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Sep 22, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Fable 2 Pub Games Exploit Fixed Lionhead Studios released a patch for the Fable 2 Pub Games that resets the Fortunes Tower leaderboards and fixes the famous gold exploit.

Peter Molyneux said a few days ago that this was an "intentional" bug, so how come they are fixing it now? And will Lion Head keep their promise to "punish" those who cheated?

I guess we will have to wait for October 21 to get our answers…
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Sep 22, 2008
360 News from N4G | Fable 2
360 - Fable 2 -  Pub Games is Patched ... Or is It? The parade of bloviation about the Fable II Pub Games exploit just will not die down. Of course, first Peter Molyneux said that cheaters would be "in for a surprise" if they tried to transfer their ill-gotten wealth to Fable II, once it releases. Then a couple sites spotted something curious in IGN's Fable II preview, in which Molyneux implied the glitch was actually a deliberate inclusion. Now Lionhead Studios has put out a patch, although someone is claiming that drive maintenance will reactivate the exploit.
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Sep 20, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Achievements: Fable 2 (with images) Console Monster writes: "We have just added the Achievements for Fable 2 on the Xbox 360. The list rewards players for completing certain activities within the game or seeing another Hero do so. The list is identical to the leaked list back in August but we have the images for the full list.

The list contains 50 achievements worth 1000 GamerScore:

The Pooch Pamperer - 5 GamerScore
Play fetch with your dog, or see another Hero's dog play.

The Archaeologist - 5 GamerScore
Dig up something the dog has discovered, or see another Hero do so.

The Dog Trainer - 5 GamerScore
Teach your dog a trick, or see another Hero's dog learn one..."
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Sep 19, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Molyneux: Casual games 'frowned on' MCV: Lionhead Studios boss Peter Molyneux has spoken of his concerns over the restrictive nature of 'core' and 'casual' games – adding that development of the latter 'are frowned on a bit'.
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Sep 18, 2008
360 News from N4G | Fable 2
360 - Fable 2 -  One-Liner: Expensive Games Stressing Peter Molyneux  "Fable II" creator Peter Molyneux on committing yourself to spending three, four or five years on developing a single next-generation game...
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Sep 16, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Fable 2 Pub Games glitch was intentional Eurogamer writes: "Peter Molyneux has claimed that the Fable 2 Pub Games glitch, which allowed bets to be increased ten-fold by some timely button pressing, was absolutely intentional.

And those who cheated, will have a surprise waiting for them in Fable 2. The crafty old blighter.

The Fable 2 Pub Games are rubbish, but allow players to accrue gold that can be transferred into Fable 2 when the game launches on 24th October."
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Sep 16, 2008
360 News from N4G | Fable 2
360 - Fable 2 -  Peter Molyneux Believes 'Fable II' Solves The 'Han Solo Problem'  MTV Multiplayer's Patrick Klepek writes:

"If you're like me, you play morality-filled games as a generally good person the first time around. The second time, you experiment being the bad guy.

Stephen Totilo asked "Fallout 3? producer Todd Howard if he'd solved what Totilo called the "Han Solo Problem," where it's seldom as fun to play as a mix of nice guy and bad guy, since games tend to only reward only extreme behavior.

Howard claimed "Fallout 3? hadn't completely solved it, but "Fable II" designer Peter Molyneux told me last week it will be fun to play as a character with mixed morality in "Fable II" because it's difficult to be truly good or evil.

His team may have solved the "Han Solo problem."

"With Han Solo, how good is good? Can you get as good as Luke Skywalker? Even he wasn't truly good."

Molyneux explained one way he prevents players from so easily being swayed to being perfectly good when they play the game is through sacrifice."
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Sep 15, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Molyneux: "There's low spots in Fable II" Peter Molyneux has admitted to OXM that "there's low spots in Fable II"

Amongst the problems he is quoted talking about include the lip-sync, animation, navigation and the dog that accompanies you. Molyneux also says that there are "low spots."

"It's no one's fault that these low spots are there, it's just there's a lot to this game," he explains.
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Sep 12, 2008
360 News from N4G | Fable 2
360 - Fable 2 - Fable II Rated : Prostitutes = More Blood The British Board of Film Classification (BBFC) has rated Lionhead's Fable II as a 15 certificate. This may not be such a bad thing for gore lovers as you'll find from the report produced by the BBFC.
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Sep 11, 2008
360 News from N4G | Fable 2
360 - Fable 2 -  'Fable II' Community Lead Describes Challenges Of Passionate, Critical Fans  Gamers are a vocal bunch, and Lionhead Studios' fans are no different.

Lionhead's senior community manager Sam Van Tilburgh, who's been with the company since "Fable," is the guy responsible for watching over the fanbase as "Fable II" nears.

And while others working on "Fable II" start to plan vacations, his responsibilities are ramping up because much of the community effect comes after launch.

"My crunch only gets worse," he told MTV at this year's PAX. "When the game comes out, people start playing it and then everyone's got an opinion!"
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