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8 Mar 2007
PS3 News | Home
Following Sony's announcement of its new online community software, PS Home, Nintendo has gone on the offensive, deeming the service "an example of Sony's 'Mii-too' approach." When asked of the company's thoughts on Sony's online plans, Nintendo said: "This is an example of Sony's "Mii-too" approach. But as Mr. Miyamoto states, Nintendo years ago considered and rejected the type of approach Sony is now taking," presumably referring to creating a virtual online world. Just in case you missed ...
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8 Mar 2007
PS3 News | PlayStation 3
Following Sony's keynote speech at the Game Developers Conference in San Francisco, Phil Harrison was very much the man of the hour. Leveling a one-two punch at Sony's competitors in the form of avatar-driven service Home and free-form spectacular LittleBigPlanet, Harrison - president of Sony Computer Entertainment Worldwide Studios - earned a thunderous ovation from the hundreds of game developers and journalists in attendance. Hot off the success of the keynote, Harrison sat down with ...
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8 Mar 2007
PC News from N4G | Halo 2
PC - Halo 2 - Halo 2 Achievements for Vista In a recent blog entry by Hired Gun, the MGS team responsible for bringing Halo 2 for Vista posted recently regarding the 41 Achievements the game will have. They cover the easy ones and the difficult ones the put in, from sticking your first enemy in multiplayer to killing someone who beat the game on Legendary to playing through the single player campaign without dying, although they didn't specify the difficulty required.
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8 Mar 2007
PSP News from N4G | Crush
PSP - Crush - The challenges and philosophies of Crush At yesterday's Experimental Game Design lecture, Alex Butterfield discussed his latest project, the mind-bending PSP title Crush, billed as a "revolution twist on the puzzle platform."

Butterfield's presentation focus on the challenges of making a game that seemingly transitions from 2D to 3D without effort. Crush is designed so that your character, who is under hypnosis to cure insomnia and forced to find a way through 40 dream sequence levels, can only "crush" (transform 3-dimensional space into 2-dimensional platformer) horizontally and top-down.
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8 Mar 2007
PS3 News from N4G | Star Wars: Force Unleashed
PS3 - Star Wars: Force Unleashed - Star Wars: Force Unleashed delayed Lightsaber-loving Star Wars fan looking forward to the impressive physics-based Star Wars: Force Unleashed will have longer to wait than expected.

Despite being officially confirmed for a November 2007 release, the game's website now deems the game's availability as "TBD", with it now expected to arrive in 2008.
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8 Mar 2007
PS3 News | PlayStation 3
EA expects Sony's dominance of the videogame market to slip in the current hardware war, but expects PS3 to still come out on top. Speaking at an investor conference hosted by Morgan Stanley in the US, Probst said, "We expect that there will be a more level playing field this time around than last time. I think the issue is that (the PS3 is) expensive." He also added the high price should not be a surprise to anyone as Sony said it would cost $600 at last year's E3. All eyes are on March 23 ...
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8 Mar 2007
360 News | Star Wars: Force Unleashed
Lightsaber-loving Star Wars fans looking forward to the impressive physics-based Star Wars: The Force Unleashed will have longer to wait than expected. Despite being officially confirmed for a November 2007 release, the game's website now deems the game's availability as "TBD," with it now expected to arrive in ...
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8 Mar 2007
360 News | Mass Effect
It's speculated, off the back of a little comment from developer BioWare, that its hotly anticipated Xbox 360 sci-fi RPG Mass Effect will be out before mid-July. Speaking to IGN at GDC, the developer's CEO Ray Muzyka indicated the game wouldn't be present at this year's E3, which runs from July 11 to July 13 in ...
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8 Mar 2007
360 News | Xbox 360
Latest news following the announcement of Peter Jackson's involvement with the Halo universe at X06 last year has revealed that the movie director's project will be episodic. The revelation has come from Microsoft Game Studios corporate VP Shane Kim, who's stated at this week's GDC that Jackson is actually "developing two episodic series" for Xbox ...
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8 Mar 2007
360 News | Schizoid - Xbox Live Arcade
Microsoft has released the first screenshots from Schizoid, an Xbox Live Arcade title developed by Torpex Games using XNA Game Studio Express. It'll be the first XNA-developed game to hit XBLA, and is expected later in the ...
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