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Gran Turismo 4
GT4's Kazunori Yamauchi speaks
Exclusive interview: The Gran Turismo legend flies in from Japan to tell us about his new game
PS2 Feature -  Posted: Mar 14, 2005
Tiger Woods PGA Tour 2005
DS dream team talks
Exclusive interview: EA's Team Fusion reveals all about coding NFS Underground 2 and Tiger Woods PGA...
DS Feature -  Posted: Mar 10, 2005
Pariah
Pariah hands-on
As developers Digital Extremes roll into town we check out their promising new FPS
Xbox Feature -  Posted: Feb 23, 2005
Without Warning
Without Warning
Exclusive interview: Jeremy Heath-Smith on where it went wrong for Tomb Raider and why Without...
PS2 Feature -  Posted: Feb 22, 2005
Grand Theft Auto: San Andreas
Grand Theft Aspirations
From the lows of Driver 3 to the highs of Hit & Run, we look at the fortunes of past GTA imitators
PC Feature -  Posted: Feb 18, 2005
Midnight Club 3: DUB Edition
Midnight Club 3 explosion!
Screens, facts, flicks and clips, we've got the lot when it comes to Rockstar's street racer
PS2 Feature -  Posted: Feb 11, 2005
Nintendogs
DS hands on: Nintendogs
We get our paws on the twin doggies in the dual windows
DS Feature -  Posted: Feb 1, 2005
Pariah
Pariah
Exclusive interview: Eagerly anticipated FPS Pariah is nearly here. We caught up with Digital...
PC Feature -  Posted: Jan 20, 2005
Rome: Total War
Rome wasn't built in a day
Mike Simpson, development director of The Creative Assembly, talks to Edge about life after Total...
PC Feature -  Posted: Dec 8, 2004
Legend of Zelda: The Minish Cap
The Legend of Zelda: The Minish Cap
NGC discovers that not only has Link shrunk - the review code's been minimised too
GBA Feature -  Posted: Nov 12, 2004
The Sims 2
The Sims 2: Inside the mind of Will Wright
PC Gamer asks the man behind The Sims how does he torture his little people?
PC Feature -  Posted: Nov 4, 2004
The Getaway: Black Monday
The Getaway: Black Monday developer diaries
Getaway week: Team Soho exclusively reveal the nitty gritty behind their gangster killer
PS2 Feature -  Posted: Nov 3, 2004
FlatOut
FlatOut: Exclusive developer diary - part four
Bugbear Entertainment reveal their headless chicken dance during the final stages of development
PC Feature -  Posted: Nov 2, 2004
The Getaway: Black Monday
The Getaway: Black Monday
Getaway week: We go behind the scenes to pick at the underbelly of the seedy world of Sony's London...
PS2 Feature -  Posted: Nov 1, 2004
Grand Theft Auto: San Andreas
GTA San Andreas: We've played it!
Two-player and cast details confirmed, CJ goes for a swim, the world's most expensive afro and...
PS2 Feature -  Posted: Oct 26, 2004
Unreal Championship 2: the Liandri Conflict
Unreal Championship 2: Hands-on
We travel to Madrid to get visceral with Epic's melee-enhanced arena frag-fest
Xbox Feature -  Posted: Oct 25, 2004
TRON 2.0 Killer App
Tron 2.0 Killer App
We travel to Climax's Santa Monica studio to probe the Xbox iteration of the neon-fuelled FPS
Xbox Feature -  Posted: Oct 22, 2004
FlatOut
FlatOut: Exclusive developer diary - part three
Crash, bang wallop. Those crazy guys from Bugbear Entertainment introduce the rather insane Ragdoll...
PC Feature -  Posted: Oct 18, 2004
Grand Theft Auto: San Andreas
GTA San Andreas: Second city exposed
We take a look at San Fierro in action. Plus! Latest news on San Andreas cooperative play
PS2 Feature -  Posted: Oct 14, 2004
FlatOut
FlatOut: Exclusive developer diary - part two
Latest behind-the-scenes look at the mental stock car pile-up
PC Feature -  Posted: Oct 1, 2004
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