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Jun 28, 2008
360 Feature | Pac-Man - Xbox Live Arcade
360 - Pac-Man - Xbox Live Arcade - 65 things that look like Pac-Man

Pac-Man's got to be right up there with Mario as one of the most recognisable videogame characters of all time. And because his basic design is simple, you can see him everywhere. Whenever you take a slice of pizza or cut a segment from a cake, he's there. Then the noise starts to go in your head: waka waka waka waka waka ...

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Jul 7, 2008
PS3 Feature | PAIN - PS3 Network

It's been a good eight months since the anarchic, Jackass-inspired destruction-porn game PAIN hit the PlayStation Network, and the game is finally getting a second level. The good news is that the game's new playground - a massive, working indoor carnival called Abusement Park - is bigger, brighter and offers many more opportunities for bone-crunching hilarity than its predecessor. It'll also be released alongside two new characters (who we ...

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Jan 8, 2004
PC Feature | Painkiller
Believe it or not, there are PC shooters out this year that aren't called Half-Life 2 or Doom III. And leading the way in non-sequel action-based FPSers is the intriguingly-titled Painkiller, currently nearing the end of development by Polish coders People Can Fly. We visited them in the somewhat chilly climes of Warsaw to see how the game is progressing and to play through the first few levels.The game marks a return to the roots of FPSing: pure, arcade-style blasting, with nary a whiff of ...
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Feb 23, 2005
Xbox Feature | Pariah
At first glance Pariah's "Can You Survive?" tagline seems inconspicuous enough and, considering the primary objective of any first-person shooter is one of self-preservation, perhaps just a tad unimaginative.But during a hands-on session with the game in the company of its Canadian developers, Digital Extremes, we discovered that there was a much deeper meaning to those three little words.Set on Earth in the far away future of 2520, players will assume the role of Jack Mason, a down-on-his-luck ...
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Jan 20, 2005
PC Feature | Pariah
After the huge success of the Unreal series, Digital Extremes have a lot to live up to with their latest first-person shooter Pariah. Especially when claims of an immersive storyline penned by Hollywood writers, compelling first-person action and the ultimate multiplayer experience are bandied about. We talked to James Schmalz, founder and creative director of Digital Extremes, to get the full, gory details: upgradeable weapons, multiplayer map editing... and just what's happening with that PS2 ...
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Jul 24, 2008
PC Feature | PC
If you asked me if I was a hardcore gamer, I’d say yes. I wouldn’t even pause to think about it. Not only did I find a way to take my passion for videogaming and turn it into a damned good career, but I still find time almost every day to play a videogame, even when I’m in crunch (like I am as I write this—what made me think I could pony up 600 words to the PC Gamer slavedrivers editors two weeks before the Spore ...

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Jul 21, 2008
PC Feature | PC
PC - PC - 365 days of free games

Summer is all about free time (at least when you haven’t joined the rat race just yet), and what better way to fill free time than with free games? ...

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Jul 18, 2008
PC Feature | PC
PC - PC - E3 08: Best (and worst) trailers

While there’s plenty of griping around the internets about a piss-poor E3’s boring press conferences and lack of big announcements, we saw plenty of great trailers for great games that we can’t wait to play. ...

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Jul 17, 2008
PC Feature | PC
PC - PC - X-Plane Times Nine

Austin Meyer’s X-Plane franchise has been airborne for almost a decade and a half and, despite ongoing predictions of its imminent demise, the indie flight sim continues to evolve and expand. Now up to version nine, this stubbornly autonomous product plies an ambitious new route with some imaginative aircraft and a whopping 60 gigabytes of global scenery.Yeah, you read that right. The latest version ships on six DVDs that can ...

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Jul 16, 2008
PC Feature | PC
PC - PC - Strategy you can't buy

The hottest trend in PC gaming these days is high-quality free-to-play games that make their revenue from advertising or microtransactions (players buying low-priced in-game items or currency), instead of a retail price tag. Right now, you can download and play free MMORPGs like Sword of the New World and Requiem: Bloodymare, and EA is gearing up for a bold experiment in free-to-play shooters with Battlefield Heroes. (You can also play the ...

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