All Featureshttp://www.gamesradar.com/pc-ps2-ps3-xbox-xbox-360-gamecube-wii-psp-ds/features/l-G/s-a-z100 Reasons Fanboys Hate GamesRadar (Gamecube)http://www.gamesradar.com/f/100-reasons-fanboys-hate-gamesradar/a-20080328102237523049<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Features/2008/Week%20of%20Hate%202008/Stock%20Hate%20pics/37697764--article_blog_image.jpg" border="0"></img><br />We knew right away that in order to get away with the Week of Hate, we&#8217;d have to suffer the same derision to which we subject others. It&#8217;s only fair, right? Online games journalism is not for the thin-skinned. We know we&#8217;re not perfect; we know we&#8217;ve made mistakes. We even have personal beef with some of the stuff on our own ...<br/>GC featureMar 28, 2008The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-200703051716428630125. The Legend of Zelda: The Wind Waker Nintendo | Nintendo | 2003 "A young boy clothed in green appeared as if from nowhere." While everyone expected an epic Link adventure on GameCube, many were surprised by this entry's bold departures from the past What made it so great? Anyone who complains that the Zelda games don't take enough chances must have missed this one. The Wind Waker risked everything by transforming everything - the series' familiar look, its beloved world, even its iconic ...<br/>GC featureMar 30, 2007The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-2007030513485161009910. Resident Evil Capcom | Capcom | 2002 Affectionately known as "REmake," this horror classic was the first game to show off what the Cube could really do, with visuals that literally made our jaws drop What made it so great? In a word: zombies. Big, beautiful zombies with hyper-detailed ribbons of flesh dangling off their leering, glassy-eyed faces as they lurch forward to clutch at your throat. In 2002, Resident Evil was the best-looking game to appear on any platform, ever, pumping out a ...<br/>GC featureMar 30, 2007The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-200703051121689406515. Mario Kart: Double Dash!! Nintendo | Nintendo | 2003 So what if this mascot racer feels a lot like its predecessors? The fast and frantic gameplay is still perfect What made it so great? Double Dash didn't revolutionize the Mario Kart franchise like many hoped it would, but the improvements here go beyond surface deep. The character and vehicle selection is huge, the new weapons are appropriately insane complements to returning classics and the tracks themselves have never been this ...<br/>GC featureMar 7, 2007The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-2007030714433036309420. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...<br/>GC featureMar 7, 2007The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-2007030510385947805720. Metal Gear Solid: The Twin Snakes Silicon Knights | Konami | 2004 A slick remake of the revolutionary spy drama that's still considered by many to be the best entry in the Metal Gear saga What made it so great? Take the single greatest game of the PSone generation, inject a fresh graphical update and all the cool new gameplay features from its PS2 sequel, and you've got an instant classic. Developed by Canadian developer Silicon Knights and filled with new cutscenes by Japanese film ...<br/>GC featureMar 6, 2007The games that shaped a generation: GameCube (Gamecube)http://www.gamesradar.com/f/the-games-that-shaped-a-generation-gamecube/a-200703059375533700425. The Legend of Zelda: Twilight Princess Nintendo | Nintendo | 2006 The latest and greatest Zelda of them all. Easily the most cinematic and enjoyable adventure on the system, even if it arrived just in time to watch the console die What made it so great? Everything. From its mind-bending puzzles to the intricately-designed dungeons, Link's final GameCube outing ranks as one of the greatest games of all time. Running through Hyrule one more time to save the world never once feels old, yet ...<br/>GC featureMar 5, 2007E3: The good stuff (Gamecube)http://www.gamesradar.com/f/e3-the-good-stuff/a-20060807161551453000For over a decade the annual Electronic Entertainment Expo (aka E3) has been the highlight of the gaming calendar. But - with many of the big players deserting the show - the doors have closed on this incredible circus of sensory stimulation. E3 as we know it might be "evolving" but it's not going to be the same mind-blowing spectacle. To celebrate the relatively short - but always raucously enjoyable - lifespan of the show, we look back and remember why, for one week every year, gaming was ...<br/>GC featureAug 7, 2006Best of E3 06: GameCube (Gamecube)http://www.gamesradar.com/f/best-of-e3-06-gamecube/a-20060519171738482096The Legend of Zelda: Twilight Princess Developer: Nintendo Publisher: Nintendo Release Date: Q4 2006 Even though this will be one of the year's biggest games, and probably one of the console's top adventures ever, it was completely absent from E3 2006. Well, in its GameCube form, anyway - ever since Nintendo announced two different versions of Twilight Princess, one for the Cube and another for Wii, the company's current-gen console practically disintegrated from public ...<br/>GC featureMay 20, 2006Pre-E3 blowout (Gamecube)http://www.gamesradar.com/f/pre-e3-blowout/a-2006050116941906007Next week, we'll be coming to you direct from Los Angeles, where the 2006 E3 trade show will be held. There, every single publisher will be blasting the latest and greatest in games. From Nintendo's brand new Wii to the PlayStation 3, the hottest systems will be drawing crowds. Xbox 360, PC, PS2 and the rest will be fighting back with amazing new games. Either way, it's you who's going to win. And we bring it all to you. But before that, we're going to show you the games we know about now. The ...