GamesRadar - Featureshttp://www.gamesradar.com/pc-ps2-ps3-xbox-xbox-360-gamecube-wii-psp-ds/features/l-K/s-a-zKane & Lynch: How it feels to be critically panned (Kane & Lynch: Dead Men)http://www.gamesradar.com/f/kane-lynch-how-it-feels-to-be-critically-panned/a-20080908102911734000<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Critically%20Panned/Critically_Panned_Blog--article_blog_image.jpg" border="0"></img><br />Whatever you may think, no developer ever tries to make a bad game. So how does it feel when several years of work are met with bad reviews and internet snark? ...<br/>360 feature9/09/2008Why did Kane & Lynch hurt so much? (Kane & Lynch: Dead Men)http://www.gamesradar.com/f/why-did-kane-lynch-hurt-so-much/a-2007120514441453007Dec 5, 2007 Enter the US side of Eidos' official Kane & Lynch website, and you are greeted by an unintentionally appropriate quote taken from Game Informer magazine, which ends: "What could go wrong?". Well, cripes, where do we start? Even the most casual of internet-fed gamers must be aware of the firestorm raging around IO Interactive's new game. And Kane & Lynch's profile certainly hasn't been bolstered by accusations of Eidos allegedly falsifying review scores advertised on the official ...<br/>360 feature6/12/2007Kane & Lynch: Dead Men (Kane & Lynch: Dead Men)http://www.gamesradar.com/f/kane-lynch-dead-men/a-20061006151953421018Friday 6 October 2006 IO Interactive's psychotic adventure Kane & Lynch: Dead Men is leading the way for next-gen gaming. The infamous nightclub scene, featuring a hundred-strong crowd of dancing, writhing people, blew us away when we were treated to a recent close-up viewing. So, to get a deeper view on Kane & Lynch, we sat down with executive producer Neil Donnell and gave him the interrogation treatment. What's the reaction been to Kane & Lynch? In general it's been extremely positive. ...<br/>360 feature6/10/2006The most stupidly stupid game scenarios ever (Katamari Damacy)http://www.gamesradar.com/f/the-most-stupidly-stupid-game-scenarios-ever/a-2009050510554536008<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/05/Stupidly%20stupid%20scenarios/Stupidlystupid%20blog--article_blog_image.jpg" border="0"></img><br /><p><p>Strange, unusual, and utterly bloody ridiculous.&#160; ...</p>PS2 feature5/05/2009Want more 'creative' games? Bring back the NES (Katamari Damacy)http://www.gamesradar.com/f/want-more-creative-games-bring-back-the-nes/a-200711051458325950435 Nov, 2007 Ask any seasoned stick-twiddler to name a genuinely original game from the last five years and chances are that the first name that pops into their head is Namco's brilliant Katamari Damacy. Based on the fairly out-there premise of rebuilding the cosmos by rolling around a magical sticky ball, Katamari wooed gamers not just for its innovative core gameplay mechanic, but also its irresistible characters and bonkers style. We fell in love the moment we first saw the intro, which, if ...<br/>PS2 feature5/11/2007The best and worst game promo T-shirts (Killer 7)http://www.gamesradar.com/f/the-best-and-worst-game-promo-t-shirts/a-200903209350421067<p>Amongst the&#160;games, press releases and bulging envelopes of cash curiously&#160;marked '9/10, yeah?'&#160;that we receive from publishers each day&#160;we also get clothing. Mainly T-shirts of random ill-fitting sizes. And they fall into three categories: Outdoors, Indoors, and Bin. ...</p>PS2 feature20/03/200910 reasons why Killer 7 will melt your brain (Killer 7)http://www.gamesradar.com/f/10-reasons-why-killer-7-will-melt-your-brain/a-20070327102815719073At one time, the curiously-titled Killer 7 was a hot property in the video game world. New trailers created either curiosity or excitement in gamers and journalists wondered loudly whether we were about to see the worlds first post-modern game, one that would infuse life in the shooter genre and exist purely as &ldquo;art&rdquo; because of its bizarre cel-shaded graphics. Maybe they wondered a little too loudly &lsquo;cause once the game hit retail, the review scores were low - mainly due to ...