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Jun 28, 2007
PS3 News | Burnout Paradise
While we're grateful that we've got some hot new shots showing off some nifty looking vehicles from PS3 and Xbox 360 racer/crasher, Burnout Paradise, what we really want to see is some bad-ass wreckage. Check out all the spanking new screens in our Burnout Paradise gallery. As fans of the series will know, Burnout is all about spectacular spark storms, deliciously satisfying slo-mo pile-ups and zen driving at faster than the speed of methamphetamine. But while we've seen swift glimpses of the ...
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Jun 28, 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - New Burnout Paradise Details Official Plystation Magazine have published a rather interesting preview of Burnout Paradise in their July Issue (007). The preview reveals LOADS of new information regarding features of Burnout Paradise for the PS3. Below is a rundown of what to expect in Paradise.
Paradise City is 70 kilometres square.
No more huge yellow markers directing you where to go, instead players will have to use the on-screen map (which shows the objective but not the route) to find their way.
Introduction of a handbrake.
The Playstation Eye or Eyetoy will be used to capture a picture of the opponent you just took down and also to capture your image as you take them down.
» Read More N4G
Apr 30, 2007
360 News | Burnout Paradise
Burnout 5 on PS3 and Xbox 360 has been officially named Burnout Paradise and we've got new screens and a rather snazzy trailer of the game in action to show you. New info has also arisen regarding Crash mode, which was dropped from the recent Burnout Dominator on PS2. Next-gen crashing is all about air and momentum. How high and how far can you go? And how many things can you hit along the way? According to Alex Ward, creative director at Criterion Games, you'll be able to hit a ...
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Apr 30, 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - Burnout 5 is Paradise IGN reports that the new trailer and a handful of screenshots accompany the press release for the recently titled Burnout Paradise and the game is scheduled for release this winter on the PlayStation 3 and Xbox 360.

Turning to the trailer and screens it's apparent that the game has a phenomenal lighting engine with an immense draw distance and busy streets. Burnout Paradise will certainly be the prettiest Burnout we've ever seen, and Criterion promises it'll also be the most brutal.
» Read More N4G
Apr 25, 2007
360 News | Burnout Paradise
Our friends at UK sister mag Xbox World 360 uncovered some delicious tidbits for the next iteration of property damage-simulator, Burnout. Criterion producer Alex Ward is feeling confident that the next Burnout will be a true evolution: “To us, what next-gen means is really making a completely different game experience than ever before. In the past our games have been racing games, very linear, the players been restricted by loops, laps, modes, menus that weve tried to remove. Weve just ...
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Apr 17, 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise -   Burnout 5, main focus on PS3 version The Criterion team said that the PS3 version will have 1080p, and the SIXAXIS controller will provide more control options that the 360 doesn't have. Imagine steering your crashed car with your SIXAXIS. Just thinking out loud.

Also the PS3's advanced processing capabilities are perfect for the many physics intensive crashes in Burnout 5. Both versions will feature camera support during game play.
» Read More N4G
Apr 4, 2007
PS3 News | Burnout Paradise
Best be quick getting a look at these screens, as they've already been pulled from GamePro's website but remain on another for the time being. Little is known about the fifth installment of Criterion's aggressive racer on 360 and PS3. But we do know it'll be a much more open experience than ever before and the HD Eye Toy and Vision Cam will play some part in gameplay. How do we know this? We sat down with director of design Alex Ward, which you can read more about here. The first screens ...
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Mar 27, 2007
360 News | Burnout Paradise
Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3 (and second installment on Xbox 360). Little is currently known about the direction Criterion is taking the series, but Criterion's director of design, Alex Ward, recently revealed some nuggets of new information. When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you ...
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Mar 27, 2007
PS3 News from N4G | Burnout Paradise
PS3 - Burnout Paradise - Burnout 5 to feature PS3 HD Eyetoy and 360 Vision Camera Burnout Dominator may have just been released on PSP and PS2, which is a great game in its own right, but our eyes are on Burnout 5, the series' debut on PS3. Little is currently known about the direction Criterion is taking the series, but in an exclusive chat with CVG, Criterion's director of design, Alex Ward, revealed some nuggets of new information.

When describing what direction Criterion is taking with Burnout 5, Ward explained, "How you use the controller is key, how you play the game online, how you use the HD Eye Toy and the 360 Vision Camera online is really important."
» Read More N4G
Jan 5, 2007
PS3 News | Burnout Paradise
Criterion has finally unveiled the first incredible screens for its next-gen Burnout sequel, Burnout 5, giving us a glimpse at the riotous racer's crash technology, world map and typically beefy-looking vehicles. Hit the Images tab this second to treat your eyes to the wonder show. The overhead map shows a cityscape spanning a huge environment that swoops over mountains, coastal roads and city streets in an impressively freeform style, while the crash slideshows give a delicious snapshot of a ...
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