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Jul 25, 2007
GC Feature | Odama
To posses an inner metronome is a glorious thing; the dance floor becomes your domain; the lead role in the trash-wanging musical sensation Stomp is yours for the taking; you find that people will like you better as you bop on your merry way. Alas, were not all so blessed. But the musically challenged need fear no longer - were here to help. Welcome to our ten-step program, turning the rhythmically bare into Fred Astaire, all with the power of ...
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Mar 26, 2008
Wii Feature | Okami
Wii - Okami - Five reasons you suck if you don't play Okami If you didn't go out and buy Okami, you suck. Period. Okami is one of the best games that hardly anyone played. Despite having received rave reviews and numerous awards - including our very own “Too Beautiful to Live” accolade - sales for the title were lackluster. What the hell, gamers? Do you want to play crap like Deer Hunter 17 and Bratz: Inappropriately Sexed-Up Pre-Teens all your life?Luckily, the Wii version of Okami is just ...
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Mar 10, 2008
Wii Feature | Okami
Wii - Okami - Top 7... Death Rattle Games

We'd like to think that every developer sets out to make the perfect game. But as budgets swell, stockholders throw tantrums, and release dates draw near, there's a whole myriad of snafus can explode in the face of well meaning folks. Plenty of games spit in the eye of gamers’ expectations and miscarry at retailers every year - that’s not special. These games are the great white whales that tanked so hard they dragged entire companies down with them. ...

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Feb 22, 2007
PS2 Feature | Okami
1) It lets you control time One of the most visually-appealing and useful abilities is being able to control the time of day by drawing either a sun or a moon in the sky. Draw a moon and the bright sky will be slowly consumed by bleeding black ink, bringing with it nightfall. Draw a sun and a gorgeous spinning orb of heavenly glory makes it sparkle and scares off tougher enemies. This becomes more and more useful later in the game when certain missions only become available at a certain time ...
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Sep 22, 2006
PS2 Feature | Okami
They say flattery will get you everywhere, and that imitation is the sincerest form of such behavior. But is there a limit to how much you can ape something before it crosses the line of "homage" into "ripoff?" Well, when the result is a game as life-changing as Okami, we're content to let it take everything that makes The Legend of Zelda a masterpiece and copy it any day of the week. Spending no more than a few hours with Okami will reveal how much it plays like a new Zelda game. You've got a ...
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Dec 12, 2007
Wii Feature | One Piece: Unlimited Adventure
Dec 12, 2007 When theyre not swabbing the poop deck, battening down any un-battened hatches or doing any other cliché-ridden activity; the Straw Hat crew sails for adventure and most importantly, the One Piece treasure. However, every now and then Luffy and co. get sidetracked and duke it out with nautical nasties. Because good always defeats evil, we thought wed give ya a sneak peek at the winning team under your control in the Wiis upcoming One Piece: Unlimited Adventure. Anime, ...
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Jul 26, 2005
PC Feature | Operation Flashpoint
Bohemia's battle plans aren't simple. They're positively complicated. It's working on two Flashpoint sequels, for a start. The first pressing on the boundaries of the original, critically-acclaimed Operation Flashpoint. The second game pressing on boundaries full stop. Operation Flashpoint was a tactical shooter like no other. Set during a hypothetical Soviet invasion of the West, its vast scale made you feel like a small cog caught in the wheel of a very large war. The lulls between ...
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Jun 10, 2008
PC Feature | The Orange Box
PC - The Orange Box - Gaming PaperCraft

Our origami gurus have designed some pretty sweet papercraft figures for you to decorate your office or gaming lounge. Read more to create your own Companion Cube, Big Daddy, Gordon Freeman and Vault-Boy with our printable cutouts. ...

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Apr 7, 2008
360 Feature | The Orange Box
360 - The Orange Box - The Top 7... inanimate objects

Inanimate objects. Wow, we must really be out of ideas, huh? It's true, at first pass this sounds absurd, open to all kinds of interpretation with an infinite number of potential entries, but after careful contemplation (i.e. shouting at one another for hours) we've come up with a list of in-game objects so desirable that every gamer should love 'em - even if all they do is sit there.

For our consideration, the items have to be ...

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Feb 29, 2008
PC Feature | The Orange Box
PC - The Orange Box - Opening The Orange Box: Portal The games world has gone bat shit over Portal. By the time you read this, there will be around 23,456 more blogs about the Weighted Companion Cube and over 1.2 million references on forums about “cake,” beating the previous record set by “the knights who say ‘Ni’” by 67 percent. Despite Valve’s sci-fi spatial puzzler clocking in at less than three hours, Portal has become a phenomenon, built on a ...
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