<br/>PS2 feature27/03/2007Killer 7 boss talks (Killer 7)http://www.gamesradar.com/f/killer-7-boss-talks/a-20060223105951250096Killer 7 is not only one of the most visually sumptuous games ever conceived, it's also one of the weirdest. With its blend of first-person shooting, obscure puzzle elements, point-and-click interface and a narrative that actually makes less sense the further through the game you progress, it's almost revolutionary in its sheer originality (not to mention what looks to be its complete lack of commercial appeal). We recently caught up with Killer 7 producer Hiroyuki Kobayashi to find out how he ...<br/>PS2 feature15/03/2005The Top 7&#8230; games you either love or hate (Killzone 2)http://www.gamesradar.com/f/the-top-7-games-you-either-love-or-hate/a-2009031610571227079<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/03/Top%207%20games%20either%20love%20or%20hate/_Pano/pikachu--article_blog_image.jpg" border="0"></img><br /><p>Like petty school children bickering in a playground fight, gamers are <em>obsessed</em> with choosing sides. Never content to rate a game as simply &#8220;above average&#8221; or &#8220;slightly disappointing,&#8221; we allow internet hearsay, magazine previews, fanboy feuds and console preferences to push our views to ridiculous extremes. We can&#8217;t just <em>like</em> something&#8230; we have to deem it BEST EVER. We can&#8217;t just <em>dislike</em> something&#8230; we have to declare it EPIC FAIL. ...</p>PS3 feature16/03/2009Killzone 2 video guide &#8211; Intel Cases and Helghan Symbols (Killzone 2)http://www.gamesradar.com/f/killzone-2-video-guide-intel-cases-and-helghan-symbols/a-20090226155448646008<img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2009/02/Killzone%202%20Collectables/Art/case5--article_blog_image.jpg" border="0"></img><br /><p>There are 52 things for you to find in Killzone 2. That&#8217;s 20 Intel cases and 32 shatterable symbols. Think you can find them all without our video guide? Well, then go right ahead, but we&#8217;re here if you need us.&#160;</p> <p>That&#8217;s right, you need us. Go ahead and take a look at a few vids. Nice, aren&#8217;t they? ...</p>PS3 feature27/02/2009Bizarre size screw-ups in games (Killzone 2)http://www.gamesradar.com/f/bizarre-size-screw-ups-in-games/a-20090210151738988025<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/02/Proportion/FarCry2--article_blog_image.jpg" border="0"></img><br /><p>It must be a tough job being a videogame artist. Tight deadlines, long hours, trying to replicate intricate concept art within strict technological limitations... and of course those pesky laws of real life. You see, for some reason people have this crazy&#160;notion that cars are smaller than houses.&#160;Yeah, what's all that about? We say to hell with it - these games certainly did ...</p>PS3 feature12/02/2009TalkRadar 37 &#8211; Killzone is the light (Killzone 2)http://www.gamesradar.com/f/talkradar-37-killzone-is-the-light/a-20090206104426610006<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-02-06/IMG_2191--article_blog_image.jpg" border="0"></img><br /><p>TalkRadar&#8217;s 37th episode closes out a week tinged by two strange and insignificant controversies. First, baby games suddenly became relevant, after the babbling in Baby Pals was accused of harboring a hidden Islamic message. Then, (some of) the reviews for Killzone 2 hit almost a month ahead of the game&#8217;s release, prompting a cavalcade of outrage from people who felt the 9s and 10s were either too high, too low or just generally suspect ...</p>PS3 feature6/02/2009Killzone 2: The Review Scores (Killzone 2)http://www.gamesradar.com/f/killzone-2-the-review-scores/a-200901291780515058So the results are in. PS3&#8217;s flagship title, Killzone 2, is about to break cover and the early reviews are already coo-ing over Sony&#8217;s shooter. ...<br/>PS3 feature30/01/2009TalkRadar 34 &#8211; Killzowned (Killzone 2)http://www.gamesradar.com/f/talkradar-34-killzowned/a-20090116112915689047<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/TalkRadar/2009-01-16%2034/TDar005--article_blog_image.jpg" border="0"></img><br /><p>The game industry might have slowed things down during these dark early days of 2009, but never fear &#8211; TalkRadar continues to lumber ahead at its usual drunken pace. This week, we&#8217;ve managed to enrage the internet twice, and we discuss the drama along with our latest coverage of Killzone 2, this week&#8217;s Top 7 and one of the few good games to actually release this month. ...