Capcom announced today that its developing Plunder for the Xbox Live Arcade, PlayStation Network and PC. Developed by Certain Affinity, known for their previous work on the Halo series, Plunder is a real-time multiplayer strategy game that puts players in command of a pirate ship with the goal of destroying your enemies and capturing towns for your pirate faction. Plunder is currently scheduled for release this summer.
Former Bungie employees have founded a new studio, after their departure from Bungie, called Certain Affinity. Today they proudly announced PlayStation Network and Xbox Live Arcade game Plunder...
DarkZero Writes: "Pirates are usually bad, they make people angry. However, when Certain Affinity - a team made up of ex-Bungie guys amongst other people - reveal they are making 'Plunder,' a game about Pirates we can only be happy as a result.
This week's episode of the CBS sitcom The Big Bang Theory prominently featured Age of Conan, and its A-story dealt in a light-hearted way with online gaming addiction. If you're unfamiliar with the show, the premise is as follows: two extremely geeky twenty-something males -- both scientists at Caltech -- move in across the hall from a pretty but not-too-terribly sophisticated blonde woman. Commence unlikely friendship and all the humor that comes with it!
TTH: "The recently released Age of Conan soundtrack album contains two CDs: The first CD in the box is the original soundtrack CD. It's a selection of tracks with a total playing time of about 72 minutes. The bonus CD contains an additional 20 minutes of music from the game as well as three songs by rock group Turbonegro – one written specifically for this soundtrack album.
Strategy Informer had the chance to ask Jørgen Tharaldsen, Product Director for Funcom, a few questions relating to the recently released MMO Age of Conan, which has been released on the PC, but is also expected for the Xbox 360.
Strategy Informer recently had the chance to ask Jorgen Tharaldsen, Product Director for Funcom, a few questions relating to the recently released MMO Age of Conan, which has been released on the PC, but is also expected for the Xbox 360.
Strategy Informer recently had the chance to ask Jorgen Tharaldsen, Product Director for Funcom, a few questions relating to the recently released MMO Age of Conan, which has been released on the PC, but is also expected for the Xbox 360.
Massively: "Okay, Funcom, we get it. You're deadly serious about fixing Age of Conan. First the beginnings of the PvP patch went live, 'Patch 2', giving players PvP XP and gear. Then we got to see the reworked notoriety system on Testlive, along with shady camps and six pages of patchnotes. And now we get a lengthy document about coming changes to the crafting system on the Testlive server. Good heavens, anyone would think that Craig Morrison bloke actually knew what he was doing.
Just as players' patience was starting to fray again, 'Patch 3' has arrived on the Age of Conan testlive server, and it is a chunky one - Massively counted at least 594 meg. Feel like browsing the patch notes? Make a nice cup of something, put your feet up, take your time... there are six pages to wade through.