of the top-down sci-fi shooter. So it's comforting that the PSP's Alien Syndrome update plays a lot like the game we know and love, with a few RPG-style elements thrown in to reward our fifteen or so years of ...
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Jul 30, 2007
Wii Review
You'll have to forgive us old timers for getting our bloomers in a twist over a new Alien Syndrome game. We who spent the mid '80s pumping arcade machines full of currency called "quarters" or praying to an ancient relic called the Sega Master System, carry with us very fond memories for the top-down sci-fi shooter. So it was comforting that the Wii's Alien Syndrome update plays a lot like the game we know and love, with a few RPG-style elements thrown in to reward our fifteen or so years of ...
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Nov 27, 2007
PSP Review
Developer Rebellion's Miami Vice was excellent. It was one of PSP's best games of last year. So what exactly went wrong with this new shooter? Where Miami Vice was a simple cover-fire game that worked a treat with the PSP's nubbin, Aliens vs Predator is overly complex and awkward to play - especially on the train. Combat is easy enough; just hammer the square button and tap X if an Alien pounces on your Predator, but navigating is a pain. The shoulder buttons spin the camera and gameplay soon ...
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