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Half-Life 2
Gaming's most facepalm-worthy heroes
When the hero's mistakes end the world instead of saving it
PC Feature -  Posted: Jun 26, 2009
Half-Life 2
The 10 most common game design mistakes
Yes, we would like some cheese with our whine – all this bitching has made us hungry
360 Feature -  Posted: May 22, 2009
Half-Life 2
Guns that don’t shoot bullets
Shark gun, lightning gun, black hole gun, electric ninja star gun, lava gun…
PC Feature -  Posted: May 6, 2009
Half-Life 2
The world's best game devs in their own words
The makers of Half-Life, Bioshock and more reveal just how they do it
PC Feature -  Posted: Mar 11, 2009
Half-Life 2
10 things we'd do with a real gravity gun
Mischief, murder and physics fun with Freeman's famous gun
PC Feature -  Posted: Nov 11, 2008
Half-Life 2
Leipzig: The real-life Half-Life 2
There's something strangely familiar about the city of Leipzig. Gravity guns at the ready...
PC Feature -  Posted: Aug 28, 2008
Half-Life 2
Gordon Freeman: Strongest personality in gaming
How Valve created the most complex and best-realised character in videogames without a line of...
PC Feature -  Posted: Jan 18, 2008
Half-Life 2
Flash Gordon
Valve writer talks Half-Life and sci-fi
PC Feature -  Posted: Jul 26, 2007
Half-Life 2
The ten greatest years in videogame history
We calculated the best 120 months in gaming - you won't believe the results
PC Feature -  Posted: Jul 27, 2006
Half-Life 2
Is Steam power the future?
Your guide to Valve's online store and its essential downloads
PC Feature -  Posted: Apr 24, 2006
Half-Life 2: Episode One
'Endless movie tie-ins are the death of gaming'
Half-Life developer explains why Steam is the antidote to boring games
PC Feature -  Posted: Jun 2, 2006
Half-Life 2: Episode One
Valve: 'Endless movie tie-ins are the death of...
[PC] The Half-Life 2 developer explains why Steam is the antidote to boring games
PC Feature -  Posted: Jun 2, 2006
Half-Life 2: Episode One
Hidden Half-Life
Valve leaks secrets regarding the upcoming episodic trilogy
PC Feature -  Posted: May 31, 2006
Half-Life 2: Episode One
'Half-Life 3 would have launched in 2022'
Valve tells us why episodic gaming is the future
PC Feature -  Posted: May 31, 2006
Half-Life 2: Episode One
Valve: 'Key Half-Life 2 characters will die!'
[PC] The award-winning developer fills us in on its new adventure
PC Feature -  Posted: May 31, 2006
Half-Life 2: Episode One
Upgrade or die
Five upcoming PC games that'll justify that upgrade
PC Feature -  Posted: Feb 26, 2006
Half-Life 2: Episode Two
Interview: Half-life 2's David Speyrer
Episode Two's project lead on the Half-Life series' progress
PC Feature -  Posted: Jan 17, 2008
Half-Life 2: Episode Two
Valve's industrial revolution
Gaming's best-loved rebels are about to rock the boat again
PC Feature -  Posted: May 18, 2007
Halo
Online gaming's dirtiest tricks
And other tales from the dark side of plugged-in playtime
Xbox Feature -  Posted: Jan 6, 2009
Halo 2
Ruined endings - part one
Games one through ten of our spoiler packed presentation
Xbox Feature -  Posted: Mar 2, 2007
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