</p>PS3 feature16/01/2009Killzone 2 vs 2008's best shooters (Killzone 2)http://www.gamesradar.com/f/killzone-2-vs-2008s-best-shooters/a-2009011411453388004<p>In a little over a month, one of the great burning questions of the current-gen console war will be settled: Does Killzone 2 live up to the hype that Sony started when it unveiled that infamous &#8220;target footage&#8221; at the 2005 Electronic Entertainment Expo? For that matter, is it any good at all?</p> <p>To help answer these questions (and pour a little more fuel on the fire), we&#8217;ve decided to pit Killzone 2 directly agains three of last year&#8217;s biggest shooters: Gears of War 2, Resistance 2 and Call of Duty: World at War (Left 4 Dead, meanwhile, was judged simply <em>too awesome</em> to participate) ...</p>PS3 feature14/01/2009Stabbing through Killzone 2 (Killzone 2)http://www.gamesradar.com/f/stabbing-through-killzone-2/a-2009010813215751020<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/K/Killzone%202/Bulk%20Viewers/PS3/2009-01-08/killzonestab2--article_blog_image.jpg" border="0"></img><br /><p>Like most of the gaming press, we&#8217;ve been taking some time lately to trudge through a pre-release copy of Killzone 2, and &#8211; in a shocking twist for a game that&#8217;s under tremendous pressure to be good &#8211; it&#8217;s pretty good. However, in our early attempts to play the game berserker he-man style (usually tantamount to suicide in any shooter that features a &#8220;cover&#8221; button), we found an interesting flaw that pops up mainly in Killzone 2's early levels. ...</p>PS3 feature8/01/2009Killzone 2: What the reviews will say (Killzone 2)http://www.gamesradar.com/f/killzone-2-what-the-reviews-will-say/a-2009010616181421045<p>The first Killzone 2 review was leaked online a few days ago and, with the US Official Playstation Magazine rewarding it with a perfect 5/5, interest is obviously at a peak for the much hyped PS3 shooter.&#160; Until the review goes public we&#8217;re guessing at what they&#8217;ve based that score on. But, from our time playing five levels of advanced preview code, we&#8217;ve listed the good things that we think have earned the game those ...</p>PS3 feature6/01/2009Killzone 2: 2005, '07 and '08 graphics compared in video (Killzone 2)http://www.gamesradar.com/f/killzone-2-2005-07-and-08-graphics-compared-in-video/a-20081217113324546074<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/12/Killzone%202%20comparison/KZ2BlogImage--article_blog_image.jpg" border="0"></img><br /><p>E3 2005 gave us the infamous MotorStorm and Killzone 2 trailers. They looked amazing - too good to be true. And of course, they were too good to be true, generated as 'target footage' for the developers. MotorStorm came close (sort of) but failed. And now we've got playable code of Killzone 2 sitting in our PS3, we can tell you that it doesn't look as good as that early footage.</p><p>It looks better.</p><p>Don't believe us? Then take a look ...</p>PS3 feature17/12/2008The world's most generic game character (Killzone 2)http://www.gamesradar.com/f/the-worlds-most-generic-game-character/a-2008010713371331058PS3 feature7/01/2008The Top 7... Worst Parts of Best Games (Kingdom Hearts)http://www.gamesradar.com/f/the-top-7-worst-parts-of-best-games/a-200806161050968082<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Top%207%20Worst%20Parts%20of%20Best%20Games/Art/Finished/061608_t7worstparts_blogview--article_blog_image.jpg" border="0"></img><br /><p>Nothing's perfect. Stare closely enough at anything - even a masterpiece - and you're bound to find flaws sooner or later. They might be small. They might be insignificant. They might not detract from the overall quality of the piece at all...</p> <p>Except when they really, really do. With these seven games, in fact, you don't need to stare. Their flaws are so huge, so obvious, so frustrating and so effing obnoxious that you can't help but ...</p>PS2 feature16/06/2008