<br/>GC featureMay 5, 2006Films of games in 'actually watchable' shocker! (Gamecube)http://www.gamesradar.com/f/films-of-games-in-actually-watchable-shocker/a-2006030711634968003The trailer for Silent Hill is genuinely exciting. As the movie is based on a videogame, this in itself is news. The characters, the chilling atmosphere, the twisted monsters overrunning the small town&hellip; it's all been kept astonishingly true to the Silent Hill series. We hold out genuine hope for it, as no doubt do stars Sean Bean, Radha Mitchell and Deborah Unger. Meanwhile, Alex Garland, famous writer of The Beach, has written the script for a movie based on Halo - reportedly for a ...<br/>GC featureMar 7, 2006Fantastic flops (Gamecube)http://www.gamesradar.com/f/fantastic-flops/a-200602241641250010Solid Snake, Master Chief, Mario and Luigi &ndash; every console has its poster-boys (sorry girls, the designers and marketers are still striking out on that front). But they cast a long shadow over other titles just as worthy of a look-in: especially the ones that are so different that no-one figures out how to get them into the spotlight in the first place. So spare a thought for the little guys &ndash; here are 10 that still need your attention. Boktai: The Sun Is In Your Hand On GBA | By ...<br/>GC featureFeb 25, 2006Snail trail (Gamecube)http://www.gamesradar.com/f/snail-trail/a-20060225131913218090We're an impatient lot, gamers, and it doesn't help that game development is prone to some whopping delays. Whether it's changing platforms, ambition crashing down to reality, bugs that won't be squelched or just plain bad luck, there's something about hotly-anticipated titles that makes them never turn up on time. Here's a look back over 10 recent waiting games &ndash; some past, some ongoing. Tomb Raider: Angel of Darkness Lara's ill-fated final expedition with Core Design began PS2 ...<br/>GC featureFeb 25, 2006Dumped! (Gamecube)http://www.gamesradar.com/f/dumped/a-2006022416732781087It's been a great few years for gaming, with a shedload of quality releases across all the formats. But spare a thought for the games that didn't make it to release: cut short before their prime, their followers left clutching those first precious screenshots and scouring news sites with the agonised uncertainty of someone with a missing pet. Join hands with us now as we remember 10 games that could have been contenders. BC Not just Walking with Dinosaurs, but ganging up on the smaller ones ...<br/>GC featureFeb 24, 2006Six Snotty Comments: PC Gamer pouts about Gears Of War 2 (Gears of War)http://www.gamesradar.com/f/six-snotty-comments-pc-gamer-pouts-about-gears-of-war-2/a-20080514143131499008<p>Last week, Gears of War 2&#8217;s Lead Designer, Cliff Bleszinski, debuted GOW2 gameplay to a completely unsurprised public. We paid attention, but only because we had nothing better to do - after all, what do we want with your sloppy seconds? Here&#8217;s our six snotty comments about your stupid 360 exclusive. ...</p>PC featureMay 14, 2008Soundclash! The Best Custom Soundtrack Mash-ups Ever (Gears of War)http://www.gamesradar.com/f/soundclash-the-best-custom-soundtrack-mash-ups-ever/a-20080416124543264022<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/04/Soundclash/Soundclash%20blog--article_blog_image.jpg" border="0"></img><br />Cinematic, atmospheric, or completely subversive. Discover the tracks that will make your 360 games new again. ...<br/>360 featureApr 18, 2008When videogames go emo (Gears of War)http://www.gamesradar.com/f/when-videogames-go-emo/a-20071129938753104529 Nov, 2007 game1 Pronunciation noun, adjective, gam&middot;er, gam&middot;est, verb, gamed, gam&middot;ing. &ndash;noun 1. an amusement or pastime: children's games. videogame1 Pronunciation noun, &ndash;noun 1. A form of interactive electronic entertainment, more often than not steeped in all the misery and darkness of the deepest depths of Hell. No-one ever smiles and lots of things get ...<br/>360 featureNov 29, 2007The Epic tradition (Gears of War)http://www.gamesradar.com/f/the-epic-tradition/a-20071026102353563071Oct 26, 2007 Inside an office in sunny Raleigh, North Carolina, Epic vice president Mark Rein settles back into a comfy seat. "It all started way back in the stone age," he begins. "You know, Tim Sweeney started the company in his parents' basement in Maryland." Today Epic is out of the basement and has the two monster-sized games Unreal Tournament 3 and Gears of War (PC) in development. Outside of Mark's office, staff members play on the Epic basketball court, others help themselves to a ...<br/>360 featureOct 26, 2007Your vision for the future of war - Gears of War 2 (Gears of War)http://www.gamesradar.com/f/your-vision-for-the-future-of-war-gears-of-war-2/a-200704041007747090A few months ago, our sister mag in the UK - Xbox 360 World - asked readers to design a weapon for Gears of War 2. The response was phenomenal. Seriously, who wouldnt want the chance to see their pride and joy slice open/rip apart/decapitate/disembowel Locust scum? Some kind of robo-hearted android, thats who. Plus, the winner nabbed an HDTV, a 360 and some Gears goodies. Only the thought of a Locust having its spleen ripped out by your weapons of mass redemption kept those Brits warm as they ...<br/>360 featureApr 4, 2007Interview with Cliffy B (Gears of War)http://www.gamesradar.com/f/interview-with-cliffy-b/a-20070321105524961025Cliff "Gears of War" Bleszinski has been blasted into the videogame stardom spotlight after the huge success of his flagship 360 shooter and now has his sights set on the future (surely working on Gears 2). We recently managed to snatch a few moments with gaming's best-groomed designer at the Game Developers Conference, where he nabbed three awards including best game for Gears and took to the podium to tell a gushing audience just how he thought up the UE3 chainsaw madness. In our chat Mr. B ...<br/>360 featureMar 21, 2007