The first in-game trailer for Rage will go live right after EA's press conference - which basically mean now - in Leipzig and will be in HD.
TGR - "Those expecting any bombshell announcements from this year's QuakeCon keynote may have to wait for another time. While id CEO Todd Hollenshead did officially announce the next Doom game, job postings for the title had already surfaced on the internet, leaking the news far in advance, mitigating much of the impact of the announcement. Nothing more than a teaser image was released regarding the title, and audience reception seemed cautious, calling for "flashlight tape" and hoping for a more robust multiplayer experience."
Word at QuakeCon ahead of id Software's annual press conference and John Carmack's keynote address is that the company's new marquee title, Rage, is still a long way from release.
IGN writes: "For years seminal first-person shooter developer id Software partnered with Activision to publish its games. That changed on Monday, when EA revealed that it had signed a deal with id to publish Rage, the upcoming shooter/driving action game that was revealed last year. It's something of a change for id, part of what co-founder and programming wizard John Carmack described as a new vision for the company. After a couple years of relative quiet, id is busy working on a number of projects, from Rage, to Quake Live (a free, Web-based version of its famous game Quake III Arena), to Doom 4."
Despite being one of the pioneers in the PC modding scene, id Software won't be embracing user generated content on console any time soon.
Speaking to Next Gen, id developer Matt Hooper said he was a fan of user-generated content, but it wasn't where id was currently heading.
"For us personally, our biggest goal is - you can see it right now - we're pushing on the fidelity, visually," he said. "For us, we're doing things ...
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A German site, Golem.de, has posted an interview with Todd Hollenshead, id Software's CEO, that reveals id Software and John Carmack are no longer as committed to Linux as they once were. The interview also implies that the Windows version of id Software's next game, Rage, will use Direct3D rather than OpenGL. Todd also mentions that id Software has no plan for a Linux version of the id Tech 5, id Software's latest engine.
id Software CEO Todd Hollenshead has revealed that the company's stunning new Id Tech 5 engine actually wasn't intended for its latest Mad Max-style shooter Rage.
The game's described as a "sci-fi RPG/shooter" and has more than a passing resemblance to Id Software's Rage.The latest issue of US Game Informer, the magazine that doesn't bother printing unless it has a world exclusive on the cover, has revealed the latest shooter from Gearbox Software, Borderlands.
With id Software slowly unveiling more of its internal projects, including the Mad Max-esque Rage and the id Tech 5 engine that powers it, the studio that once led the PC engine licensing game is sending a clear message that it intends a return to form. As part of a longer discussion at QuakeCon, the rest of which will be published on Shacknews in the coming days, I spoke with id Software CEO Todd Hollenshead about his company's revitalized push into the high-end tech licensing world--a world most would agree is currently largely occupied by Epic and its widely-licensed Unreal Engine 3.