What a difference a year makes. When the PS3 launched on November 11, 2006, a frenzy ensued. The console was met with long lines fueled by a strong demand. To mark the one year anniversary of the PLAYSTATION 3, Sony launched a cheaper 40GB model that does not support backwards compatibility. The DUALSHOCK 3, Ratchet and Clank Future and Dynasty Warriors 6 put on sale as well. Less frenzy and crap weather, the new console did get a fair enough turnout - though, nothing like the craziness of last year. (That's to be expected!) At the Akihabara Yodobashi Camera Customers picked up the DS3 as well. We haven't heard of any sellouts here, so it'll be interesting to see what kind of boost the 40GB model gave the PS3 in Japan. It could beat the Xbox 360 this week!
GameSpot's Jeff Gerstmann writes
How did this all come about? How did Insomniac put motion-control in the game, and how did the developers decide when to leave it out?
Gamasutra's weekly column, "Saling The World", covers the top five sellers for every available platform in the United States, Japan, and Europe, providing an important update of sales patterns worldwide.
Insomniac has said once again that it will consider putting multiplayer back in Ratchet & Clank one day, even though you won't be seeing it in the new PS3 version.
This is what the reviewer said :-
This week's edition of the regular Critical Reception column examines online reaction to Ratchet & Clank Future: Tools of Destruction a PS3 franchise debut that has been praised as "the best game in the Ratchet & Clank series thus far."
In this months' issue games like Ratched and Clank, Orange Box, Eye of Judgement, Ace Combat 6 and Folklore all got reviewed and not all games did well. Orange Box received a perfect 10/10, wile Ratched and Clank and Ace Combat 6 both scored 8/10 scores.